Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
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Canadian play on climate change brings digital and physical worlds crashing together
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Read more: Canadian play on climate change brings digital and physical worlds crashing together[This CBC story describes a creative and boundary-extending use of virtual reality and presence in a theater experience designed by Chris Salter, the Director of the Immersive Arts Space at the Zurich University of the Arts. See the original story for four more pictures. The Montreal shows have unfortunately ended but you can find out more about Animate on the MUTEK website. –Matthew] [Image: An audience in the Italian city of Paestum watches a performance of the VR-enhanced play Animate by director Chris Salter. Credit: Megan Williams/CBC] Canadian play on climate change brings digital and physical worlds crashing together VR…
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Real cows, not CGI’d versions, are stars of this 3D illusions billboard campaign in UK
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Read more: Real cows, not CGI’d versions, are stars of this 3D illusions billboard campaign in UK[Arguably another step toward more effective presence illusions, a new 3D billboard campaign for the UK retail chain Marks & Spencer features live action, ‘in camera’ images rather than computer-generated ones. For context, coverage in DesignTAXI notes that “If there’s an emerging trend in the world of out-of-home advertisements, it’s 3D billboards. Previously, Subway allowed passers-by to design their very own sandwiches in real-time, while Adidas celebrated Lionel Messi’s World Cup victory with a giant display.” Creative Review adds ”The 3D billboard is definitely having a moment, with brands using the format to sell everything from movies to trainers (see…
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Study: Want to eat less candy? Watching repeated immersive videos of someone else consuming it could help
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Read more: Study: Want to eat less candy? Watching repeated immersive videos of someone else consuming it could help[A new study published in Nature’s Scientific Reports finds that watching repeated immersive, first-person 360 videos of a person eating M&Ms, especially if the viewing is accompanied by chocolate scents, may evoke a sense of presence and cause habituation that leads to decreased craving and eating of the candy (but note that presence itself wasn’t measured and no comparison with a less immersive media experience was included). The Nanyang Technological University (NTU) press release below includes many of the details and lots of quotes from the researchers; the link to the open-access article in Scientific Reports is at the end.…
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Medium-as-social-actor presence: If AI becomes conscious, how will we know?
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Read more: Medium-as-social-actor presence: If AI becomes conscious, how will we know?[For decades now the misperception that a computer is a human-like social actor rather than just a technology following its programming has been considered an illusion. And until recently it seemed clear that the perception of an AI as more than a technology was too. But as this story from Science reports, as technology evolves the distinctions become less clear. Scholars across disciplines are now developing methods and measures to help us separate effective mimicry that evokes medium-as-social-actor presence, from machines that have actually attained consciousness. Even defining the key terms is challenging (e.g., consciousness is not the same as…
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A brain-computer interface and AI allow a paralyzed woman to speak through her avatar
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Read more: A brain-computer interface and AI allow a paralyzed woman to speak through her avatar[A team of researchers and doctors have made it possible for a paralyzed woman to speak again through an on-screen avatar. The technology still has significant limitations, but the potential for continuing refinements offers hope of restoring more natural communication for many people. The inspiring story is reported by The New York Times, where the original version includes additional details, ten more pictures, a 4:49 minute video (also available via YouTube) and two more short videos. From… –Matthew] A Stroke Stole Her Ability to Speak at 30. A.I. Is Helping to Restore It Years Later. The brain activity of a…
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Scream therapy: The benefits of immersive horror
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Read more: Scream therapy: The benefits of immersive horror[This story from Psychology Today describes potential psychological benefits of immersive horror experiences that combine “live actors, intricate sets, physical effects like heat and cold, and psychological ‘tricks’ to help induce fear.” As the author is careful to note, these intense experiences aren’t recommended for or appealing to everyone (!). See the original version for a second image. –Matthew] [Image: Credit: Mathias Verduyckt / Quietus Horror] Scream Therapy: The Benefits of Immersive Horror The unexpected mental health benefits of facing fear through immersive horror. By Llewellyn E. van Zyl Ph.D. | Reviewed by Devon Frye August 7, 2023 Standing blindfolded,…
