Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: The Journal of Interactive Technology and Pedagogy
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Read more: Call: The Journal of Interactive Technology and PedagogyCall for Submissions The Journal of Interactive Technology and Pedagogy Issue 24: General Issue https://cuny.manifoldapp.org/read/jitp-call-for-submissions Issue Editors: Elizabeth Alsop, CUNY School of Professional Studies Cen Liu, The Graduate Center, CUNY Sarah Silverman, University of Michigan-Dearborn Submission deadline for full manuscripts: December 1, 2023 The Journal of Interactive Technology and Pedagogy (JITP) seeks scholarly work at the intersection of technology with teaching, learning, and research. We are interested in contributions that creatively take advantage of the affordances of digital platforms and critique their limitations. We invite both textual and multimedia submissions employing interdisciplinary and innovative approaches in the humanities, sciences, and…
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Call: Broadcast Education Association (BEA) 2024 Special Call: AI
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Read more: Call: Broadcast Education Association (BEA) 2024 Special Call: AICall for Papers Broadcast Education Association (BEA) 2024 Media-Related Research, Creative Work, Panels & Workshops April 13-16, 2024 Las Vegas, Nevada USA https://www.beaweb.org/conv/ Submission deadline: December 1, 2023 The Broadcast Education Association (BEA) is the premiere international academic media organization driving insights, excellence in media production and career advancement for educators, students and professionals. BEA’s annual convention traditionally produces over 250 sessions on media pedagogy, collaborative networking events, hands-on technology workshops, research and creative scholarship and the Festival of Media Arts. Co-located with NAB Show, where the broadcast, media and entertainment industry converged to experience innovation in action and harness…
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Call: “Rethinking human-technology relations” for Humanities and Social Sciences Communications Collection
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Read more: Call: “Rethinking human-technology relations” for Humanities and Social Sciences Communications CollectionCall for Papers “Rethinking human-technology relations” Humanities and Social Sciences Communications Collection https://www.nature.com/collections/fabejegiac Guest Editors: Orsolya Friedrich (FernUniversität in Hagen) Sebastian Schleidgen (FernUniversität in Hagen) Johanna Seifert (FernUniversität in Hagen) Submission deadline: November 13, 2023 Human-technology relations (HTR) are of crucial interest in the humanities and social sciences. In sociology, philosophy, cultural studies, media studies, and psychology, the implications, effects, and dynamics of human-technology relations are controversially debated and analysed. This Article Collection aims to address these debates and provide a systematic overview of different disciplinary approaches to the topic of human-technology relations by shifting the focus from human-machine interactions…
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Call: Cognitive Ecologies, Values, and Disruptive Technologies Workshop
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Read more: Call: Cognitive Ecologies, Values, and Disruptive Technologies WorkshopCALL FOR ABSTRACTS Cognitive Ecologies, Values, and Disruptive Technologies November 8–9, 2023 NOVA University Lisbon Portugal https://ifilnova.pt/en/cognitive-ecologies-values-and-disruptive-technologies/ Submission deadline: September 23, 2023 Confirmed speakers to include: David Spurrett (University of Kwazulu-Natal) Gloria Andrada (NOVA University Lisbon) Jesus Vega-Encabo (Universidad Autónoma da Madrid) John Sutton (University of Stirling & Macquarie University) Lucy Osler (Cardiff University) Robert W Clowes (NOVA University Lisbon) The Lisbon Mind, Cognition and Knowledge Group, in collaboration with the GENAI Project, is excited to announce the workshop on Cognitive Ecologies, Values, and Disruptive Technologies. This intellectually stimulating event will take place on the 8th and 9th of November…
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Call: The 2024 Digital Worlds Workshop
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Read more: Call: The 2024 Digital Worlds WorkshopCall for Proposals The Digital Worlds Workshop Online April 19-21, 2024 https://digitalworldsworkshop.wordpress.com/ Extended abstracts submission deadline: January 15, 2024 The Center for Collaboration and Ethics at the University of Texas Rio Grande Valley invites submissions for a virtual workshop to be conducted remotely on April 19-21 2024. We seek papers that interrogate the way modern digital technology enhances, hampers, or alters our experience of our lived worlds. The distinction between “being on the internet” and “being in the real world” is eroding. People can increasingly be said to “live on their phones” or other devices. This workshop aims to interrogate…
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Call: Teaching Beyond the Curriculum – A virtual conference on Teaching and Learning
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Read more: Call: Teaching Beyond the Curriculum – A virtual conference on Teaching and LearningCall for Papers Teaching Beyond the Curriculum A virtual conference on Teaching and Learning – International Perspectives Focus on Pedagogy 2023 An AMPS (Architecture Media Politics Society) event Virtual: UK, USA, China November 15-17, 2023 https://amps-research.com/conference/teaching-2023/ Deadline for submission of abstracts: October 5, 2023 The number of ways we have thought about education over time is vast. From Socrates to John Dewey, and Jean Piaget to Paulo Freire, our understanding of learning has evolved and morphed. The concepts and theories we manage range from learning for learning’s sake to vocational training; from a liberal arts education to on-the-job training; and…
