Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
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Why hospitals are using virtual reality to train staff
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Read more: Why hospitals are using virtual reality to train staff[Using VR (and presence) for training and practice opportunities in health care isn’t new, but it seems to be expanding to more people and procedures as the technology improves and becomes more mobile and as costs come down. This is from Fortune. –Matthew] Here’s why hospitals are using virtual reality to train staff By John Gaudiosi August 17, 2015 Mobile virtual reality devices like Google Cardboard, Gear VR, and VR One are changing the way hospitals and health care providers are training doctors, nurses, and medical personnel. Augmented and virtual reality company Next Galaxy Corp has partnered with Nicklaus Children’s…
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Zero Latency: A world-first VR entertainment facility opens in Melbourne
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Read more: Zero Latency: A world-first VR entertainment facility opens in Melbourne[Time for a field trip! Note the explicit reference in this CNET story (which features many more photos) to the key concept: “Commonly referred to as ‘presence’ by VR pundits…,” as well as the potentially depressing suggestion at the end that adversarial combat will be more popular than cooperative games. –Matthew] Zero Latency: The VR revolution begins in Melbourne, Australia For Road Trip 2015, CNET gets a hands-on preview of a world-first VR entertainment facility before it opens its doors to the public on August 15. August 13, 2015 by Bennett Ring Stepping onto the large freight elevator, my body…
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Lightpack expands viewing screen with ambient colors to increase immersiveness
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Read more: Lightpack expands viewing screen with ambient colors to increase immersiveness[Following on Philips’ Hue system, Lightpack extends the colors of a TV or monitor screen into the viewing room; they can even be used together to amplify the immersive effect (as in this video on YouTube). This story is from Ozy; see an earlier post on ISPR Presence News for more on Hue. -Matthew] TV Backlighting for Better Bingeing By Vignesh Ramachandran August 13, 2015 We pay a lot of attention to what’s on our TVs, but probably not to what’s going on behind them. Why should we when we already have access to the likes of high-quality sound, curved…
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A touring VR-only film festival becomes a reality
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Read more: A touring VR-only film festival becomes a reality[A touring film festival just for the high-presence VR format; this is from the New York Times ArtsBeat blog, where it includes 2 more images. –Matthew] [Image: A scene from “Colosse,” a film in which the narrative is driven by where viewers direct their gazes. Credit: Joseph Chen] A Virtual Reality Film Festival Becomes a Reality By Mekado Murphy August 5, 2015 Would you like to be in a movie? How about inside a movie? A new film festival focused solely on virtual reality projects will give audiences that opportunity. The inaugural Kaleidoscope VR Film Festival, announced by organizers on…
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Stanford researchers unveil light-field VR headset that reduces eye fatigue, nausea
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Read more: Stanford researchers unveil light-field VR headset that reduces eye fatigue, nausea[It’s amazing how quickly presence-evoking technology is evolving; this new design for headsets has the potential to allow longer and more “natural and comfortable” sessions; the story is from Stanford News, where it includes a 1:42 minute video; more details and images are available from the Stanford Computational Imaging Group. –Matthew] Stanford researchers unveil virtual reality headset that reduces eye fatigue, nausea Assistant Professor Gordon Wetzstein’s new Stanford Computational Imaging Group has developed a light-field stereoscope that creates a dramatically more natural virtual reality experience than what is present in today’s leading headsets. By Vignesh Ramachandran Stanford Report, August 3,…
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VR is latest presence-evoking tech to let luxury house hunters preview purchases
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Read more: VR is latest presence-evoking tech to let luxury house hunters preview purchases[In the market for a luxury home but no time to visit candidate properties? Just ‘go there’ via VR! The concluding quote in this story from L.A. Biz provides nice perspective: we’ve moved from “grainy black and white photo[s]” to color photos, video, drones, and now virtual reality. See coverage in The Los Angeles Times for a video. -Matthew] [Image: Real-estate agent Matthew Hood has brought VR to Sotheby’s International Realty […] to market luxury homes. Credit: Annlee Ellingson] Virtual reality makes house hunters feel at home Aug 12, 2015 Annlee Ellingson, Staff Writer L.A. Biz I’m standing in front…
