Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: “Learning and learning ecosystems in the time of Covid-19” for IxD&A Journal
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Read more: Call: “Learning and learning ecosystems in the time of Covid-19” for IxD&A JournalCall for Papers Special Issue on Learning and learning ecosystems in the time of Covid-19 to be published at the Interaction Design and Architecture(s) Journal (IxD&A) (ISSN 1826-9745, eISSN 2283-2998) IxD&A implements the Gold Open Access (OA) road to its contents with no charge to the authors (submission & paper processing). Help us in improving the quality of the editorial process and of the journal, please donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7CQ3GKSSG CFP: http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call46 Submission deadline (extended): September 27, 2020 Guest editor: This special issue will not be guest edited by individuals but by an association, ASLERD (Association fos Smart Learning Ecosystems and Regional…
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Call: Talking Robotics
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Read more: Call: Talking RoboticsCall for Participation Talking Robotics A series of talks promoting reflections and dialogue on robotics and its interaction with other relevant research fields https://talking-robotics.github.io/ First Zoom session: September 4, 2020 We acknowledged the broader interest of robotics students and researchers on diverse aspects related to working with robots and we aim to accommodate different discussions that can sparkle knowledge in different directions in the field of robotics. In our readings we aim to include material/research/papers/discussions surrounding automation, algorithms, user studies, and systems. FORMAT We are having virtual meetings on Zoom. The sessions are once every two weeks and are in…
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Call: Art and Performance track at Tangible, Embedded and Embodied Interaction (TEI) 2021
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Read more: Call: Art and Performance track at Tangible, Embedded and Embodied Interaction (TEI) 2021Call for Submissions TEI2021 Art and Performance track Tangible, Embedded and Embodied Interaction (TEI) 2021 February 14-17, 2021 Salzburg, Austria [see note below] https://tei.acm.org/2021/art-performance/ Submission deadline: September 25, 2020 NOTE: “TEI2021 will currently stay on course with the planning of the physical conference in Salzburg, while closely observing the health and travel regulations as well as possible political or financial constraints for the community.” For more information please see https://tei.acm.org/2021/covid-19/ The art and performance track at TEI seeks interactive artworks and performances that articulate and provoke alternative viewpoints to facilitate the discussion around the TEI theme of tangible interaction design.…
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Call: Journal of Sound and Music in Games
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Read more: Call: Journal of Sound and Music in GamesCall for Papers Journal of Sound and Music The Society for the Study for Sound and Music in Games https://www.sssmg.org/wp/jsmg/ The Society for the Study for Sound and Music in Games has launched the “Journal of Sound and Music in Games” beginning this year in collaboration with University of California Press, and we are excited to present the first three issues for free: Issue 1: https://online.ucpress.edu/jsmg/issue/1/1 Issue 2: https://online.ucpress.edu/jsmg/issue/1/2 Issue 3: https://online.ucpress.edu/jsmg/issue/1/3 JSMG is a peer-reviewed journal that presents high-quality research concerning all areas of music and/or sound in games. While the core audience is game music scholars (mostly with…
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Call: “Conversational Agents for Healthcare and Wellbeing” issue of ACM TiiS
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Read more: Call: “Conversational Agents for Healthcare and Wellbeing” issue of ACM TiiSCall for Papers ACM Transactions on Interactive Intelligent Systems Special Issue on Conversational Agents for Healthcare and Wellbeing https://dl.acm.org/journal/tiis/calls-for-papers Full paper submission deadline: January 15th, 2021 Conversational agents (CAs) are systems that engage human users in one-to-one conversation through a natural language interface. Such systems may differ in terms of their conversational capabilities, ranging from simple question- answering to multi-turn dialogues, as well as in their interaction modalities, ranging from text- or voice-only to multimodal interaction. Technical advances in speech recognition, natural language processing, and machine learning have led to increasing adoption and use of CAs. While CAs are widely…
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Call: “Smart Toys, Smart Tangibles, Robots and other Smart Things for Children” for International Journal of Child Computer Interaction
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Read more: Call: “Smart Toys, Smart Tangibles, Robots and other Smart Things for Children” for International Journal of Child Computer InteractionCall for Papers Special Issue on Smart Toys, Smart Tangibles, Robots and other Smart Things for Children International Journal of Child Computer Interaction https://www.journals.elsevier.com/international-journal-of-child-computer-interaction/call-for-papers/special-issue-on-smart-toys-smart-tangibles-robots-and-other Deadline for abstract submissions (optional but recommended): 10 October 2020 Deadline for manuscript submissions: 30 October ~1 November 2020 The world of children’s toys has continued to evolve with advances in embedded electronics, digital capabilities, and wireless connectivity. Smart toys, and robots represent an increasingly vibrant range of play objects that combine different capabilities such as networking, processing and intelligent reasoning. These interactive objects posit a growing and promising form of technology capable of sensing and…
