Month: March 2020


  • Call: 14th European Conference on Games Based Learning (ECGBL 2020)

    Call for Papers ECGBL 2020: 14th European Conference on Games Based Learning 24 – 25 September 2020 Brighton, UK https://www.academic-conferences.org/conferences/ecgbl/ Abstract submission deadline:  STILL ACCEPTING ABSTRACTS [as of March 31, 2020] NOTE: ACPI is continuing to prepare for our conferences scheduled for the remainder of the year and into next year. We are aware that the uncertainty surrounding COVID-19 may affect your ability to attend an event in person, but we are integrating interactive virtual participation where attendance is not possible. We urge you to continue to submit your abstracts and papers in line with the published dates (extensions will…

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  • Social presence in these strange days: “All of my friendships are virtual again”

    [The tragedy of the Coronavirus pandemic is highlighting our need for, and the nature of, effective social presence. This personal reflection from WBUR, Boston’s NPR news station, highlights some of the issues, including the effectiveness of less ‘rich’ media. –Matthew] [Image: Each text, each silly emoji, reminds me that my people are out there, their cursors blinking in the darkness just like mine, writes Whitney Scharer. Credit: Christin Hume/Unsplash] COMMENTARY All Of My Friendships Are Virtual Again March 27, 2020 Whitney Scharer I went to college in 1995, a time when — as my 10-year-old daughter was horrified to learn…

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  • Call: Next Gen Storytelling in a Virtually Connected World (free online event)

    NEXT-GEN STORYTELLING IN A VIRTUALLY CONNECTED WORLD Tuesday April 14, 2020, 7:00 PM PDT Join us online to learn about Next-Gen storyteller and director Brett Leonard and friends take us down the rabbit hole with this online interactive panel. DESCRIPTION Recent events are driving a mass migration into cyberspace. Next-Gen storyteller and director Brett Leonard and friends take us down the rabbit hole with this online interactive panel. We will explore XR storytelling, new forms of online social interaction and implications for our future. This will be a rich multimedia experience including case studies and live demonstrations. Brett Leonard –…

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  • March Madness after all: ‘Quarantourney’ and other sports simulations during the Coronavirus crisis

    [Several stories in the press describe efforts to simulate the cancelled 2020 NCAA March Madness basketball tournament, including the one below from Yahoo! Sports (where the original includes more pictures, tweets and a 3:18:45 minute video) and stories by The Washington Post, The Indianapolis Star and ESPN. –Matthew] March Madness after all: ‘Quarantourney’ live-streamed video game NCAA tournament is what we needed Frank Schwab March 26, 2020 It started a week late, but March Madness is up and running. Virtually. The real 2020 NCAA tournament was canceled, but if you had YouTube running on Thursday afternoon, there was No.…

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  • Call: Future Technologies Conference 2020

    Call for Papers FTC 2020 – Future Technologies Conference 2020 5-6 November 2020 Vancouver, Canada https://saiconference.com/FTC2020/CallforPapers Submissions due: 01 May 2020 The Future Technologies Conference presents the best of current systems research and practice, emphasizing innovation and quantified experience. FTC has emerged as the foremost world-wide gathering of academic researchers, Ph.D. and graduate students, top research think tanks and industry technology developers. Join us for FTC 2020, the world’s pre-eminent forum for reporting technological breakthroughs in the areas of Computing, Electronics, AI, Robotics, Security and Communications. Previous conferences successfully brought together technology geniuses in one venue to not only present…

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  • QuarantineChat is here to help us survive social distancing

    [The Coronavirus pandemic is leading to innovative uses of technology to increase social connection, including the one described in this story from Mashable (the original version includes other pictures). See stories in The New Yorker and The Guardian for more information about QuarantineChat. –Matthew] QuarantineChat is here to help us survive social distancing By Anna Iovine March 24, 2020 “Are there stoops outside your window?” A stranger in Los Angeles asked me this over the phone as I peered out of my bedroom window in Brooklyn. We connected through QuarantineChat, which facilitates calls for people who are currently self-isolating. Now…

