Category: Calls


  • Call: “Innovations in Game-Based Learning” issue of Multimodal Technologies and Interaction

    [Important note: I usually avoid posting Calls for Papers that involve the requirement that authors pay a fee for submission and/or publication but do so when the topic is particularly relevant to the presence community. In these cases, as with the Call below, I add an explicit note near the top of the post specifying the fee. For more information about these fees, see AJE Scholar’s “Understanding Submission and Publication Fees” and Wikipedia’s entry on Article Processing Charges. –Matthew] Call for Papers “Innovations in Game-Based Learning” Special issue of Multimodal Technologies and Interaction https://www.mdpi.com/journal/mti/special_issues/GBL Article processing charge: 1,400 Swiss Francs…

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  • Call: AI and the human – Cross-cultural perspectives on science and fiction

    Call for Papers Artificial intelligence and the human – Cross-cultural perspectives on science and fiction A Japanese-German Conference in Berlin, Germany 12 and 13 May 2022 & Edited Volume (2023) https://www.hiig.de/en/events/ai21/ Submission deadline: 20 September 2021 Current debates on artificial intelligence often conflate the realities of AI technologies with the fictional renditions of what they might one day become. They are said to be able to learn, make autonomous decisions or process information much faster than humans, which raises hopes and fears alike. What if these useful technologies will one day develop their own intentions that run contrary to those…

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  • Call: CUI@AutoUI 2021 virtual workshop

    Call for Expressions of Interest and Participation CUI@AutoUI 2021: A virtual workshop to connect the Automotive User Interfaces (Auto-UI) and Conversational User Interfaces (CUI) communities September 9-10, 2021 https://www.conversationaluserinterfaces.org/workshops/AutoUI2021/ We are hosting a virtual workshop, CUI@AutoUI 2021, aims to connect the Automotive User Interfaces (Auto-UI) and Conversational User Interfaces (CUI) communities through discussion of their shared view of the future of automotive conversational user interfaces. The workshop is open to anyone interested in conversational or automotive user interfaces, with no expectations about your expertise in either topic. We are currently requesting expressions of interest! Submission details can be found below…

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  • Call: Online study on the influences of virtual space on time perception

    Call for Participation Online Study on the Influences of Virtual Space on Time Perception Hello everyone, Our research team at IGPP in cooperation with the Chair of HCI of the University of Würzburg are conducting an Online Study on the Influences of Virtual Space on Time Perception for a joint research project. If you have about 20 minutes and speak fluent English or German, we would really appreciate it if you could take part (it’s completely anonymous): Deutsch: https://limesurvey.hci.informatik.uni-wuerzburg.de/index.php/293936?lang=de English: https://limesurvey.hci.informatik.uni-wuerzburg.de/index.php/293936?lang=en We would be very grateful if you could help us disseminate the study by sharing with students and peers!…

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  • Call: Review of Communication Research: Visual Communication – CGI and Visualization Influences

    Call for Papers or Proposals: Review of Communication Research: Visual Communication COMPUTER-GENERATED IMAGERY (CGI) PRODUCTION AND VISUALIZATION TECHNIQUES AND THEIR INFLUENCE ON COMMUNICATION Submission deadline: November 7, 2021 Review of Communication Research invites the submission of systematic reviews and meta-analyses that explore the influence of CGI Production and Visualization Techniques on Communication. CGI production and visualization techniques have influenced the traditional media, making communication processes evolve towards new realities. We welcome papers that include, but are not limited to, the following areas: Virtual and augmented reality experiences CGI and social media Storytelling techniques, transmedia, crossmedia, videogames, etc. CGI visual effects…

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  • Call: ECA 2022 -Eastern Communication Association Communication and Technology Interest Group

    Call for Papers Eastern Communication Association: Communication and Technology Interest Group ECA 2022, 113th Annual Convention Theme: (Re)union April 27 – May 1, 2022 Buffalo, New York http://www.ecacomm.org Submission deadline: October 15, 2021 The Communication and Technology Interest Group is requesting paper and panel submissions for the 113th Annual ECA Convention in (TBA). The convention theme, (Re)union, emphasizes the importance of conference like ECA, in which we meet to confer regarding our individual interests, problems, and challenges. Our division sits between the tension our desire to meet, while also providing the very tools that make meeting seem unnecessary. Communication technology…

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  • Call: ICIDS 2021 Art Exhibition – [Re|Dis]Connection

