Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
-
A DIY Scarlett Johansson robot raises presence issues
Published:
Read more: A DIY Scarlett Johansson robot raises presence issues[The story of a Hong Kong man who has created a DIY robot that looks like a famous actress has received a lot of press – the piece below from Wired examines some of the many implications. For more, see the Mirror’s 1:17 minute report and creator Ricky Ma’s 1:33 minute ‘making of’ video on YouTube. –Matthew] The Scarlett Johansson Bot Is the Robotic Future of Objectifying Women April Glaser April 4, 2016 As robotics and 3-D printing technologies become more accessible to home tinkerers, men are (of course) building robots of beautiful women. Anyone who’s turned on a TV…
-
VR technology reveals underwater hydrothermal vents in new ways
Published:
Read more: VR technology reveals underwater hydrothermal vents in new ways[Dr. Tom Kwasnitschka has sent along information about a fascinating and important application of presence. The coverage below is from the Schmidt Ocean Institute website (which features more information including a press release) and Tom writes that “we sent live VR video from a black smoker field on the bottom of the ocean last week using a 4k VR camera, and uploaded a 4k version later. Another aspect was telepresence live calls, to museums, plus the entire cruise was broadcast live to youtube.” –Matthew] Virtual Vents: The Changing Face of Hydrothermalism Revealed Exploring and visualizing remote underwater environments in new…
-
Alone together: My weird morning in a virtual reality chatroom
Published:
Read more: Alone together: My weird morning in a virtual reality chatroom[This is an interesting and thoughtful first-person report on the experience of using social presence in VR today, and speculation about how it may evolve. It’s from The Guardian, where the story includes two more images. –Matthew] [Image: The human avatars are clearly meant to be unthreatening, but when you’re surrounded by them, their strange dead eyes staring at you, it can be … strange. Photograph: AltSpace] Alone together: My weird morning in a virtual reality chatroom Mark Zuckerberg says virtual social worlds could be the future. But what’s it actually like in one? Keith Stuart visits AltSpace and finds…
-
What it’s like to see Batman v Superman in butt-punishing 4DX
Published:
Read more: What it’s like to see Batman v Superman in butt-punishing 4DX[This Wired story is a first-person description of the latest presence-evoking tech for movie-going; as the author notes, it’ll be interesting to see how well it works when it accommodates the film rather than the reverse. –Matthew] What It’s Like to See Batman v Superman in Butt-Punishing 4DX Brian Raftery March 29, 2016 The sign outside of the just-installed 4DX theater in New York City warns of “motion enabled chairs” with “strong vibrations”; some “lightning, rain, [and] flashing (strobe) lights”; and a dash of “fog and strong scents.” But after sitting through a recent screening of Batman v Superman: Dawn…
-
You’re not human: The appeal of animal simulators
Published:
Read more: You’re not human: The appeal of animal simulators[Here’s an interesting take on the kinds of presence experiences we will want; the story is from The Verge, where it includes an additional image. –Matthew] First Click: Life as a bear would be sweet in virtual reality By James Vincent on March 29, 2016 I have a theory. A pet theory, you might say. I think that if and when virtual reality finally takes off (and I realize this still isn’t a given), some of the most popular games will be animal simulators. Bear simulators. Bird simulators. Bug simulators. Games where you don’t have to think too hard or…
-
Participating in film: Immersive Theater in London takes on Kubrick’s ‘Dr. Strangelove’
Published:
Read more: Participating in film: Immersive Theater in London takes on Kubrick’s ‘Dr. Strangelove’[Attempts to ‘get closer’ to the people and events on the screen go back to parasocial relationships with early film and TV personalities and characters. A latest example is described in this story from The Creators Project blog, where you’ll find several more images and a 1:16 minute video. –Matthew] Kubrick’s ‘Dr. Strangelove’ Meets Immersive Theater in London Catherine Chapman — Mar 21 2016 Over the past month, nearly 20,000 people have been assigned new identities through the Department of Cultural Surveillance (D.O.C.S.), an organization yielding great nuclear power and the potential to launch a full-out assault on the Soviet…
-
Could this BB-8 bot help people cope with anxiety?