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BMW’s teleoperated car parking system won’t be putting valets out of work
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Read more: BMW’s teleoperated car parking system won’t be putting valets out of work[BMW new system for parking cars represents a creative application of teleoperation: a valet drives and parks cars remotely via a “setup that closely resembles the high-end racing rigs some gamers use.” This story from SlashGear provides details; see the original for two more pictures. For a first-person report on what it’s like to use the system see coverage in Ars Technica. –Matthew] [Image: A driver at a gaming-like station controlling a blue car outside the window in front of him; the vehicle says “Teleoperated Parking Valet” on the door panel.] BMW’s Remote Parking Cars Won’t Be Putting Valets Out…
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Reality TV show “Deep Fake Love” participants watch deepfakes of their partners cheating
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Read more: Reality TV show “Deep Fake Love” participants watch deepfakes of their partners cheating[A new reality TV show is based on misperceptions of deepfake videos; “Falso Amor” / “Deep Fake Video” is described and critiqued in this story from Primetimer. The headlines of other coverage provide a good sense of the reactions: “Stream It or Skip It: ‘Deep Fake Love’ on Netflix Brings Shockingly Realistic Face-Swapping Tech to Reality Romance” (Decider) “Deranged Reality TV Show Psychologically Tortures Participants By Showing Them Deepfakes Of Their Partners Cheating. This Is Awful, Right?” (Futurism) “The Cruellest Show on TV? Deep Fake Love Goes Too Far with AI” (Euronews) For more information see the show’s official website.…
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Teleoperation from space: An astronaut aboard the ISS controls a robot team on Earth
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Read more: Teleoperation from space: An astronaut aboard the ISS controls a robot team on Earth[The InceptiveMind story below describes a recent, successful test of teleoperation and human-robot collaboration from space. See the original version for two more pictures, and the linked European Space Agency press statement for larger versions of those and other pictures; it also includes this quote from Thomas Krueger, head of ESA’s Human Robot Interaction Lab, partnering with DLR’s Institute of Robotics and Mechatronics: “With Surface Avatar we [are] combining [a] direct teleoperation approach with supervised autonomy to control multiple robotic assets to accomplish complex tasks: picture a building site on Earth, where a crane might work alongside a bulldozer or excavator…
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Video walls and AR, XR that evoke presence are expanding on TV as tech improves, prices fall
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Read more: Video walls and AR, XR that evoke presence are expanding on TV as tech improves, prices fall[There’s a bit of tech talk and repetition in this story from TVNewsCheck, but the key point is clear: because technologies are improving while prices fall and workflows become simpler, more TV broadcasters are taking advantage of new creative options for using presence to present weather, news and sports stories. See the original story for six more images. –Matthew] [Image: Credit: The Weather Company] Video Walls, AR Arsenal Improves As Prices Fall LED systems and visualization engines are coming ever more into the range of even small broadcasters as the underlying technology and the workflows around them continuously improve. By…
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MIT quantum rods breakthrough could enable ultra high-def virtual reality
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Read more: MIT quantum rods breakthrough could enable ultra high-def virtual reality[A new technical achievement by a team from MIT has the potential to substantially improve the perceptual realism of television and virtual reality. This story from The Debrief does a good job of translating the details in the MIT press release (via EurekAlert!), which characterizes the improvement as “add[ing] depth and dimensionality to a virtual scene.” I’ve added the reference for the new paper in Science Advances at the bottom below. –Matthew] [Image: MIT engineers have used DNA origami scaffolds to create precisely structured arrays of quantum rods, which could be incorporated into LEDs for televisions or virtual reality devices.…
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TeleAbsence, a project from the MIT Media Lab, probes and imitates the way humans process feelings of belonging, love, and loss
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Read more: TeleAbsence, a project from the MIT Media Lab, probes and imitates the way humans process feelings of belonging, love, and loss[In the TeleAbsence project, designers in the Tangible Media research group at the MIT Media Lab are creating technology-based experiences that evoke a sense of personal connection with people who are separated from us by death, time and space. The story below from MIT News explains; see the original version for two more images and a 3:56 minute video (also available on YouTube). –Matthew] [Image: “AmbientPhoneBooth” by Daniel Pillis is a TeleAbsence project inside which users can connect with places and homes from their past. Credits: MIT Media Lab] Communicating across time TeleAbsence, a project from the MIT Media Lab,…
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