Month: May 2019
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Call: “Artificial Intelligence for Social Good” issue of Philosophy and Technology
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Read more: Call: “Artificial Intelligence for Social Good” issue of Philosophy and TechnologyCall for Papers Philosophy & Technology special issue on Artificial Intelligence for Social Good Guest Editor: Josh Cowls (Alan Turing Institute & University of Oxford) Deadline for paper submissions: October 1, 2019 Abstract We seek submissions of roughly 8,000 words in length, on the ethical, political, design-related, policy-based or cultural considerations surrounding AI4SG in theory and practice. While the motivating questions should be of a philosophical nature, we welcome high-quality submissions regardless of philosophical tradition, research methodology, school of thought, and disciplinary background. Given the diverse contexts in which AI is already being deployed, we particularly encourage submissions from perspectives…
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Robot butlers operated by remote workers are coming to do your chores
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Read more: Robot butlers operated by remote workers are coming to do your chores[Mira Robotics is about to test a new application of presence: teleoperation of robotic butlers and maids. This story from The Verge describes the technology and both the potential benefits and dangers; see the original for a second image and a 0:59 minute video. –Matthew] [Image: Ugo the robot will be operated remotely by humans to help around the house. Credit: Mira Robotics.] Robot butlers operated by remote workers are coming to do your chores Japanese startup Mira Robotics will charge $225 a month for a remotely operated robot helper By James Vincent May 9, 2019 For pretty much as…
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Call: ‘Gamification’ at 53rd Hawaii International Conference on System Sciences (HICSS)
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Read more: Call: ‘Gamification’ at 53rd Hawaii International Conference on System Sciences (HICSS)Call for Papers: GAMIFICATION at HICSS 2020 Part of the “Decision Analytics, Mobile Services, and Service Science” track 53rd annual Hawaii International Conference on System Sciences (HICSS 2020) 7-10 January 2020 Grand Wailea, Maui https://www.tut.fi/Gamification/2019/02/26/hicss2020_cfp/ Submission deadline: June 15, 2019 Interaction with games is considered to have positive effects on our cognitive, emotional, social abilities and motivation (5, 9, 10, 13, 15, 22, 30). It isn’t surprising, then that our reality and lives are increasingly becoming game-like (6). This is not limited to the fact that digital games have become a pervasive part of our lives, but perhaps most prominently…
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How law schools are using virtual reality tools in classrooms
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Read more: How law schools are using virtual reality tools in classrooms[This story from the January-February 2019 ABA Journal magazine describes some of the ways Law Schools are incorporating presence into their training; the original version includes different pictures, and see a May 10 story in the OU Daily for more about how one Law School is using virtual crime scenes. –Matthew] [Image: Source: VRrOOm – “Virtual Reality Is Coming To A Courtroom Near You”] How are law schools using virtual reality tools in classrooms? By Anna Stolley Persky January 1, 2019 This past summer at the University of North Texas Dallas College of Law, a small team of law students…
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Call: ICHMI 2020 – Seventh International Conference on Human Machine Interaction
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Read more: Call: ICHMI 2020 – Seventh International Conference on Human Machine InteractionCall for Papers ICHMI 2020 – Seventh International Conference on Human Machine Interaction 03-04 January, 2020 New Delhi, Republic of India https://confintl.org/ichmi Paper Submission Deadline: 30 November 2019 SCOPE ICHMI 2020 will be the most comprehensive conference focused on the various aspects of advances in Human Machine Interaction. This Conference provides a chance for academic and industry professionals to discuss recent progress in the area of Human Machine Interaction. Furthermore, we expect that the conference and its publications will be a trigger for further related research and technology improvements in this important subject. The goal of this conference is to…
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An augmented reality audio podcast brings pilgrimage to Santiago de Compostela to life
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Read more: An augmented reality audio podcast brings pilgrimage to Santiago de Compostela to life[The augmented reality experience “Pilgrim” described in this story from Adweek is a reminder of how powerful audio, including audio without video, can be in evoking presence. See the original story for more pictures, and the Voices of VR podcast for a 26 minute interview with co-creator/director Lauren Hutchinson. –Matthew] [Image: The Camino de Santiago is now the setting for a new AR audio podcast. Credit: Getty Images.] This Augmented Reality Audio Podcast Brings the Camino De Santiago to Life Everywhere Pilgrim was made for Bose Frames By Marty Swant April 17, 2019 For centuries, the Camino de Santiago in…
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Call: CogInfoCom – 10th IEEE International Conference on Cognitive InfoCommunications
