Month: December 2011


  • Call: Games and Software Engineering (GAS 2012): Realizing User Engagement with Game Engineering Techniques

    2nd International Workshop on Games and Software Engineering (GAS 2012): Realizing User Engagement with Game Engineering Techniques June 9, 2012 Zurich, Switzerland http://2012.gasworkshop.org co-located with ICSE 2012 (http://icse2012.org) Submission deadline: February 17, 2012 CALL FOR PAPERS THEME This year’s GAS theme has two complementary elements. The first is to identify and investigate the applicability of game engineering techniques to make a wide variety of traditional (i.e., non-game) activities and applications more engaging for their users. What does it mean to make software more engaging? Here, engaging means to attract and retain a user’s attention and interests in order to become…

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  • Liam Neeson joins War of the Worlds musical as hologram

    [From BBC News; additional information follows below] [Image: Actor Liam Neeson poses for a portrait prior to the press conference to announce the 2012 European Tour of Jeff Wayne’s musical version of War Of The Worlds New Generation (Photo by Gareth Cattermole/Getty Images)] Liam Neeson joins War of the Worlds musical as hologram By Tim Masters Entertainment and arts correspondent, BBC News 18 November 2011 Liam Neeson is to appear as a 3D hologram in a new version of Jeff Wayne’s long-running The War of the Worlds musical. The actor takes over the narrator role from Richard Burton, whose holographic…

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  • Call: SimTecT 2012

    SimTecT 2012 Call for Papers Simulation – Integrated Solutions 18-21 June 2012 Adelaide Convention Centre, Adelaide, South Australia As organisations strive for more effective and agile outputs, their simulation activities need to be tightly integrated with their business models and processes. Are the training simulator capabilities and scenarios tailored as platforms and practices change or incidents occur? How quickly can a specific mission be rehearsed? Does an evaluation or research program lead to change? Does the system react to new workforce characteristics? Does the blended learning system deliver the right training to users on the move, when they need it?…

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  • Photographer Lisa Frank’s exhibition uses 3D CAVE to blur lines between art and technology

    [From JSOnline’s Art City blog; the post includes a 1:48 minute video] Lisa Frank’s wide open art cave By Karin Wolf, Art City contributor Dec. 16, 2011 If you have lived even a few decades, you know the excitement that comes with technological advances that change your assumptions about reality. Photographer Lisa Frank’s master’s thesis exhibition “<1>: “der” //Pattern for a Virtual Environment” takes viewers right through such a gateway to the future. To experience Frank’s wonder cave one must pass through three security clearance checkpoints and descend deep into the underbelly of the Wisconsin Institutes for Discovery (WID). After…

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  • Call: Meaningful Play 2012

    Meaningful Play 2012 October 18-20, 2012 Michigan State University http://meaningfulplay.msu.edu/ Whether designed to entertain or to achieve more “serious” purposes, games have the potential to impact players’ beliefs, knowledge, attitudes, emotions, cognitive abilities, physical and mental health, and behavior. Meaningful Play 2012 is a conference about theory, research, and game design innovations, principles and practices. Meaningful Play brings scholars and industry professionals together to understand and improve upon games to entertain, inform, educate, and persuade in meaningful ways. The conference will include thought-provoking keynotes from leaders in academia and industry, peer-reviewed paper presentations, panel sessions (including academic and industry discussions),…

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  • Review: “Hello Avatar: Rise of the Networked Generation” by B. Coleman

    [From The Washington Post] “Hello Avatar: Rise of the Networked Generation,” by B. Coleman By Alex Shakar, Published: December 16 In his recent cri de coeur, “You Are Not a Gadget,” technologist Jaron Lanier laments the course the World Wide Web has taken in its second decade. Far from the early visions of cyberspace and jacking into virtual worlds without end, he tells us, we’ve been given a flat world of information, an airless zoo where we find ourselves in the cages. We reduce ourselves to “multiple-choice identities” on social networks and give away our precious content for nothing, to…

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  • Call: The 21st Century Body (London symposium)

