Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: “Towards Social Justice in Digital Gaming” Gamevironments issue
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Read more: Call: “Towards Social Justice in Digital Gaming” Gamevironments issueCALL FOR PAPERS Special Issue of GAMEVIRONMENTS “This Time it’s for all the Marbles. Towards Social Justice in Digital Gaming” edited by Patrick Prax https://www.gamevironments.uni-bremen.de/ Submission deadline for abstracts: 1 February 2022 Digital games are a central element of contemporary media ecology both in terms of playing and making games, but also as an anchor point for communities and cultures. The impact games and gaming have on our societies is both hard to define and undeniable. They extend towards increased access to cultural production and creativity, allowing people to be social in isolation, and to expand the social imaginary. At…
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Call: Session proposals for Social Simulation FesT 2022
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Read more: Call: Session proposals for Social Simulation FesT 2022Call for Session Proposals Social Simulation FesT 2022 Online May 3, 10, 17 and 25, 2022 Submission deadline: January 17, 2022 Each SocSimFesT day we imagine having 3 sessions and an inspirational talk (please observe: no parallel sessions). Each session will be 1.5 hours in duration, in which the session organisers are responsible for arranging the content of the session. The sessions will be on Zoom and take place on the first 4 Tuesdays of May 2022. To propose a session, please write a max. 300 words/2000 characters description of your session, whilst making clear the following (not included in…
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Call: Cumulus Russia 2022: Un/Touchable: New meanings and values
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Read more: Call: Cumulus Russia 2022: Un/Touchable: New meanings and valuesCALL FOR PAPERS Cumulus Russia 2022: Un/Touchable: New meanings and values Phygital Conference [Physical and digital] June 13-18, 2022 https://cumulusrussia2022.org Deadline for submission of abstracts: January 15, 2022 Scholars, designers, and the creative community of Russia invite you to join discussions on the “Un/Touchable: New Meanings and Values” Official Cumulus Conference. Let’s investigate the notions of tactility, tangible aesthetics, proprioception, and haptic visuality together! The phygital conference will take place in Saint Petersburg, Moscow and online in June 2022 hosted by Peter the Great St. Petersburg Polytechnic University, St. Petersburg University and HSE Art and Design School (National Research University…
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Call: Bovay Workshop: Ethical Engineering of Complex Systems: Robot Police, Judges, and Digital Beings
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Read more: Call: Bovay Workshop: Ethical Engineering of Complex Systems: Robot Police, Judges, and Digital BeingsCall for Papers Annual Bovay Workshop on Engineering and Applied Ethics 2022 Workshop Theme: The Ethical Engineering of Complex Systems: robot police, judges, and digital beings Texas A&M University College Station, Texas April 26, 2022 CONFIRMED INVITED PARTICIPANTS: Barry Smith (University at Buffalo) Berit Brogaard (University of Miami) Vincent Mueller (TU Eindhoven) Jobst Landgrebe (Cognotekt) Rune Nyrup (Cambridge) Abstracts submission deadline: 15 December 2021 Papers that investigate philosophical issues related to the ethical engineering of complex systems, with a focus on digital being(s) are invited for the 2022 Bovay Engineering and Applied Ethics Workshop. Questions that could be investigated include:…
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Call: IMX 2022 – ACM International Conference on Interactive Media Experiences
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Read more: Call: IMX 2022 – ACM International Conference on Interactive Media ExperiencesCall for Papers ACM IMX’22: The ACM International Conference on Interactive Media Experiences (IMX) 22-24 June 2022 Aveiro, Portugal [and possibly online; see last bullet point below] https://imx.acm.org/2022/participation/papers/ Submission deadline: January 28, 2022 The ACM International Conference on Interactive Media Experiences (IMX) focuses on challenges and innovations across diverse forms of media engagement and experiences. The aim is to provoke and promote discussion and the sharing of exciting ideas amongst researchers, industry practitioners and the academic community in all forms of media: VR, AR, MR, XR, 360 degree, live-streaming, online media content, authoring and production, as well as TV. We…
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Call: UMAP 2022 – 30th ACM Conference on User Modeling, Adaptation and Personalization
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Read more: Call: UMAP 2022 – 30th ACM Conference on User Modeling, Adaptation and PersonalizationCall for Papers 30th ACM Conference on User Modeling, Adaptation and Personalization (UMAP ’22) Barcelona, Spain and online (see NOTE below) July 4-7, 2022 https://www.um.org/umap2022/ NOTE: Due to the ongoing COVID-19 pandemic, we are planning for a hybrid conference and will accommodate online presentations where needed. Submission deadlines: Abstracts due: February 10, 2022 (mandatory) Full paper due: February 17, 2022 BACKGROUND AND SCOPE ACM UMAP- User Modeling, Adaptation and Personalization – is the premier international conference for researchers and practitioners working on systems that adapt to individual users or to groups of users, and that collect, represent, and model user…
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Call: Emerging Topics on Development and Learning (natural and artificial systems) issue of TCDS