    Call for Creative Works Art Exhibition – Curatorial theme: [Re|Dis]Connection ICIDS 2021, the 14th International Conference on Interactive Digital Storytelling Tallinn, Estonia 7-10 of December, 2021 Art Exhibition: https://ardin.online/conferences/icids-interactive-storytelling/icids-2021-tallinn/icids-2021-calls/#callforcreativeworks ICIDS 2021: https://ardin.online/conferences/icids-interactive-storytelling/icids-2021-tallinn/ Artwork proposal submission deadline: August 31, 2021 The ICIDS 2021 Art Exhibition provides a platform for artists, makers and creators to explore interactive storytelling from the perspective of a particular curatorial theme: [RE|DIS]CONNECTION Please note that the curatorial theme is intended to inspire, not constrain, and will be developed further to accommodate the accepted works. As the world attempts to recover from a global pandemic, issues of disconnection…

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  • Call: DiGRA 2021: Digital Games Research Association Conference

    Call for Papers DiGRA 2021: Digital Games Research Association Conference BRINGING WORLDS TOGETHER Guadalajara, Mexico April 25th – 29th 2022 https://digra2022.org/ Full papers, abstracts and panels submission deadline: 15 October 2021 Workshop proposals submission deadline: 15 November 2021 DiGRA 2022 will take place in Guadalajara, Mexico from April 25th – 29th 2022. A pre-conference will be held one day prior to the official beginning of the conference. The theme of the upcoming DiGRA 2022 is “Bringing Worlds Together”, exploring games as spaces of speculative possibility, ambiguity and liminality. Game studies have always considered games – especially digital ones – hybrid…

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  • Call: Participants needed for remote study in VR

    Participants needed (a remote study in VR) Researchers at the University of Manchester, the BBC R&D, and the University of Glasgow are recruiting participants to partake in a study that aims to understand how viewers engage with novel media content. The study will take less than 60 minutes. No face-to-face contact is required. The study will take place over Zoom video conferencing software (https://zoom.us). To participate, you will need to have an HTC Vive VR head-mounted display (HMD), a Vive controller and a second device (e.g. another laptop, or a smartphone) to run Zoom. A researcher will guide you throughout…

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  • Call: “Advances in Tangible and Embodied Interaction for VR and AR” issue of Electronics

    [Important note: I usually avoid posting Calls for Papers that involve the requirement that authors pay a fee for submission and/or publication but do so when the topic is particularly relevant to the presence community. In these cases, as with the Call below, I add an explicit note near the top of the post specifying the fee. For more information about these fees, see AJE Scholar’s “Understanding Submission and Publication Fees” and Wikipedia’s entry on Article Processing Charges. –Matthew] Call for Papers Special Issue “Advances in Tangible and Embodied Interaction for Virtual and Augmented Reality” A special issue of Electronics…

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  • Call: Memory: 1st Global Inclusive Interdisciplinary Conference

    Call for Papers Memory 1st Global Inclusive Interdisciplinary Conference Saturday 23rd October – Sunday 24th October 2021 Online: ShockLogic Platform https://www.progressiveconnexions.net/interdisciplinary-projects/making-sense-of/memory/conferences/ Submission deadline: 3rd September 2021 Our memories shape us: our beliefs, our actions, our selves. A memory that we share with others can be a call to action or a way of formulating our identities. But memories are fallible, and the more people who are involved in a memory, the more room there is for debate about its meaning. The fallibility of memory is important in court cases, memoir-writing, and other situations involving testimony. And the extreme memory-loss caused…

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  • Call: Third Workshop on Knowledge-aware and Conversational Recommender Systems (KaRS 2021)

    Call for Papers Third Workshop on Knowledge-aware and Conversational Recommender Systems (KaRS 2021) September 27th – October 1st, 2021 Amsterdam, the Netherlands https://kars-workshop.github.io/2021/ http://sisinflab.poliba.it/kars/2021/ Extended Submission deadline: August 12, 2021 SCOPE We are pleased to invite you to contribute to the Third Workshop on Knowledge-aware and Conversational Recommender Systems held in conjunction with the ACM International Conference on Recommender Systems (RecSys 2021) Amsterdam, the Netherlands, from September the 27th to October the 1st, 2021. In the last few years, a renewed interest of the research community on conversational recommender systems (CRSs) is emerging. This is probably due to the great…

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