Month: November 2012


  • Call: Tangible, Embedded, and Embodied Interaction (TEI 2013)

    TEI 2013 Work in Progress Submission 10-13 February, 2013: TEI Conference in Barcelona, Spain http://www.tei-conf.org/13/ TEI 2013 is the Seventh International Conference on Tangible, Embedded, and Embodied interaction. The work presented at TEI focuses on physical interaction with computing technology and addresses design challenges, theories, experiences, systems, and new developments. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances. Work in Progress papers should be submitted as a PDF attachment to an email sent to tei2013_programchairs@googlegroups.com with the subject “TEI…

    Read more: Call: Tangible, Embedded, and Embodied Interaction (TEI 2013)
  • Immersive power plant simulator boosts operator peparedness

    [From CONTROL; more information is available in the press release from Invensys] [Image: Field operators in the EYESIM environment can interact with simulated incidents like the gas leak shown here. And because both the simulated plant environment and control room are linked to the same underlying DYNSIM model, operators on both ends can be trained in effective communication.] Immersive Simulator Boosts Operator Preparedness SimSci-Esscor Solutions Help Train Clean-coal Plant Operators 10/22/2012 Operator training took on a new sense of realism this summer, when the U.S. Department of Energy started up its new immersive simulator at the National Energy Technology Laboratory’s (NETL)…

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  • Job: Assistant Professor in Virtual Environments at Rensselaer Polytechnic Institute

    Faculty Position in Virtual Environments Assistant Professor Rensselaer Polytechnic Institute http://www.hass.rpi.edu/pl/2012-job-announcement-immersive-intelligent-learning-environments The Department of the Arts at Rensselaer Polytechnic Institute invites applicants for a full-time, tenure-track position in virtual environments, 3D animation, and new media art. We seek an artist whose work demonstrates creative and critical engagement with new forms of digital and virtual art in one or more of the following areas: experimental digital games and artgames; software art, interactive and computational media; interactive installation and physical computing; immersive environments, virtual and augmented reality; internet art; sound design & music for virtual environments, and 3D modeling and animation.…

    Read more: Job: Assistant Professor in Virtual Environments at Rensselaer Polytechnic Institute
  • Tech, tragedy and storytelling in Sandy’s wake

    [From Religious Dispatches magazine] [Image: Apartment building on 8th Avenue between 14th and 15th Street. Credit: Gilad Lotan, @gilgul] Escape From Manhattan: Tech, Tragedy and Storytelling in Sandy’s Wake By Rachel Wagner November 2, 2012 Two weeks ago, I attended the New York Comic Con, braving the crowds of thousands to get a taste of what drives so many to invest so much in costume construction, role-play, and fan devotion to popular media franchises. And, because the convention ended not long before Halloween, I decided to compose a retrospective on America’s two favorite modes of imagination-driven investment in other worlds.…

    Read more: Tech, tragedy and storytelling in Sandy’s wake
  • Call: Tilburg Gesture Research Meeting (TiGeR 2013)

    CALL FOR PAPERS TiGeR 2013 http://tiger.uvt.nl/ Tilburg Gesture Research Meeting June 19-21, 2013 Deadline for submissions: February 20, 2013 TiGeR 2013 is the combined meeting of the 10th International Gesture Workshop (GW) and the 3rd Gesture and Speech in Interaction (GESPIN) conference, and is hosted by the Tilburg center for Cognition and Communication (TiCC) of Tilburg University, The Netherlands. During TiGeR 2013, we aim to bring together researchers working on empirical and technical approaches to gesture production and comprehension. The meeting will contain a special theme-session on theoretical and computational models of gesture and speech production. During this special session,…

    Read more: Call: Tilburg Gesture Research Meeting (TiGeR 2013)
  • ‘Virtual Sound Ball’ renders significantly improved 3D home theater audio

    [From Phys.org, where the story includes additional images and a 1:36 minute video] Build your own home theater for full-blast entertainment with ‘Virtual Sound Ball’ November 5, 2012 Watching a 3 dimensional (3D) film at home can be just as real and fun as going to a movie theater. Professor Yang-Hann Kim and Research Professor Jung-Woo Choi from the Department of Mechanical Engineering, KAIST, have succeeded in building an audio rendering system that will considerably improve the current 3D audio effects technology. 3D audio effects can be produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones, which essentially give an…