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Read more: Call: CogInfoCom – 10th IEEE International Conference on Cognitive InfoCommunicationsCall for Papers CogInfoCom 10th IEEE International Conference on Cognitive InfoCommunications 23-24-25 October 2019 Naples, Italy http://scitope.com/coginfocom19/ Submission deadline: 1 June, 2019 The CogInfoCom 3D space is available on the public site of MaxWhere (download here) SCOPE Cognitive infocommunications (CogInfoCom, CogInfoCom.hu) investigates the link between the research areas of infocommunications and cognitive sciences, as well as the various engineering applications which have emerged as the synergic combination of these sciences. The primary goal of CogInfoCom is to provide a systematic view of how cognitive processes can co-evolve with infocommunications devices so that the capabilities of the human brain may not…
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Fologram AR app turns 3D models into life-size building instructions
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Read more: Fologram AR app turns 3D models into life-size building instructions[A new ArchDaily story about 9 augmented reality technologies “transforming civil construction” led me to this short story about an intriguing specific use of AR and presence. It’s from Curbed, where you can watch a 2:45 minute video. More coverage is available from Fast Company, and for more information including videos, and the app itself, follow the link to at the very end of the story. –Matthew] [Image: Bricklayers using Fologram with AR headsets. Credit: Fologram.] AR app turns 3D models into life-size building instructions The blueprint comes to life By Liz Stinson January 7, 2019 Augmented reality has given…
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Call: TIE 2019 – The 3rd EAI International Conference on Technology, Innovation, Entrepreneurship, and Education
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Read more: Call: TIE 2019 – The 3rd EAI International Conference on Technology, Innovation, Entrepreneurship, and EducationCall for Papers TIE 2019 – The 3rd EAI International Conference on Technology, Innovation, Entrepreneurship, and Education 16-18 October 2019 Braga, Portugal http://educateinnovate.org Submissions Deadline: 20 May 2019 The central theme of the TIE 2019 Conference is innovation, with a special focus on emerging technologies for education, creativity, entertainment, well-being, arts, and business development. In addition, it aims at promoting new venture creation opportunities that emerge from these innovations, as well as innovation methods that target these core subjects. The conference aims to provide a platform where academics and practitioners from cross-disciplinary fields such as education, artistic creation, creative industries,…
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Google Maps’ AR navigation makes walking directions foolproof
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Read more: Google Maps’ AR navigation makes walking directions foolproof[Google has announced several presence-related improvements in its products, from a more responsive and personalized Google Assistant to the addition of augmented reality to Google Search and Google Maps. This story from The Sydney Morning Herald covers the new “magic” feature in Google Maps (see the original story for more pictures). For more on the next generation of Assistant see Engadget‘s story and for in-depth coverage go to CNET, where the story includes a 4:19 minute video (also available via YouTube). –Matthew] Google Maps’ AR navigation makes walking directions foolproof By Tim Biggs May 9, 2019 Google’s latest addition to…
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Call: 15th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS)
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Read more: Call: 15th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS)Call for Papers The 15th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS) KTH Royal Institute of Technology Stockholm, Sweden September 9-10, 2019 www.yrrsds.org Submission deadline: 2 June 2019 The 15th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS) will be held at KTH Royal Institute of Technology in Stockholm, Sweden (collocated with SIGdial 2019) on September 9th and 10th, 2019. YRRSDS (www.yrrsds.org) is an annual workshop for graduate students, postdoctoral students, and junior researchers working on spoken dialogue systems in both academia and industry. The workshop serves as an interdisciplinary forum for creative thinking about current issues…
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How VR and presence are improving decisions in soccer and in business
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Read more: How VR and presence are improving decisions in soccer and in business[Presence-evoking simulations can measure and improve users’ abilities in the realms of both sports and business, as described in this post from the strategy+business blog. As with nearly every application of presence, though, one can imagine drawbacks as well (see Keiichi Matsuda’s short film Merger and many episodes of Black Mirror. –Matthew] [Image: Credit: Illustration by FabioBalbi] How virtual reality is improving decisions in soccer and in business A 3D simulation is changing the behaviors of the world’s best soccer players — and the business world is catching on. by Ben Lyttleton May 7, 2019 I am standing in a…
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