Month: September 2022
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Job: Assistant Professor in Digital Media at Washington University in St Louis
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Read more: Job: Assistant Professor in Digital Media at Washington University in St LouisCall for Applications Assistant Professor in Digital Media Program in Film & Media Studies, School of Arts & Sciences Washington University in St Louis St Louis, Missouri, USA https://apply.interfolio.com/112971 University: https://wustl.edu Program: https://fms.wustl.edu For full consideration, candidates are encouraged to apply by October 14, 2022 DESCRIPTION The Program in Film & Media Studies at Washington University in St. Louis invites applications from scholars (and scholar-artists) of digital media to fill a tenure-track position at the rank of assistant professor. Areas of research and creative interest might include: social media, video games, artificial intelligence, digital design, algorithmic culture, algorithmic bias, computational media,…
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HeroX/Airbus Challenge winners explore presence in future air travel
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Read more: HeroX/Airbus Challenge winners explore presence in future air travel[This press release from Airbus describes the five winning submissions by companies and individuals of the HeroX/Airbus Metaverse and the Future of Flight Challenge to envision “immersive, experiential ways in which a passenger can interact with the metaverse during the travel process” (quote from an April 2022 press release via PR Newswire). A search failed to reveal additional information about most winners but for more on Imirsifi’s entry see that company’s website. –Matthew] Exploring virtual reality’s future in air travel September 13, 2022 Imagine a future airline in-flight experience where travellers can enter a virtual environment via the Metaverse without…
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Job: Assistant Professor – Communication Technology at Ohio State University
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Read more: Job: Assistant Professor – Communication Technology at Ohio State UniversityCall for Applications Assistant Professor – Communication Technology School of Communication The Ohio State University Columbus, Ohio, United States (On-Site) Job ID: 65398496 https://careers.icahdq.org/job/assistant-professor-communication-technology/65398496/ Review of applications will begin on October 1, 2022 and will continue until the position is filled DESCRIPTION: The School of Communication at The Ohio State University invites applications for a 9-month full time tenure-track assistant professor position to begin August 2023. The successful applicant will conduct communication technology-relevant research and teach courses in areas such as user experience (UX), human-computer interaction (HCI), usability testing and evaluation, video games, social media, and mobile communication. We welcome applicants…
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Martina Navratilova-backed VR platform may be a game-changer for cognitive training in tennis
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Read more: Martina Navratilova-backed VR platform may be a game-changer for cognitive training in tennis[A new tennis simulator for virtual reality, with haptic feedback and both physical and mental training routines, will be available to the public starting in October; this story from Forbes (where the original includes two more pictures and three videos) provides the details. Key quote from Martina Navratilova: “The ball is coming at you a 100 miles per hour, you better be ready… It’s not the real deal, but it’s as close as you can get. All things being equal, of course you want to be on the court, but this is the best substitute.” –Matthew] Martina Navratilova-Backed Virtual Reality…
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Call: Human Centered AI (HCAI) workshop at NeurIPS 2022
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Read more: Call: Human Centered AI (HCAI) workshop at NeurIPS 2022Call for Participation HCAI@NeurIPS2022 Human Centered AI workshop at NeurIPS 2022, the 36th Conference on Neural Information Processing Systems A VIRTUAL workshop December 9, 2022 Workshop: https://hcai-at-neurips.github.io/site/ NeurIPS 2022: https://hcai-at-neurips.github.io/site/ Submission deadline: September 22, 2022 Many institutions, researchers, and thought leaders have recently promoted the notion that AI systems should be human-centered. Although there is no consensus definition for what human-centered AI means, it commonly refers to a set of principles that AI systems ought to be (a) reliable, safe, and trustworthy; (b) relatively free from bias and not promote or reinforce existing structural inequalities; (c) empowering people by supporting…
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With Koe Recast, you can change your voice as easily as your clothing
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Read more: With Koe Recast, you can change your voice as easily as your clothing[Ars Technica has two stories about fast-evolving AI-based technologies that enable image and voice manipulation. The story below is about the latter – follow the links for the mentioned demonstrations and to create your own. The longer one is “With Stable Diffusion, You May Never Believe What You See Online Again. AI Image Synthesis Goes Open Source, with Big Implications” and includes these observations: “Stable Diffusion and other models are already starting to take on dynamic video generation and manipulation, so expect photorealistic video generation via text prompts before too long. From there, it’s logical to extend these capabilities to…