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  • Call: Codes of Engagement – Computers in Art and Design Education conference

    Codes of Engagement – Call for Papers 8th – 10th April 2013 Watershed, Bristol As the 18th anniversary of the first Computers in Art and Design Education conference approaches, those born in 1995 have just become our students. Many who then sensed the opportunities and need to make computers an integral part of Art and Design Education might feel that this is now a given. But has this only been the prelude to a greater set of challenges? How will the landscape change when we begin to teach pupils who’ve been taught how to code in schools? As computing moves…

    Read more: Call: Codes of Engagement – Computers in Art and Design Education conference
  • Self-presence in Second Life: How having a slim alter-ego online could help you lose weight

    [From The Daily Mail] [Image: Inspiration? Elizabeth Behm-Morawitz said having a fit avatar on a game such as Second Life could help someone to visualise their weight-loss goal] Imagine yourself thin! How having a slim alter-ego online could help you lose weight By Daily Mail Reporter 7 November 2012 Fans of virtual reality games are often stereotyped as geeky introverts. But scientists say having an electronic doppelganger could actually improve a person’s health and appearance. Harnessing the power of the virtual world could even lead to new forms of obesity treatment, according to the team from the University of Missouri.…

    Read more: Self-presence in Second Life: How having a slim alter-ego online could help you lose weight
  • Call: International Conference of the Society for Philosophy and Technology (SPT)

    CALL FOR PAPERS TECHNOLOGY IN THE AGE OF INFORMATION 18th International Conference of the Society for Philosophy and Technology ISEG, Technical University of Lisbon, Portugal July 4-6, 2013 Special Corporate Workshop July 3, 2013 The School of Economics and Management (ISEG-UTL) and the SOCIUS research centre at the Technical University of Lisbon and the Institute of Social Sciences of the University of Lisbon (ICS-UL) are organising the 18th Biennial International Conference of the Society for Philosophy and Technology (SPT), which will be held July 4 – 6, 2013, at the ISEG-UTL. On the early evening before, July 3 from 3-7…

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  • Your eyes can control augmented reality glasses

    [From TechNewsDaily] [Image: Users can control the display of these data glasses with their eye movements. Credit: Fraunhofer COMEDD] Your Eyes Can Control Augmented Reality Glasses TechNewsDaily Staff November 06 2012 The simple act of turning a page has begun to look outdated with iPads replacing books and manuals for many working professionals. But an augmented reality display similar to Google Glasses frees up wearers’ hands by allowing them to turn virtual pages using their eyes alone. Such a display comes in the form of futuristic glasses that allow wearers to see virtual maps, drawings or other images — up…

    Read more: Your eyes can control augmented reality glasses
  • Call: Electronic Visualisation and the Arts (EVA) London 2013

    ELECTRONIC VISUALISATION AND THE ARTS LONDON 2013 Monday 29th July – Wednesday 31st July 2013 Venue: British Computer Society, Covent Garden, London WC2E 7HA www.eva-london.org CALL FOR PROPOSALS Deadline: 18th January 2013 *Visualising* Ideas and concepts in culture, heritage the arts and sciences: digital arts, sound, music, film and animation, 2D and 3D imaging, European projects, archaeology, architecture, social media for museums, heritage and fine art photography, medical visualisation and more OFFERS OF PAPERS, DEMONSTRATIONS AND WORKSHOPS by 18th January 2013…

    Read more: Call: Electronic Visualisation and the Arts (EVA) London 2013
  • University of Michigan 3D Lab blurs line between virtual and reality

    [From AnnArbor.com, where the story includes additional photos] [Image: Ted Hall, an advanced visualization specialist at the University of Michigan 3D Lab, demonstrates how MIDEN (Michigan Immersive Digital Experience Nexus) works. Courtney Sacco I AnnArbor.com] Tech Beat/With Gallery and Video: University of Michigan 3D Lab blurs line between virtual and reality By Ben Freed Business Reporter Posted on Fri, Nov 2, 2012 There’s a powerful room at the University of Michigan tucked away in the unassuming Duderstadt Center on North Campus. The “room” — three white walls and a floor — opens doors that could allow to you to fly…

    Read more: University of Michigan 3D Lab blurs line between virtual and reality

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