Published:
Read more: Could this BB-8 bot help people cope with anxiety?[The interactive, social toy based on the Star Wars character BB-8 has the potential to not only evoke ‘medium as social actor’ presence but to help users cope with anxiety; this story is from Motherboard and includes an additional image. –Matthew] Could This BB-8 Bot Help People Cope With Anxiety? Written by Rebecca Krauss March 25, 2016 Lots of students have roommates. Lauren Dwyer, a grad student at Ryerson University in Toronto, shares her space with BB-8, the rolling bot from Star Wars: The Force Awakens. Dwyer has been living alongside BB-8, and studying it, for the past two months.…
-
Father creates DIY telepresence robot RambleBot to spend time with his children
Published:
Read more: Father creates DIY telepresence robot RambleBot to spend time with his children[The DIY telepresence robot RambleBot (which is available for sale by the inventor-creator for a fraction of the cost of professional products), is used to bring family members together across continents. This story is from The Sydney Morning Herald, where it includes more images and a 2:22 minute video. –Matthew] Robot dad: I built a smartphone bot to spend time with my kids March 3, 2016 Hannah Francis, Technology Reporter Divorce can be a painful experience, especially when it means one parent doesn’t see as much of their kids as they used to. When divorcee Matt Walker met his future…
-
Virtual Reality roller coasters are here (and everywhere)
Published:
Read more: Virtual Reality roller coasters are here (and everywhere)[This story from IEEE Spectrum provides a thoughtful and detailed description of the history and experience of riding roller coasters that incorporate VR. Note the explicit mentions of presence, beginning in the 8th paragraph; the original story includes another image, two videos and the sidebar “Virtual Reality Rollercoasters You Can Ride Now! (or Soon).” –Matthew] [Image: Source: Los Angeles Times] Virtual Reality Roller Coasters Are Here (and Everywhere) The U.K.’s Alton Towers, which opens its Galactica ride this week, is one of more than a dozen amusement parks that are giving old rides new life with VR By Kristen Clark…
-
Realities.io’s jaw-droppingly detailed photogrammetric VR environments
Published:
Read more: Realities.io’s jaw-droppingly detailed photogrammetric VR environments[Here’s another clever technique for creating immersive, literally photo-realistic presence-evoking virtual environments; the story from Road to VR includes more images, and a 3:06 minute video titled “This is Not a Live Action Video, This is a VR Scene from Realities.io” is available on YouTube. For more coverage, see the Just A/VR Show. –Matthew] Inside ‘Realities’ Jaw-droppingly Detailed Photogrammetric VR Environments By Ben Lang – Mar 11, 2016 Realities wants to transport viewers to exciting places across the globe in ways that are much more immersive than the single, flat vantage point of a 360 degree photo or video.…
-
Virtual reality movie theaters are now a thing
Published:
Read more: Virtual reality movie theaters are now a thing[What is said to be the world’s first permanent VR theater has opened, as detailed in this story from VentureBeat; the original includes more images and a 1:40 minute video; coverage in Architectural Digest identifies the initial offerings: “Moviegoers have the option, for example, of watching In Your Face, a film specifically developed for the VR Cinema. The movie looks at the moral dilemma of the Syrian refugee crisis and asks viewers what they would do if a refugee showed up at their door, unannounced. There are lighter options, too. Invasion! is an animated film featuring a rabbit and a…
-
How VR and presence can enhance the life of older adults
Published:
Read more: How VR and presence can enhance the life of older adults[Designing presence experiences for older people, as with any demographic, has both challenges and potential benefits. This story is from the Wall Street Journal’s Experts blog; the image comes from a November 11, 2015 press release via Hypergrid Business about the Honor 360 program, which brings “National Memorials to those aging and disabled military veterans who cannot make the trip.” –Matthew] [Image: Veteran with Google Cardboard headset (Image courtesy Veterans United Foundation)] How Virtual Reality Can Enhance the Life of Older Adults By Marc Agronin Mar 21, 2016 Marc E. Agronin is a geriatric psychiatrist at Miami Jewish Health Systems…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- March 2026 (30)
- February 2026 (40)
- January 2026 (41)
- December 2025 (36)
- November 2025 (38)
- October 2025 (45)
- September 2025 (42)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: 28th ACM International Conference on Multimodal Interaction
- Study finds 3D VR anatomy education lightens students’ cognitive load
- Call: Playing Between The Lines: The Pleasures (and Despair) of Real and Virtual Football
- AI videos and images of Iran war spread widely, distorting perceptions of reality
- Call: Future of Human-Computer Interaction Conference