Month: December 2014


  • Call: ISMAR 2015 – IEEE International Symposium on Mixed and Augmented Reality

    Call for Participation ISMAR 2015: Augmentation Without Boundaries The 14th IEEE International Symposium on Mixed and Augmented Reality 29 September – 3 October 2015, Fukuoka, Japan http://ismar.vgtc.org/ ISMAR 2015, the premier conference for Augmented Reality (AR) and Mixed Reality (MR), will be held in beautiful Fukuoka, Japan. The theme of this year’s conference is “Augmentation Without Boundaries”. ISMAR is responding to the recent explosion of commercial and research activities related to AR, MR, and Virtual Reality (VR) by continuing the expansion of its scope that started last year. ISMAR 2015 will cover the full range of technologies encompassed by the…

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  • Haptic holograms let you touch the void in VR

    [From New Scientist, where the story includes a 0:48 minute video; more information including a longer video is available from the University of Bristol] Haptic holograms let you touch the void in VR December 1, 2014 by Chris Baraniuk Feeling is believing. A system that uses sound waves to project “haptic holograms” into mid-air – letting you touch 3D virtual objects with your bare hands – is poised to bring virtual reality into the physical world. Adding a sense of touch as well as sight and sound will make it easier to completely immerse yourself in VR. And the ability…

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  • Call: Leveraging and Integrating Eastern/Western Insights into Human Engagement Studies in HCI (at CHI 2015)

    Call for participation – CHI 2015 Workshop: Leveraging and Integrating Eastern and Western Insights into Human Engagement Studies in HCI This one-day workshop will be held as part of the CHI 2015 annual ACM SIGCHI Conference on Human Factors in Computing Systems, held in Seoul, Korea, 18-23 April 2015. Important Dates: Submission by: 5th January 2015 Notification of acceptance: 13th February 2015 Workshop day: 18th or 19th April 2015 Workshop website: http://eastwest.xrenlab.com/ Human engagement is at the heart of every interactive technology. A concrete framework for synergizing the capabilities of humans and technologies to allow fully engaging interactions to happen…

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  • Can robots be managers, too?

    [From Harvard Business Review; for more information including a video, see the project page on the HCI Lab’s web site; a broader discussion see a recent article in Fair Observer] [Image: CTV News] Can Robots Be Managers, Too? James Young and Derek Cormier April 2, 2014 Robots are starting to enter homes as automatic cleaners, work in urban search and rescue as pseudo teammates that perform reconnaissance and dangerous jobs, and even to serve as pet-like companions. People have a tendency to treat such robots that they work closely with as if they were living, social beings, and attribute to…

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  • Call: ‘Embodied Perception of the Human World’

    ‘Embodied Perception of the Human World’ (9th-10th April 2015) Over the past quarter of a century the sciences of the mind have placed increasing emphasis on the notion of an embodied agent perceiving the world around through interacting with that world. Many developments associated with this change in thinking were pre-figured within the philosophical movements of phenomenology through the course of the twentieth century. Some cognitive scientists have explicitly acknowledged this historical trend while others consider developments to have occurred in parallel. In a joint action by the Departments of Philosophy and Psychology at Mary Immaculate College ~ University of…

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  • 4REAL creates web-based immersive, interactive music videos

    [From The Creators Project blog, where the post includes more images] Interact with the Virtual Worlds of Teengirl Fantasy’s New EP By DJ Pangburn — Nov 18 2014 To coincide with the release of Teengirl Fantasy‘s new EP, THERMAL, out today on Break World Records, the digital agency 4REAL—composed of musician/hacker Slava and artist Analisa Teachworth—built four interactive virtual realities that they paired with each of the EP’s four tracks. The THERMAL website, which went live today, runs on WebGL, a web-based 3D graphics technology makes 4REAL’s four virtual worlds interactive. This allowed Slava and Teachworth to move the concept…

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  • Call: Embarrassing Interactions: A CHI 2015 Workshop

    Call for Participation Embarrassing Interactions: A CHI 2015 Workshop http://embarrassinginteractions.org CHI 2015 April 18-23 in Seoul, Korea http://chi2015.acm.org/ No matter whether mobile devices, ubiquitous computing, intercultural human-computer interaction (HCI), public interfaces, interactive art, experimental games, social computing, or robots and virtual agents: wherever new technologies disturb or merge situational norms and audiences, embarrassment is likely. Thus, (fear of) embarrassment presents a fundamental hurdle to adoption and engagement for any interactive system, but also a design space for experimental interfaces. This one-day workshop, co-located with CHI 2015 in Seoul, convenes researchers, designers, and artists to share and advance the current state…

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  • A whole new world: 5 ways VR can transform business

    [From CNN’s Smart Business coverage; follow the link for a large photo gallery and three videos] [Image: A business conference can take in virtual tours in a range of settings.] A whole new world: 5 ways virtual reality can transform business By Kieron Monks November 25, 2014 (CNN) — A winter commute can seem far easier when the office is a Caribbean beach complete with lapping waves, a lilting calypso soundtrack, and no boss to bother you. The ability of virtual reality to transform worlds is not limited to gaming, and as excitement builds ahead of the launch of Oculus…

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