Month: July 2013
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Call: ‘Haptics in HRI: Cooperation and Communication’ – Special issue of Journal of Human-Robot Interaction
Published:
Read more: Call: ‘Haptics in HRI: Cooperation and Communication’ – Special issue of Journal of Human-Robot InteractionCall for Papers for Special Issue on “Haptics in HRI: Cooperation and Communication” in Journal of Human-Robot Interaction SCOPE Coming generations of robots will share physical space with humans, engaging in contact interactions (physical Human Robot Interaction, or pHRI) as they carry out cooperative tasks. This special issue turns a spotlight on the specific roles that crafted haptic interaction (tactile and proproceptive) can play in cooperation and communication between a human and a robotic partner, from the viewpoints of human needs, capabilities and expectations and of engineering implementation. Physical interaction brings specific challenges to many aspects of robot development and…
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Telepresence comes to the credit union
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Read more: Telepresence comes to the credit union[From Credit Union Times] Virtual Reality Comes to Ohio Credit Union Beam Up the Cash, Scotty By Missy Baxter July 24, 2013 The latest technology popping up in credit unions seems almost as futuristic as Star Trek’s holodeck. Imagine having a real-time conversation with a life-size, 3D image of a credit union staffer who can answer questions about everything from car loans to savings rates. Plus, throw in theater-quality sound and eye contact. That might sound a bit like science fiction, but members at the $194 million MidUSA Credit Union in Middletown, Ohio, will soon be able to tap into…
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Call: Participations special issue: ‘Researching audiences in digital mediated and interactive experiences’
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Read more: Call: Participations special issue: ‘Researching audiences in digital mediated and interactive experiences’Participations: Journal of Audience and Reception Studies Special Issue: ‘Researching audiences in digital mediated and interactive experiences’ Part of the AHRC Funded Project http://affectiveexperiences.com/ Co-editors: Irida Ntalla (Schools of Arts & Social Sciences, Cultural Policy and Management, City University London) & Dirk vom Lehn (Department of Management, King’s College London) Participations is the online Journal devoted to the broad field of audience and reception studies, and has been running for ten years now, to be found at www.participations.org. It aims to bring into dialogue work and debate across all fields involved in examining all areas of media and culture. Participations…
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Disney’s crazy invention Aireal lets you feel phantom objects floating in air
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Read more: Disney’s crazy invention Aireal lets you feel phantom objects floating in air[From Fast Company’s Co.DESIGN, where the story includes an image gallery and a 4:03 minute video] Disney’s Crazy Invention Lets You Feel Phantom Objects Floating In Air You know how Kinect lets you interact with virtual objects? A groundbreaking project called Aireal lets you feel them, too. July 19, 2013 By Mark Wilson Microsoft’s Kinect is an amazing device. It can track virtually any motion you make, allowing your real body to interact with an amazing invented world. There’s just one catch: You can’t actually feel anything. Aireal is the result of research by University of Illinois PhD student Rajinder…
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Jobs: PhD scholarships in Social and Natural User Interfaces at University of Melbourne
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Read more: Jobs: PhD scholarships in Social and Natural User Interfaces at University of MelbourneApplications are invited for: PhD Scholarships in Social and Natural User Interfaces Interaction Design Lab, The University of Melbourne, Australia The University of Melbourne offers scholarships to outstanding students from Australia and abroad wishing to pursue higher degrees by research in the field of Social and Natural User Interfaces (SNUI). Students with a background in human-computer interaction (HCI) or related disciplines are encouraged to apply. For Australian applicants we require either at least an honours or a research masters degree. International students will be considered on the basis of equivalent standing of prior studies. More information about entry requirements, the…
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The Anatomage Table offers high-res 3D virtual human dissections
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Read more: The Anatomage Table offers high-res 3D virtual human dissections[From psfk, where the story includes a 2:05 minute video] 3D Dissection Table Helps Students Explore Rare Medical Cases [Video] Explore the body like never before with high resolution, life-sized medical images that you can cut, uncut, rotate and label. Libby Garrett on June 19, 2013. @libby_garrett The Anatomage Table is the world’s first life-sized 3D interactive virtual dissection table, allowing people to interact with high resolution anatomical models and perform detailed dissections by using a virtual scalpel. The table features an interactive multitouch screen that allows users to turn, grasp and cut life-sized anatomical models and view the organ…
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Call: Symposia for AISB-50 (Artificial Intelligence and the Simulation of Behaviour 2014 conference)
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Read more: Call: Symposia for AISB-50 (Artificial Intelligence and the Simulation of Behaviour 2014 conference)CALL FOR SYMPOSIA PROPOSALS: AISB-50: 1st – 4th April 2014, Goldsmiths, University of London, UK http://www.aisb.org.uk/events/aisb14 DEADLINE: 22:08:2013 AISB-50: a convention commemorating both 50 years since the founding of the society for the study of Artificial Intelligence and the Simulation of Behaviour (the AISB) and sixty years since the death of Alan Turing, founding father of both Computer Science and Artificial Intelligence, will be held at Goldsmiths, University of London, UK from the 1st to the 4th April 2014. The convention will follow the same overall structure as previous conventions, namely a set of co-located symposia and we are currently…
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VR for good: If you know how a cow feels, will you eat less meat?