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8i debuts 3D Video file format based on light field tech for rich, realistic interaction
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Read more: 8i debuts 3D Video file format based on light field tech for rich, realistic interaction[It’s early days, but will 3D video for virtual reality bypass the uncanny valley problems of CGI? Will we create, edit and share films in 8i’s (or a related) format? Will it eventually be possible to use it in real-time? This story is from The Next Web, where it features several images and videos; much more information and samples are available on the 8i website. –Matthew] 8i debuts 3D Video file format based on light field tech for rich, realistic interaction by Jackie Dove August 5, 2015 8i, a startup based in New Zealand, has unveiled a new 3D Video…
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SpaceVR to let us be astronauts from home
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Read more: SpaceVR to let us be astronauts from home[This project, especially the ‘down the road’ possibilities such as being able to join astronauts on space walks in real-time – has exciting potential. The story is from The Verge, where it features a different image and a 4:39 minute video. –Matthew] SpaceVR launches a Kickstarter to make virtual reality movies in space Orbit the Earth from your couch By Sean O’Kane on August 10, 2015 If you want to go to space, you either need a Donald Trump-sized fortune or the kind of patience only the Dalai Lama can relate to. A new company called SpaceVR wants to change…
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Who needs real friends when robots will play Nintendo with you
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Read more: Who needs real friends when robots will play Nintendo with you[Giving AI-driven game opponents physical form in ‘our’ world seems likely to evoke presence (with the medium, in this case NAO, seeming to be a social actor). This is from IEEE Spectrum, where it features a different image and a 2:39 minute video. Follow the HRI 2015 link at the bottom for information about many more presence-related projects. –Matthew] Who Needs Real Friends When Robots Will Play Nintendo With You By Evan Ackerman Posted 5 Aug 2015 For those of us who have no friends, we at least have video games. And thanks to artificial intelligence, the computer-controlled adversaries we…
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Tate Sensorium: New exhibition invites art lovers to taste, smell and hear art
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Read more: Tate Sensorium: New exhibition invites art lovers to taste, smell and hear art[The innovative exhibition described in this story adds more channels of sensory stimuli to visual art; making the experience more immersive. The story is from The Independent and there’s much more background on the project in a piece from March in Quartz. More information about the exhibition, which is free and runs from August 26 to September 20, 2015, is available from the Tate Britain website. –Matthew] [Image: Interior II (1964), Richard Hamilton: Smells created by Odette Toilette will pick up on images from the work including perfume from the 1940s] Tate Sensorium: New exhibition at Tate Britain invites art…
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CGI is not bad, you just don’t notice when it’s good
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Read more: CGI is not bad, you just don’t notice when it’s good[The argument in the interesting 7:39 minute “Why CG Sucks (Except It Doesn’t)” video in this story from Co.Create is exactly the argument of presence: When computer effects are successful, we don’t notice them – we misperceive the role of technology in our experience; it’s only when poorly executed CG effects stand out that they ‘break’ the (presence) illusion. –Matthew] Counterpoint: CGI Is Not Bad, You Just Don’t Notice When It’s Good A new video chockfull of really crappy CGI also shows how great CGI is so subtle you don’t even notice—and it happens all the time. By Joe Berkowitz…
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Samsung and the British Museum bring virtual reality to the Bronze Age
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Read more: Samsung and the British Museum bring virtual reality to the Bronze Age[The British Museum is using VR and presence to engage audiences, and as this story from Alphr notes, this is apparently only the beginning. Find two more images in the article and the Museum‘s free Virtual Reality Weekend is August 8-9 at the Museum’s Samsung Digital Discovery Centre. –Matthew] Samsung and the British Museum bring virtual reality to the Bronze Age Visitors to the British Museum will be able to explore a virtual recreation of an ancient British home Thomas McMullan 4 Aug 2015 Standing in a field you look up at the sun. Beside you is a cluster of…
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Recent Posts
- Call: “Performance Between Post-Truths” for Cultural Studies journal Lateral
- Electrical linemen across South Carolina are using VR to train for the job
- Job: Research Fellow in Generative Audio for Immersive Sound Design at U. of Surrey
- U.S. Army and Navy increasing use of presence-evoking technologies for training
- Call: The Ethics of AI + XR, an LA ACM SIGGRAPH event