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Read more: Call: Emerging Topics on Development and Learning (natural and artificial systems) issue of TCDSCall for Papers Special Issue in IEEE Transactions on Cognitive and Developmental Systems (TCDS) Second Edition of the Special Issue on Emerging Topics on Development and Learning Journal: https://cis.ieee.org/publications/t-cognitive-and-developmental-systems Special Issue: https://wanweiwei07.github.io/files/ICDL2021_Special_Issue_Proposal_IEEE_Format.pdf Tentative timeline: Submission deadline (extended): 15 January 2022 First Reviews Completed: 15 March 2022 Final Decision: 30 June 2022 OVERVIEW This special issue aims to track the state-of-the-art progress on development and learning in natural and artificial systems. It concentrates on development and learning from a multidisciplinary perspective — Researchers from computer science, robotics, psychology, and developmental studies are solicited to share their knowledge and research on how…
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Call: iLRN 2022 – 8th International Conference of the Immersive Learning Research Network
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Read more: Call: iLRN 2022 – 8th International Conference of the Immersive Learning Research NetworkCALL FOR PAPERS AND PROPOSALS iLRN 2022: 8th International Conference of the Immersive Learning Research Network Technically co-sponsored by IEEE Advancing Technology for Humanity May 30-31, 2022 iLRN Virtual Campus via Virbela June 01-04, 2022 Vienna, Austria, Fachhochschule des BFI Wien Conference theme: “DISRUPTION, INNOVATION & RESILIENCY: becoming an inclusive & creative robust global community for immersive learning” Conference website: https://immersivelrn.org/ilrn2022/ Main round submission deadline – all submission types welcome: 2022-01-15 Late round submission deadline – Work-in-progress papers, Doctoral colloquium, posters, Workshop proposal, Special session proposal, Panel session proposal and practitioner contributions only: 2022-03-15 The 8th International Conference of the…
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Call: SMARTCOMP 2022: 8th IEEE International Conference on Smart Computing
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Read more: Call: SMARTCOMP 2022: 8th IEEE International Conference on Smart ComputingCall for Papers SMARTCOMP 2022 8th IEEE International Conference on Smart Computing 20-24 June 2022 Helsinki, Finland https://smartcomp.aalto.fi/ Deadlines: Paper registration: February 17, 2022 Paper submission: February 24, 2022 SMARTCOMP 2022, the 8th edition of the premier conference on smart computing, will be held in Helsinki, Finland. Smart computing is a multidisciplinary domain based on the synergistic influence of advances in sensor-based technologies, Internet of Things, cyber-physical systems, edge computing, big data analytics, machine learning, cognitive computing, and artificial intelligence. Applications of smart computing can be found in different societal domains including, but not limited to, transportation, energy, environmental protection,…
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Call: XR Research Awards 2021
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Read more: Call: XR Research Awards 2021Call for Applications XR Research Awards 2021 https://xrra.net/ Submission deadline: December 10, 2021 We offer €40,000 in equipment and support for researchers or content creators to study the impact of virtual reality on behaviour. Sign up now for a chance to win! ABOUT THE XR RESEARCH AWARDS Whilst numerous studies have demonstrated the benefits of virtual reality for training, understanding behaviour, and mental health, more research is needed to into XR and to ensure the rapid yet safe adoption of immersive technologies. Key issues to address are: Demonstrating that VR simulations create responses that match real life responses. Demonstrating that…
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Call: Late Breaking Reports, videos and demos for HRI 2022, International Conference on Human-Robot Interaction
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Read more: Call: Late Breaking Reports, videos and demos for HRI 2022, International Conference on Human-Robot InteractionCall for Late Breaking Reports, videos and demonstrations 17th Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI 2022) March 7-10, 2022 Sapporo, Japan and online https://humanrobotinteraction.org/2022 IMPORTANT DATES December 3, 2021 (23:59 Anywhere on Earth): Submission Deadline for LBRs/Videos January 07, 2022: Notification of acceptance January 18, 2022: Final camera-ready deadline LATE-BREAKING REPORTS The Late-Breaking Reports (LBR) venue at HRI provides authors with the opportunity to present early-stage results and new ideas over exciting cutting-edge and experimental research. LBRs are an excellent opportunity for researchers new to the field to participate in the conference. All LBR submissions will undergo blind…
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Call: CHI PLAY 2022 – 9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
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Read more: Call: CHI PLAY 2022 – 9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in PlayCALL FOR PAPERS AND PARTICIPATION CHI PLAY 2022 9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play Bremen, Germany and anywhere on earth November 2 – 5, 2022 https://chiplay.acm.org/2022/ @acmchiplay #chiplay2022 Submission deadline for full papers: February 23, 2022 CHI PLAY is the international and interdisciplinary conference, sponsored by ACM SIGCHI, for researchers and professionals across all areas of play, games, and human-computer interaction (HCI). We call this area ‘player-computer interaction’. The goal of the CHI PLAY conference is to highlight and foster discussion on high-quality research in games and HCI as a foundation for the future of digital…
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