Month: June 2020
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Call: “Actuated and Performative Architecture: Emerging Forms of Human-Machine Integration” issue of SPOOL
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Read more: Call: “Actuated and Performative Architecture: Emerging Forms of Human-Machine Integration” issue of SPOOLCall for Papers “Actuated and Performative Architecture: Emerging Forms of Human-Machine Integration” SPOOL (A journal from TU Delft) https://journals.open.tudelft.nl/spool/announcement/view/301 Submission deadline: July 15, 2020 Human-Machine Interaction is expanding its reach beyond displays and objects to its next frontier: the built environment. This involves not only known visions of ubiquitous computing and adaptive environments but sensor-actuator networks, large-scale interfaces, and the Internet of Things. More than and including these systems, Actuated and Performative Architecture renders the built environment as a cyber-physical system aiming to address urgent challenges of accommodating an aging population and a mass-urbanized population by increasing spatial performance, even…
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Can VR help sports fans experience game day in a post COVID-19 world?
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Read more: Can VR help sports fans experience game day in a post COVID-19 world?[Until, and then after, it’s safe to have large crowds attend sporting events, technology can help create the illusion of being part at the event together, as reported in this story from CBS Los Angeles (see the original version for a 1:20 minute video). Note the explicit reference to presence in the last paragraph. –Matthew] [Image: Source: “Sports VR Innovator Closes $2.36m Seed Round” in BusinessCloud] Can Virtual Reality Help Sports Fans Experience Game Day In A Post COVID-19 World? May 27, 2020 Ryan Mayer (CBS Local/CBSLA)- “If I really do want to establish a feeling that I’m there, then…
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Call: “Ethics, Law, and Psychology towards Responsible Robotics” issue of Advanced Robotics
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Read more: Call: “Ethics, Law, and Psychology towards Responsible Robotics” issue of Advanced RoboticsCall for Papers Ethics, Law, and Psychology towards Responsible Robotics for the Society Advanced Robotics Special Issue https://think.taylorandfrancis.com/est-tadr-2020si1/ Submission deadline: 31 August 2020 Robot technology has been expanding from closed spaces such as factories to open spaces such as homes and streets. Cleaning robots have already been introduced in many houses, and many robots for social communication with humans have been developed. Furthermore, it is envisioned that many automated vehicles will drive around cities in the near future. The spread of these robots and artificial intelligence technologies will drastically change our society and is expected to bring unprecedented affluence and…
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Virtual audiences enhancing social presence in talk and comedy shows during pandemic
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Read more: Virtual audiences enhancing social presence in talk and comedy shows during pandemic[Since social distancing requirements were imposed, I’ve been fascinated by how talk and comedy programs in the U.S. have adjusted to the lack of a live audience that adds energy and feedback to the performers and creates the impression for the viewer that they’re with other audience members. The story below from BBC News describes a radio program’s innovative use of audience members who are present via Zoom (see the original version for two more images and a 1:49 minute video). A related story from BBC News describes how UK programs have adapted and TVLine has a similar story (filled…
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Call / ISPR News: PRESENCE 2020 changes due to pandemic
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Read more: Call / ISPR News: PRESENCE 2020 changes due to pandemic[As with so many conferences planned for this summer and fall, ISPR is changing our plans for PRESENCE 2020. We’ll meet online on October 23 via Zoom for presentations and discussions about our usual wide variety of presence topics as well as the many impacts of Coronavirus on presence phenomena now and going forward. We’ll also leave time for informal social interactions. More details are below; feel free to be in touch with any questions. Please distribute this call through your professional networks, consider submitting your work by the new August 1 deadline, and join us for the first online…
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Call: Special Issue of Well Played on Playable Theatre
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Read more: Call: Special Issue of Well Played on Playable TheatreCall for Proposals Special Issue of Well Played: Playable Theatre Edited by Celia Pearce & Nick Fortugno https://press.etc.cmu.edu/index.php/special-issue-call-for-proposals-well-played-playable-theatre/ Submissions deadline: 30 June 2020 The rising popularity of immersive theatre works such as Third Rail’s Then She Fell and Punch Drunk’s Sleep No More, has given rise to new hybrid forms of live entertainment that combine aspects of games and theatre. These “playable theatre” works draw extensively from digital games, Big Games, tabletop and live action roleplaying (LARPs) combined with theatrical conventions and methods to create fully immersive, participatory live theatrical events in which the audience plays a substantive role in…
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Virtual filmmaking takes center stage in reopening Hollywood
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Read more: Virtual filmmaking takes center stage in reopening Hollywood[It’s already hard to recognize the widespread use of visual effects in television and film (e.g., see the Stargate Studios 2018 Showreel on YouTube), but this story from the Los Angeles Times describes how social distancing requirements are leading to even more use of virtual production techniques and the likelihood that the changes will continue even after the dangers of the Coronavirus subside. The original story includes three more images; for more information see coverage from CNBC and the Stargate Studios website. –Matthew] [Image: Stargate Studios CEO Sam Nicholson sits in what looks like a train’s restaurant car as it…
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