Month: November 2010
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Call: Immersive Education Initiative 2011 iED Summit
Published:
Read more: Call: Immersive Education Initiative 2011 iED SummitCALL FOR PAPERS AND PRESENTATIONS: Immersive Education Initiative 2011 iED Summit World’s leading immersive learning experts and practitioners convene May 13-15 in Boston http://mediagrid.org/news/2010-10_2011_Boston_Summit_CALL.html BOSTON, MA – October 12, 2010 – The Immersive Education Initiative today issued an open call for iED Summit 2011 papers, posters, workshops, panels, general presentations, demos, and outliers (novel late-breaking research and technology). Boston College will host the three-day iED Summit (http://MediaGrid.org/summit) from May 13-15 through special arrangement with the Woods College of Advancing Studies at Boston College.…
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Game characters to get authentically rumpled clothes
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Read more: Game characters to get authentically rumpled clothes[From New Scientist, where a 0:33 minute video is available; the Stoll et al article is available here] Game characters to get authentically rumpled clothes 17:30 24 October 2010 by Shanta Barley Computer game developers use sophisticated algorithms to inject real physics into virtual worlds – painstakingly mimicking the way that light reflects off objects, for instance. But there’s something unrealistic about the citizens of those virtual worlds: their clothes barely register a crease or crumple, no matter how much running and jumping they perform. That could soon change, thanks to software which ensures that a game character’s clothes ripple…
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Call: Forum for AI Research Students 2010 (FAIRS’10)
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Read more: Call: Forum for AI Research Students 2010 (FAIRS’10)FAIRS’10 – Forum for AI Research Students 2010 Call for Participation A full day of workshops and presentations FREE TO STUDENTS December 13th 2010, Cambridge, UK Deadline for applications: November 29th 2010 http://www.ai-research.org.uk/FAIRS2010/ http://www.bcs-sgai.org/ai2010 AI-2010 is the latest in the leading series of UK-based international conferences on Artificial Intelligence run by the BCS Specialist Group on AI. In 2007 we launched the Forum for AI Research Students to support student members of the AI community, and repeated the event in 2008 and 2009. SGAI is again offering this event at AI-2010. This event offers a full day of workshops and…
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“Holodeck” episode of Sci Fi Science premieres
Published:
Read more: “Holodeck” episode of Sci Fi Science premieres[A press release from Mechdyne via HPCwire (High Productivity Computing); a description of the episode from the Sci Fi Science web site follows below] November 01, 2010 Mechdyne CAVE To Be Featured on Discovery Science Channel MARSHALLTOWN, Iowa, Nov. 1 — The CAVE Automatic Virtual Environment integrated by Mechdyne Corporation in March 2009, at Rowan University in Camden, NJ, will be featured in and episode of Sci Fi Science–Physics of the Impossible airing on the Discovery Science Channel beginning November 3, 2010, at 9 p.m. (CDT.) Dr. Michio Kaku serves as host of the program and was on site…
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Job: User Experience designer at University of Trento Italy
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Read more: Job: User Experience designer at University of Trento ItalyUser Experience designer At the Department of Computer Science and Information Engineering of the University of Trento Italy, we have an exciting opportunity for a talented Interaction Designer to help shaping and implementing new interaction paradigms for the management of digital content. Working across multiple products, the successful candidate will be required to conduct a range of qualitative and quantitative User Experience activities spanning the entire UCD process. Some of these include gathering requirements, building and using personas and scenarios, building and testing prototypes, analyzing qualitative and quantitative data, planning and performing usability testing, and conducting user experience benchmarking.…
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New mobile phone app ‘Popcode’ adds virtual reality to real world objects
Published:
Read more: New mobile phone app ‘Popcode’ adds virtual reality to real world objects[From PhysOrg, which features a 1:15 minute video (many other videos are available at the popcode web site)] New mobile phone app ‘Popcode’ adds virtual reality to real world objects (w/ Video) October 20, 2010 Have you ever struggled to follow a set of assembly instructions for flat-pack furniture? Simon Taylor, a PhD student in Dr Tom Drummond’s group, and Connell Gauld, a graduate of the MEng course in 2010, have been working on a framework for adding virtual content to real world objects. They can bring written instructions to life using a technique called Augmented Reality (AR). Augmented Reality has…
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