Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
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“Virtual reality windows” that “transport residents” are a feature of Florida mansion for sale
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Read more: “Virtual reality windows” that “transport residents” are a feature of Florida mansion for sale[The Daily Mail story below describes an unusual use of technology-based images to replace windows, apparently in part as a safety measure in a mansion built in an area of Florida subject to dangerous hurricanes. See the original version of the story for many more images, and the current Realtor.com and Zillow.com listings for the home for more information and images. The label “virtual reality” certainly stretches the traditional meaning of that term, but the idea of using static or dynamic images on a display screen to substitute for a transparent window or ceiling in a home, office, or hospital…
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Virtual reality (and presence) may help reduce perceived efforts while exercising
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Read more: Virtual reality (and presence) may help reduce perceived efforts while exercising[Presence would seem to have an important role in the findings of research conducted by an undergraduate kinesiology student and a professor at Pennsylvania State University Berks, who found that participants perceived the same exercise as requiring less effort when it was combined with the use of virtual reality, suggesting a way to promote physical activity in sedentary college students. See also a related story from BBC News. –Matthew] [Image: Diana Stoltzfus, left, takes baseline measurements of her study participant, right, before beginning exercise on the stationary bike using the VR headset. Credit: Samantha Bower / Penn State.] Virtual reality…
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I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
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Read more: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works[The author of this first-person report from The Guardian on what it’s like to use virtual reality at the end of 2024, including the presence experiences VR provides, is optimistic about the medium’s future; the original version of the report includes a second picture. For a less optimistic view, focusing on the Apple Vision Pro “spatial computing” headset and on Ray-Ban Meta smart glasses, see a new report in The Verge. –Matthew] [Image: Ed Newton-Rex prepares tea while wearing the Meta Quest 3 virtual reality headset at his home in California. Credit: Marissa Leshnov/The Guardian] I spent a week working,…
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How filmmakers use subjective camera techniques to immerse viewers and evoke presence
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Read more: How filmmakers use subjective camera techniques to immerse viewers and evoke presence[The essay below from Silver Screen Hub on Facebook describes the different ways filmmakers used subjective camera techniques in three films, and why the techniques have the potential to evoke presence by making the viewer “not just a spectator, but an integral part of the story.” For more on the use of the techniques in the films, see Jim Carroll’s blog (The Lady in the Lake), a chapter in the book Subjectivity by Vivian Sobchack (Dark Passages), and PopMatters and Film Independent (Hardcore Henry). Note that the essay itself may represent an example of presence (in which the consumer overlooks…
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Christmas presence: AI is now a sweet but weird part of Christmas
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Read more: Christmas presence: AI is now a sweet but weird part of Christmas[In the second of two special holiday posts today featuring essays about Christmas and technology, a professor of Philosophy uses the example of interacting with an “AI Santa” to write about the delicate line between harmless and positive suspension of disbelief and the dangers of misperceiving reality, i.e., the promise and peril of presence. See the original version of the essay in The Sacramento Bee for a different image. –Matthew] [Image: AI Santa by Tavus. Source: Tom’s Hardware] Opinion: AI is now a sweet but weird part of Christmas By Andrew Fiala, a professor of philosophy at Fresno State UniversityDecember…
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Christmas presence: Dark and light
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Read more: Christmas presence: Dark and light[In the first of two special holiday posts today featuring essays about Christmas and technology, the Cybernews writer presents a dark perspective on the impact of technologies, including those that evoke presence, on our experience of Christmas. The essay concludes with a reference to the simulation argument, the contention that we’re all experiencing the ultimate form of presence (or inverse presence, depending on whether the contention is true). For a contrastingly heart-warming story about the use of technology (broadly defined), see coverage in The Guardian of a unique United Airlines program: “For more than 30 years, United has staged its…
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“Wicked” presence: Will ‘multisensory’ ads cast a spell on theatergoers?