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Call: Persuasive 2023: The 18th International Conference on Persuasive Technology
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Read more: Call: Persuasive 2023: The 18th International Conference on Persuasive TechnologyCall for Papers Persuasive 2023: The 18th International Conference on Persuasive Technology Eindhoven University of Technology Eindhoven, The Netherlands April 19-21, 2023 https://persuasivetech.org/ Paper Submission deadline: December 9, 2022 In a world in which technology is increasingly present in people’s lives, and changing human behavior and attitudes is often the key to solving many societal and personal problems, studying how technology might be used to influence humans (in their behavior, attitudes and information processing), is paramount. Persuasive technology is a vibrant interdisciplinary research field, focusing on the design, development and evaluation of technologies aimed at influencing people’s attitudes and/or behaviors…
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Disney+ releases its first AR-enabled short film, ‘Remembering,’ starring Brie Larson
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Read more: Disney+ releases its first AR-enabled short film, ‘Remembering,’ starring Brie Larson[Disney is experimenting with a new use of augmented reality to engage viewers in stories by evoking spatial presence, as described in this story from TechCrunch. The story also mentions related uses of AR by entertainment companies. See the original version for three more images and disney.com/remembering for more information, videos and images. –Matthew] Disney+ releases its first AR-enabled short film, ‘Remembering,’ starring Brie Larson By Lauren Forristal September 8, 2022 Today is Disney+ Day, and, as part of its perks, the company is offering Disney+ subscribers a new AR experience in conjunction with the short film “Remembering,” starring and…
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Call: Developing and Communicating Identity via Technology – Special issue of Human Communication and Technology
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Read more: Call: Developing and Communicating Identity via Technology – Special issue of Human Communication and TechnologyCall for Papers Developing and Communicating Identity via Technology Special Issue of Human Communication & Technology Submissions deadline: December 9, 2022 Identity plays a fundamental role in social and personal communication, and technologies serve as important venues for identity development, refinement, and display. Dr. Erin Sumner (Trinity University) and Dr. Andrew High (Penn State University) are editing a special issue of Human Communication & Technology entitled “Developing and Communicating Identity via Technology.” We are accepting submissions that examine the role of technologies and/or communication modalities with regard to the development of identity (e.g., development of sense of self, and/or identity…
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Future presence? Creating films just by describing them to AI tech
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Read more: Future presence? Creating films just by describing them to AI tech[We’re used to watching movies and TV shows on high-definition screens and understanding but not consciously acknowledging (except perhaps during the credits) that large groups of people with a wide variety of specialized skills worked for months or years and spent large to huge amounts of money and used sophisticated, specialized technologies to construct every element of our (presence) experience. But a new project described in this story from PC Magazine suggests that in the future “everyone” will be able to merely describe their vision of a movie’s form and content to an AI-based technology that will then create the…
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Job: Fulbright in Digital Culture at the University of Bergen, Norway
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Read more: Job: Fulbright in Digital Culture at the University of Bergen, Norway[From the Association of Internet Researchers (AoIR) listserv] Call for Applications Fulbright in Digital Culture at the University of Bergen, Norway https://fulbrightscholars.org/award/digital-culture Application deadline: September 15, 2022 If you’re a US citizen who would be interested in spending the 2023/24 academic year in Europe, please consider applying for the Fulbright in Digital Culture at the University of Bergen. It’s a teaching Fulbright, where you would spend about half your time teaching and the rest on your research. We have a very active research environment in Digital Culture, with weekly research group meetings that usually gather around 12-20 researchers with a…
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Presence peril: How immersive entertainment emphasizes perception vs reflection
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Read more: Presence peril: How immersive entertainment emphasizes perception vs reflection[Here is a thought-provoking essay from January about the potentially perilous effects of the growing “immersive entertainment industry” on both individuals and culture. It’s from the UKs leftist Tribune (its “About” page notes that George Orwell was a literary editor and HG Wells and Upton Sinclair were writers there). See the original essay for five more images. –Matthew] The Metaverse Is Just the Latest Step in Immersive Capitalism Mark Zuckerberg’s metaverse is part of a much broader ‘immersive entertainment industry,’ which hopes to atomise popular culture – and force society to submit to its senses. By Adam Stoneman January 22,…
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