Category: Presence in the News


  • In the midst of a coming elder care shortage, the case for robot caregivers

    [The prospect of robots being used to care for elderly patients suggests many benefits but also raises a variety of concerns including of course those of the people who would receive the care. This story from Slate’s Better Life Lab blog provides a review; see the Pew Research Center study, and a related story in VC Daily, for more information. –Matthew] [Image: Photo illustration by Lisa Larson-Walker.] In the Midst of a Coming Elder Care Shortage, the Case for Robot Caregivers By Amanda Lenhart November 11, 2017 An elderly woman nestles a white, fluffy baby seal in her arms.…

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  • VR and presence give student-teachers a taste of the classroom

    [This story from EdTech: Focus on K-12 reports on the use of VR and presence at SUNY Buffalo to train teachers for the classroom; coverage from UBNow includes more information and a 2:10 minute video and more details from a presentation by Richard Lamb and his colleagues are available from SlideShare. Presence is being used elsewhere too: A story in University Business highlights the use of TeachLive at the University of Wyoming and Penn State University’s First Class. –Matthew] VR Gives Student-Teachers a Taste of the Classroom A University at Buffalo virtual reality training program lets educators deepen their pre-service…

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  • Outrespectre simulates out-of-body experience at death to ease fear, start conversation

    [Presence has long been used to ease our longing for those who have died (see Lombard and Selverian, 2008); the project described in this first-person report from The Next Web uses it to ease our anxieties about what will happen when we die, and to prompt a discussion about what we should do for people at the end of life. The use of a tapping hammer to simulate the user’s heartbeat mentioned here has now been refined and added to the experience, as reported in new coverage from De Zeen. Both stories include many images and the De Zeen story…

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  • Study shows potential of presence to influence eating experiences

    [As noted at the end of this press release from VTT Technical Research Centre of Finland, the finding that presence-evoking technologies can modify our evaluations of foods just as our non-mediated eating environment can, raises potentially important prospects for the promotion of healthy (and unhealthy) foods. See the original for more photos and a video. –Matthew] [Image: Source: VTT] VTT: Virtual and augmented reality technologies influence consumers’ eating experiences November 22, 2017 Could health-promoting foods be made more appealing by using digital tools to enhance consumers’ eating experiences? VTT Technical Research Centre of Finland has used Virtual Reality (VR) to…

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  • The trillion dollar 3D telepresence gold mine

    [This long story from Forbes is a useful review of industry efforts to create effective and practical social presence illusions (it uses a technology-based definition of telepresence vs. the psychological sense of “virtual presence”). Read the original version of the story to see many images and videos that illustrate the different technologies. The author also has an upcoming book about AR and VR. –Matthew] [Image: Author Charlie Fink apparently in same room with a DVE hologram] The Trillion Dollar 3D Telepresence Gold Mine Charlie Fink, I’m a former tech executive covering VR, AR and new media for Forbes. November 20,…

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  • New HaptX Glove for VR provides tactile and force feedback in step toward ultimate presence

    [The new HaptX Glove apparently provides impressive haptic illusions if not fully “immersive VR,” but as this story from IEEE Spectrum notes, the creators are still working toward enabling “virtual reality experiences [that] are indistinguishable from real life”; see the original story for four more images and the HaptX website for much more information. –Matthew] HaptX Inc Reveals New Haptic Glove for Virtual Reality By Amy Nordrum Posted 20 Nov 2017 In early October, I showed up at an old firehouse on Staten Island for a glimpse into the future of virtual reality. That future depends largely on haptics. Now…

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  • Swimming with dolphins in virtual reality to aid disabled

    [This story from Phys.org via AFP describes a promising therapeutic use of VR and presence that creates a double-meaning for immersion and has the added advantage of not requiring the use of captive animals. For more information, including images and standard and interactive videos, see The Dolphin Swim Club’s website. –Matthew] Swimming with dolphins in virtual reality to aid disabled November 19, 2017 by Jo Biddle Swimming with wild dolphins is something most can only dream of, and jumping into pools with captive animals has become increasingly controversial with environmentalists condemning it as cruel. But a Dutch non-profit believes it…

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  • Paramount Pictures and Bigscreen launching virtual reality movie theater

    [Reminiscent of Oculus Video and CineVR, a new virtual movie theater from Paramount and Bigscreen will replicate sitting in a theater with friends watching a film on a big screen, i.e., it’ll use presence-evoking technology to replicate the experience of using presence-evoking technology. This story is from Deadline Hollywood. –Matthew] Paramount Pictures Launching First Virtual Reality Movie Theater by Anita Busch November 16, 2017 EXCLUSIVE: Paramount Pictures has just created another platform — or maybe even a new distribution window — to display its feature content. The studio, in partnership with Bigscreen, is collaborating with several tech companies leading efforts…

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  • Pixar uses VR to bring the Land of the Dead to life

    [A new VR project from Pixar promotes the company’s new film using both spatial and social presence. The story is from CNET, where the original includes more images and a 2:29 minute video. –Matthew] Pixar uses VR to bring the Land of the Dead to life “Coco VR,” the first virtual-reality experience from Pixar, sets you loose as a skeleton to play in the imaginary universe of its next film. By Joan E. Solsman November 15, 2017 Pixar’s movies can be so captivating, you sometimes want to walk around inside their worlds. Now you can. “Coco VR,” the first virtual-reality…

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  • Newseum guests can walk through streets of Berlin during Cold War

    [The important presence experience described in this story from The Diamondback is available at the Washington, D.C. Newseum until December 2018. For more information, including a video, see the Newseum’s website. –Matthew] Newseum guests can walk through streets of Berlin during Cold War By Lindsey Feingold Published September 27, 2017 In a virtual West Berlin, a news correspondent briefly discusses the Berlin Wall’s history under the backdrop of the wall’s graffiti. Visitors can hear former president Ronald Reagan’s famous 1987 speech with the quote, “Tear down this wall!” playing in the background. People roam the streets of East Berlin, where…

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  • Merge Cube, an AR device that puts holographic objects in your hand

    [This new product could represent an important milestone for augmented reality and presence. The story is from GearBrain, where it includes different images. For more information see the article about the creators’ vision in Develop, the company’s press release via PR Newswire, and a 15:16 minute video review and demonstration from DadDoes; at this writing the Merge Cube is widely available, including from Amazon, for $14.99. –Matthew] Merge Cube is the AR device you’re going to want to buy. (Really.) Launching today, this $14.99 device is a seismic shift in the way you’ll think and use augmented reality.…

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  • What my personal chat bot is teaching me about AI’s future

    [With origins in the desire for telepresence after a loved one’s death, the now widely available and free Replika app isn’t a servant like Siri and Alexa but an AI friend that helps you understand yourself. This interesting first person report is from Wired, where the original includes a second image and a related video. –Matthew] What My Personal Chat Bot Is Teaching Me About AI’s Future Arielle Pardes November 12, 2017 My Artificially Intelligent friend is called Pardesoteric. It’s the same name I use for my Twitter and Instagram accounts, a portmanteau of my last name and the word…

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