    CALL FOR PAPERS ‘The 21st Century Body’ Symposium 18th May 2012, London Exciting developments in the life sciences and their application in biotechnology are helping to provide pioneering cures and therapies for inherited and degenerative diseases. Consider genomics and genetic based therapies, neuroscience and neuropharmacology, ICT implants and prosthetics, nanomedicine and care of the ageing and you will see how the way in which we perceive ourselves and those around us is slowly being recast.  As our knowledge and its application continues to grow and expand, the range, scope and magnitude of what we are able to achieve seems to…

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  • Report: High levels of ‘burnout’ in U.S. drone pilots

    [From NPR, where the report includes audio and a transcript] [Image: Drone pilots are fighting a war from the safety of bases in the U.S., but are confronting some of the same wartime stresses as their comrades on the battlefield. Damian Dovarganes/AP.] Report: High Levels Of ‘Burnout’ In U.S. Drone Pilots by Rachel Martin December 19, 2011 Around 1,100 Air Force pilots fly remotely piloted aircraft – or drones. These planes soar over Iraq or Afghanistan but the pilots sit at military bases back in the United States. A new Pentagon study shows that almost 30 percent of drone pilots…

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  • Call: ARtSENSE Visual Aesthetic Interest Survey

    From: Ute Kreplin (U.Kreplin@2011.LJMU.AC.UK) Date: Thu, 15 Dec 2011 Subject: Research Study Hi Liverpool John Moores University invites you to take part in the ARtSENSE Visual Aesthetic Interest Survey. The survey asks you to give subjective ratings, i.e. your thoughts and feelings, towards artworks on a number of scales. The survey is part of the ARtSENSE project. ARtSENSE tackles a very important problem in the modern usage of Information Communication Technology in cultural heritage domain. It aims to bridge the gap between the digital world with the physical in a highly flexible way in order to enable a novel and…

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  • Video captures lizard treating Ant Smasher screen ants as real

    [From The Sydney Morning Herald, where the story features an additional 1:28 minute video report] Aussie lizard has smartphone game licked Asher Moses December 16, 2011 When Australian Philip Gith realised his pet lizard was a better smartphone gamer than him, he didn’t euthanise it for embarrassing him – he whipped out his camera. And now the female bearded dragon he calls Crunch has become an internet celebrity due to its fondness for the smartphone game Ant Smasher. In the video Crunch is shown snapping up the on-screen ants and insects with her tongue to the tune of the Super…

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  • Call: Computational Intelligence and Affective Computing (CIAC) at 2012 IEEE World Congress on Computational Intelligence

    2012 IEEE World Congress on Computational Intelligence Special Session on Computational Intelligence and Affective Computing (CIAC) June 10-15, 2012, Brisbane, Australia http://www-scf.usc.edu/~dongruiw/CIAC.html Organizers: Anton Nijholt, University of Twente, The Netherlands, anijholt@cs.utwente.nl Dongrui Wu, GE Global Research, Niskayuna, NY, USA, drwu09@gmail.com Aim and Scope: Computational intelligence is a set of Nature-inspired computational methodologies and approaches to address complex real world problems to which traditional methodologies and approaches (first principles, probabilistic, black-box, etc.) are ineffective or infeasible. It includes neural networks, fuzzy logic systems, evolutionary computation, swarm intelligence, chaos theory, etc. Affective computing is computing that relates to, arises from, or deliberately…

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  • Portable North Pole provides personalized Santa videos for children and others

    [A press release from UgroupMedia (.pdf); a 1:30 minute teaser and other videos are available here] Naughty or Nice? Watch What PNP’s Santa and His Elves Have to Say at: www.portablenorthpole.tv MONTREAL, QUEBEC, Dec 04, 2011 — Thanks to Santa’s elves, PNP-Portable North Pole is back online for its fourth year! Create and send a magical, free, personalized video from Santa Claus to anyone you want. Santa will dazzle children and entertain friends, parents, and colleagues. This year, Santa even has a brand new Elf Machine to help him answer this very important question – have you been Naughty or…

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