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Read more: “Wicked” presence: Will ‘multisensory’ ads cast a spell on theatergoers?[Apparently for the first time, advertisers have used the multi-sensory “4D” technologies available in some movie theaters to increase the experience of presence, and thereby the attention of and impact on audience members. Details are in the story below from MediaPost, where the original version includes the 2:24 minute Wicked trailer in the immersive Screencast format (the trailer is also available on YouTube); the “Making of” video is available on YouTube as well. A press release via Business Wire includes this: “’The immersive nature of big screen cinema advertising already provides marketers with the highest attention scores of any media…
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MouseGoggles offer immersive look into neural activity
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Read more: MouseGoggles offer immersive look into neural activity[Presence experiences are normally designed for humans, but in some fields of research it’s important to create a presence-evoking simulation for animals. Cornell University researchers are advancing the use of immersive virtual reality for neuroscience research with mice, as reported in this story from the Cornell Chronicle. –Matthew] MouseGoggles offer immersive look into neural activity By David Nutt, Cornell ChronicleDecember 18, 2024 Thanks to their genetic makeup, their ability to navigate mazes and their willingness to work for cheese, mice have long been a go-to model for behavioral and neurological studies. In recent years, they have entered a new arena…
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Florida judge dons virtual reality headset in what’s thought to be a courtroom first
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Read more: Florida judge dons virtual reality headset in what’s thought to be a courtroom first[This story from WPLG 10, the ABC television network affiliate in Miami, Florida, describes the use of virtual reality by the judge, prosecutors and a witness during a stand-your-ground hearing in a Broward County courtroom. Beyond the details of the case, it delves into arguments about the pros and cons of the use of the technology, and in particular the role of presence (even quoting our colleague Jeremy Bailenson). The original version of the story includes a 3:15 minute video report (also available on YouTube). For context on the use of presence-evoking technologies in judicial proceedings, see a 1994 article…
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Robodies: Next-gen robots advancing in-home elderly care with telepresence
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Read more: Robodies: Next-gen robots advancing in-home elderly care with telepresence[A German company is advancing the potential uses of telepresence robots for remote at-home care of elderly (and other) people by combining a variety of evolving presence-evoking technologies. Some of the details about the latest version of the company’s Robodies are provided in this story from Interesting Engineering, where the original version includes two videos (also available on YouTube here and here). More details are available on the Devanthro website. I imagine many of us would like to know more about what the company’s “nearly ten years of research and intensive testing in real-world environments” reveals about how people perceive…
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Holodeck watch: Real-time volumetric video takes a giant leap
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Read more: Holodeck watch: Real-time volumetric video takes a giant leap[According to this story by the Editorial Director of New Atlas, we’re one step closer to a real-world version of Star Trek’s ‘ultimate’ presence-evoking technology, the Holodeck. See the original version of the story for four embedded short videos, and the technical explanation and demonstration video from SIGGRAPH Asia 2024 (also available on YouTube). The new research paper is in ACM Transactions on Graphics. –Matthew] Holodeck watch: Real-time volumetric video takes a giant leap By Loz BlainDecember 16, 2024 Imagine a next-gen VR experience that lets you speak realistic scenes, intelligent characters and complex situations into being, then interact with…
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Earthquake and tsunami simulation educates and prepares New Zealanders
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Read more: Earthquake and tsunami simulation educates and prepares New Zealanders[A 10-minute simulation of a large earthquake and subsequent tsunami on the coast of New Zealand is being used to educate and prepare residents there to evacuate to safety should the rare events occur. This story from the Bay of Plenty Times describes the project; visit the original version for four more images, two audio features, and a 1:05 minute video (also available on YouTube). –Matthew] [Image: A still image showing a tsunami swamping downtown Mount Maunganui. Credit: SkillsVR.com] Tsunami simulation shows 9m wave swamping Mount Maunganui in virtual reality By Kaitlyn Morrell, Multimedia journalist ·Bay of Plenty TimesDecember 14,…
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