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  • Call: Acta Ludologica (journal with focus on digital games)

    Call for Submissions Acta Ludologica www.actaludologica.com Dear colleagues, I would like to announce to you the current Call-for-Papers of the Acta Ludologica’s winter issue. Acta Ludologica is a double-blind peer-reviewed scientific journal published twice a year (both online and print), recently indexed in the ICI Journals Master List. It focuses on the discourse of games and digital games, including theoretical and empirical studies, research results and their implementation into practice, as well as professional publication reviews and scientific reviews of digital games. Submissions are accepted only in English, no fees for publishing. Journal issues contain scientific reflections on media and…

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  • Virtual reality shows exactly how COVID-19 can damage the lungs

    [VR is providing a new way to see what the Coronavirus does to a patient’s lungs, which in addition to helping the medical community could help the public understand the seriousness of the pandemic. See the original version of this story from WJLA in Washington, D.C. for four more images, a 1:47 minute news report and another 0:34 minute video. Surgical Theater has a 1:40 minute video showing the VR rendering on YouTube, which is taken from a 13:02 minute video and podcast available from George Washington University Hospital. –Matthew] A new perspective: Virtual reality shows exactly how COVID-19 can…

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  • Jobs: 2 Postdoctoral Research Associate positions at University of Georgia

    Position 1: Postdoctoral Research Associate VPR-Owens Institute for Behavioral Research (OIBR) University of Georgia Athens, Georgia, USA https://www.ugajobsearch.com/postings/146315 Advertised Salary:  $48,960 Anticipated Start Date:  07/01/2020 Posting Date:  03/06/2020 Open Until Filled Position Summary: The postdoctoral research associate serves as the data manager for the Virtual Fitness Buddy Ecosystem project. They ensure data is downloaded and stored and trained in pertinent methodologies. They carry out quality assurance measures and prepare data for statistical analyses. They assist with data analysis and manuscript development.…

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  • Industry veteran on requirements for successful telepresence in virtual conferences and beyond

    [This post in Medium provides an industry veteran’s thoughtful perspective on the requirements for successful telepresence experiences that replace attendance at in-person conferences and in other contexts. See the original version for a different image and follow the links for more information. –Matthew] [Image: Source: Liv Erickson blog] Coronavirus Exposes Our Need For True Telepresence Let’s meet nowhere Avi Bar-Zeev, Design and Technology Leader (fmr. HoloLens, Apple, Google Earth, Second Life, Disney VR) March 2, 2020 I’ve been convinced for 30 years that telepresence is the “killer app” for extended reality (XR). Now more than ever, it seems like it…

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  • Call: Digital Identities, Digital Ways of Living: Philosophical Analyses

    Call for Papers Digital Identities, Digital Ways of Living: Philosophical Analyses Special issue of the journal Phenomenology and Mind and San Raffaele School of Philosophy 2020 Vita-Salute San Raffaele University, Milan October, 12th – 14th 2020 Deadline for submissions: June 10th, 2020 [NOTE: Amid global concerns about Coronavirus (COVID-19), we are closely monitoring the situation with respect to our planned School. However, please consider submitting your paper anyway since accepted papers will be published on a special issue of the journal Phenomenology and Mind (expected publication date: July 2021) even in the unlucky case in which the School needs to…

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  • Virtual graduation ceremonies and campuses evoke presence

    [Below are two stories about efforts to use presence-evoking technology to replace the experience of in-person graduation ceremonies (and other aspects of campus life) that have been displaced by the Coronavirus. The first story, about elementary students using Minecraft, is from Parentology; SoraNews24 adds these reactions from “Japanese netizens”: “The kids are all right.” “Parents are doing ‘telework’ and kids are doing ‘telegraduation.’” “I’m so jealous of what awesome things kids have these day.” “Those who say video games are bad, look at this!” “This will probably be an even better memory than a regular graduation for them.” NBC’s Today…

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