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Call: Fashion and Photography: 2nd Global Inclusive Interdisciplinary Conference
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Read more: Call: Fashion and Photography: 2nd Global Inclusive Interdisciplinary Conference[Although this call doesn’t focus on presence phenomena, the rise of digital models, fashion shows, social media influencers, etc. along with the organizers’ openness toward a wide range of topics, suggest it may be of interest to some in the presence community. –Matthew] Fashion and Photography 2nd Global Inclusive Interdisciplinary Conference Friday 12th March 2021 – Saturday 13th March 2021 Lisbon, Portugal http://www.progressiveconnexions.net/interdisciplinary-projects/global-transformations/fashion-and-photography/conferences/ Submission deadline: 4th September 2020 NOTE: Due to the postponement of this event in relation to the Covid pandemic, we are delighted to be able to unexpectedly reopen the Call for Submissions for the newly rescheduled dates.…
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Call: Chapters for Handbook on Games and Sex/Sexuality
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Read more: Call: Chapters for Handbook on Games and Sex/SexualityCall for Submissions Handbook on Games and Sex/Sexuality https://networks.h-net.org/node/73374/announcements/6343859/call-submissions-handbook-sexsexuality-game-studies Deadline for proposals: September 30, 2020 We have been approached by Bloomsbury Publishing to put together a proposal for a handbook on the intersection of (video) games with sexual content and sexuality. Traditionally, handbooks are envisioned as comprehensive surveys of the discipline aimed at the library market. Volumes typically consist of about 25-35 contributions written by experts in their respective areas of the field. There is a great deal of interest and exceptional work being done on this topic with numerous publications written and published in the last five years. This…
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Call: Aesthetics and Ethics in the Digital Age – British Society of Aesthetics Conference
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Read more: Call: Aesthetics and Ethics in the Digital Age – British Society of Aesthetics ConferenceCall for Abstracts British Society of Aesthetics: Aesthetics and Ethics in the Digital Age 27th and 28th May 2021 Cambridge, UK https://fass.open.ac.uk/research/conferences/AEDA Submission deadline: 31st December 2020 Submissions are invited for the upcoming conference British Society of Aesthetics: Aesthetics and Ethics in the Digital Age. The conference will take place on 27th and 28th May 2021 in Cambridge, UK. The aim of this conference is to explore some developments in recent practice that raise new and interesting questions for the philosophy of art. Artists, working independently in different parts of the world, are creating new forms of technological interfaces and…
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Call / ISPR News: PRESENCE 2020 deadline is August 20 but late submissions to be accepted
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Read more: Call / ISPR News: PRESENCE 2020 deadline is August 20 but late submissions to be accepted[The formal deadline for PRESENCE 2020 submissions remains Wednesday August 20, but given the circumstances of this dystopian year submissions will continue to be accepted. If you plan to submit your work, and we hope you do!, or if you just have questions about the (free) event, please let us know by sending an email to me at lombard@temple.edu. –Matthew] CALL FOR PAPERS PRESENCE 2020 18th conference of the International Society for Presence Research (ISPR) Online + Synchronous October 23, 2020 https://ispr.info/call-presence-2020 This Call for Papers in pdf format Conference theme: Presence during and after the pandemic The 18th PRESENCE conference…
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Call: Chapters for “HCI and Beyond: Advances Towards Smart and Interconnected Environments”
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Read more: Call: Chapters for “HCI and Beyond: Advances Towards Smart and Interconnected Environments”Call for Chapters HCI and Beyond: Advances Towards Smart and Interconnected Environments Bentham Science Publishers (Web of Science Indexed) NO PUBLICATION FEE https://sites.google.com/view/hciandbeyond/call-for-chapter Abstract submission deadline: September 4, 2020 This Edited Book invites chapters presenting new discoveries, innovative ideas, concepts, theoretical findings, practical solutions, improvements, and novel applications related to the fields of Human-Computer Interaction (HCI) and its applications in the context of Smart and Interconnected Environments: Topics of interest include, but are not limited to: Applications of HCI for Smart Homes, Smart Cities, Smart Workplaces and Smart Vehicles Design of Technology for special user groups – elderly, children, disabled…
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Call: 13th ACM conference on Creativity & Cognition (C&C 2021)
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Read more: Call: 13th ACM conference on Creativity & Cognition (C&C 2021)Call for Participation ACM Creativity & Cognition 2021 The 13th ACM conference on Creativity & Cognition Venice, Italy on the Isola San Servolo [and/or online; see Note below] https://cc.acm.org/2021/submit/ Earliest submission deadline: February 1st, 2021 Note: The current COVID-19 pandemic might raise questions for authors interested in submitting their work to C&C 2021. The event is expected to take place face-to-face, and/or through virtual participation if needed. The conference chairs are in ongoing discussions with ACM and SigCHI to explore contingency plans in the event that C&C 2021 is cancelled or held with restrictions. If no such restrictions occur, we…
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