Month: June 2014
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Job: Disney Interactive Associate Game User Research Analyst
Published:
Read more: Job: Disney Interactive Associate Game User Research Analyst[From Disney Careers] Job Posting Title: Assoc Game User Research Analyst General Summary: The Associate User Research Analyst is responsible for running usability research studies and collaborating with teams throughout Disney Interactive. Using our internal research facility and the latest usability research methods, the user research analyst will gather insights to help improve the quality and usability of our games. They will organize, conduct, and provide analysis for our product testing efforts.…
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Would you let a robot take your blood?
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Read more: Would you let a robot take your blood?[This story from I Programmer isn’t technically news, but as someone with a medical condition that requires regular phlebotomies, I found it particularly thought-provoking. –Matthew ] A Robot With A Hypodermic Needle Written by Lucy Black 27 July 2013 Would you let a robot take your blood? The answer to this question illuminates our real relationship to machines that aspire to rise above the robot vac. Is there another sort of uncanny valley? Veebot is a very clever use of some basic image processing plus some very accurate positioning mechanisms. It first locates a good vein using infrared. Once it…
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Call: UK Museums On The Web conference (UKMW14): Museums Beyond the Web
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Read more: Call: UK Museums On The Web conference (UKMW14): Museums Beyond the WebUK Museums On The Web conference (UKMW14): Museums Beyond the Web Submission deadline: June 30, 2014 The Museums Computer Group will be holding our annual UKMW conference at the Natural History Museum on Friday November 7 2014. This year our theme is ‘Museums Beyond the Web’. What does ‘the web’ mean to those of us working with digital and museums today? Increasingly, our visitors’ online experiences are moving away from the humble browser (though perhaps email will always be with us). From simple mobile apps and games to the internet of things and wearable technology, new forms are displacing the…
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Virtual reality could find its first home outside the home
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Read more: Virtual reality could find its first home outside the home[From Hypergrid Business, where the column includes a 0:32 minute promotional video for Chuck E. Cheese’ “Virtual Ticket Blaster”] [Image: Belarus-based Amusement & Edutainment Technologies pairs an Oculus Rift with moving seats to create its 3D entertainment attraction. (Image courtesy AET.)] Virtual reality could find its first home outside the home by Kevin Williams · May 29, 2014 The arcade industry was decimated back in the mid-90’s by the advancements in consumer console games as well as a failure to adapt to changing player demographics. Virtual reality could bring it back. As a side benefit, virtual reality arcades could help…
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Call: “Videogame Communication. Expression, Engagement and Experience” – Special issue of Comm and Society
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Read more: Call: “Videogame Communication. Expression, Engagement and Experience” – Special issue of Comm and SocietyCall for Papers for a special journal issue of the Journal of Communication and Society, nº27, ISSN: 1645-2089, to be published during the 1st semester of 2015, on the theme of, Videogame Communication. Expression, Engagement and Experience Editors: Nelson Zagalo, Miguel Sicart and Emmanoel Ferreira We’re pleased to announce an upcoming issue of the Journal of Communication and Society dedicated to the studies of communication on the media of videogames. SCOPE For the past fifteen years videogames have thoroughly been researched from a myriad of academic angles – psychology, education, anthropology, computer science, economy, arts, etc. – In this special…
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Virtual Reality brings Big Data visualization to life
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Read more: Virtual Reality brings Big Data visualization to life[From Silicon Angle, where the story includes more pictures and a 16:47 minute video] [Image: Microsoft] Virtual Reality brings Big Data visualization to life Mike Wheatley | May 29th 2014 Data visualization tools have made it somewhat easier to glean intelligence from a mass of information. But today’s tools are still extremely inefficient, as they fail to incorporate the science of human visual perception into their data visualization techniques. This results in tools that deliver great “eye candy” but poor human comprehension of the data. Traditional tools also tend to visualize what we already know about the data, rather than…
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