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Read more: VR for good: If you know how a cow feels, will you eat less meat?[From Scientific American; there’s much more about Jeremy Bailenson and his work in the July 11, 2013 PBS NewsHour report How Virtual Reality Games Can Impact Society, Encourage Prosperity and an accompanying extended interview] If You Know How a Cow Feels, Will You Eat Less Meat? Inside a lab on the Stanford University campus, students experience what it might feel like to be a cow By Anne C. Mulkern and ClimateWire STANFORD, Calif. — Inside a lab on the Stanford University campus here, students experienced what it might feel like to be a cow. They donned a virtual reality helmet…
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Presence Picture #2: Giant statue in Hyde Park
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Read more: Presence Picture #2: Giant statue in Hyde ParkMore information, and a video, about this statue of actor Colin Firth that recreates a scene in Pride and Prejudice is available in an article in the Independent. If you have information or comments about this or future Presence Pictures, please share them with our community by using the appropriate ‘comments’ link (note: WordPress spam filters are said to be overly aggressive, so if you don’t receive confirmation of receipt after you post, please notify us at ispr@ispr.info). –Matthew Lombard…
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3Dfit app lets you virtually try on eye glasses
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Read more: 3Dfit app lets you virtually try on eye glasses[From Shelley Palmer’s blog, where there are several more images] glasses.com — A New Online Shopping Experience You Need to See By: Shelly Palmer on 7.14.13 While shopping online is commonplace, the experiences people have while online shopping vary greatly. Forgive me for oversimplifying, but companies that offer goods and services for purchase via connection to the public Internet tend to favor the web or mobile (wap or app). And, they tend to be hardcore commerce or hardcore experiential, but not both and, to be honest… I have rarely seen any electronic shopping environment that literally “turned my head” until…
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Call: Mediating Justice: The Changing Nature of Presence in the Era of Ubiquitous Technology (special issue of AI & Society)
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Read more: Call: Mediating Justice: The Changing Nature of Presence in the Era of Ubiquitous Technology (special issue of AI & Society)Special issue AI & Society, Journal for Knowledge, Culture and Communication Mediating Justice: the changing nature of presence in the era of ubiquitous technology Editors: Dr. Caroline Nevejan, Professor Inge van der Vlies, Dr. Satinder Gill Papers are presented at EIT Conference Mediating Presence, 2-4 December 2013 Delft University of Technology. Dates: abstracts: August 30th, acceptance September 15th, paper submission November 15th, Conference 2- 4 December 2013 Delft University of Technology, final papers March 15th, publication AI & Society 2014. Background The ubiquitous use of media and networks has fundamentally changed social and organizational processes in today’s societies.…
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Bruce Lee resurrected to sell Johnnie Walker whiskey in China
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Read more: Bruce Lee resurrected to sell Johnnie Walker whiskey in China[From The Mill; watch the 90 second ad on Vimeo; for more on the making of the ad see a 2:43 minute ‘Behind the Scenes’ video on YouTube; for information about the controversy surrounding the ad see the Wall Street Journal’s Scene Asia blog and a 4:50 minute video from The Run List] Johnnie Walker Change the Game (Bruce Lee) Enter the CGI: The Mill helps Johnnie Walker, BBH China and director Joseph Kahn bring martial arts master Bruce Lee back to the screen Johnnie Walker’s latest spot “Change the Game” features a fully CG facial performance from legendary Bruce…
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