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Call: Student Design Challenge at ACM/IEEE Human-Robot Interaction 2024 Conference
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Read more: Call: Student Design Challenge at ACM/IEEE Human-Robot Interaction 2024 ConferenceCall for Submissions Student Design Challenge (SDC) 19th Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI 2024) Boulder, Colorado March 11-14, 2024 Student Design Challenge: https://humanrobotinteraction.org/2024/student-design-challenge/ HRI 2024: https://humanrobotinteraction.org/2024/ Deadline for initial submission (draft paper + video): December 8, 2023 Calling all robotics students, designers and educators! We are excited to share details of this year’s Student Design Challenge (SDC) associated with the ACM/IEEE International Conference on Human-Robot Interaction (HRI 2024) to be held in Boulder, Colorado, March 11-14 2024. The SDC is designed to provide university student teams (of any level/discipline) with an opportunity to design and develop a…
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Call: Researchers for online seminars about digital surveillance
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Read more: Call: Researchers for online seminars about digital surveillanceCall for Participation Researchers for Online Seminars about Digital Surveillance University of Pisa Pisa, Italy Dear All, The University of Pisa is organizing a series of online seminars about Digital Surveillance. The seminars will be once a month and each researcher will reflect on a different nuanced aspect about the topic of surveillance. We are currently looking for researchers that work in this field, so we can create a dialogue during the meeting. The topics requested are (but not limited to): Surveillance in virtual reality (i.e. Metaverse, Video games, or more in general Social Network) Surveillance in Medicine Surveillance in…
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Call: HRD-BOND: The What, Why, How of Social Bonding in Human-Robot Dyads, at the International Conference on Social Robotics (ICSR) 2023
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Read more: Call: HRD-BOND: The What, Why, How of Social Bonding in Human-Robot Dyads, at the International Conference on Social Robotics (ICSR) 2023Call for Papers HRD-BOND: The What, Why, How of Social Bonding in Human-Robot Dyads A special session at the International Conference on Social Robotics (ICSR) 2023 Doha, Qatar December 4-7 2023 Paper submission deadline: September 15, 2023 We welcome you to submit to our special session, HRD-BOND: The What, Why, How of Social Bonding in Human-Robot Dyads, at the International Conference on Social Robotics (ICSR) 2023 in Doha, Qatar (December 4-7 2023). DESCRIPTION: We are heading towards a society where interactions between humans and social robots will no longer be reserved for rare occasions (e.g. in a research laboratory as part…
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Call: E3: Enhancing the Esports Experience (CHIRA 2023 Workshop)
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Read more: Call: E3: Enhancing the Esports Experience (CHIRA 2023 Workshop)Call for Papers E3: Enhancing the Esports Experience A workshop at CHIRA 2023, the 7th International Conference on Computer-Human Interaction Research and Applications Rome, Italy November 16-17, 2023 https://e3workshop.wordpress.com/ Submission deadline: September 15, 2023 Hi everyone, Laura Herrewijn and I are co-chairing E3: Enhancing the Esports Experience, a workshop at CHIRA 2023 (7th International Conference on Computer-Human Interaction Research and Applications) that will take place in Rome (Italy) on November 16-17, 2023. Together with our program committee (consisting of Simone Kriglstein, Günter Wallner and Pejman Mirza-Babei), we are looking for contributors who are working in the diverse field of esports…
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Call: iLRN 2024 – 10th International Conference of the Immersive Learning Research Network
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Read more: Call: iLRN 2024 – 10th International Conference of the Immersive Learning Research NetworkCALL FOR PAPERS AND PROPOSALS iLRN 2024: 10th International Conference of the Immersive Learning Research Network Conference theme: “Tech4Good” June 3-5, 2024: Online & in Virtual Reality June 10-13, 2024: University of Glasgow, Glasgow, Scotland https://www.immersivelrn.org/ilrn2024/call-for-papers/ Special Track Deadline: September 17, 2023 Tutorial Deadline: October 31, 2023 Full Paper Submission Deadline: November 17, 2023 The 10th Annual International Conference of the Immersive Learning Research Network (iLRN2024) will be innovative and interactive gatherings online and face-to-face for a flourishing global network of researchers and practitioners collaborating to develop the scientific, technical, and applied potential of immersive learning. It is the premier…
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Call: “Video Games as Ecomedia: Nature, Technology, and Play” (Chapter proposals)
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Read more: Call: “Video Games as Ecomedia: Nature, Technology, and Play” (Chapter proposals)Call for Chapter Proposals Video Games as Ecomedia: Nature, Technology, and Play Editor: Melissa Bianchi, Nova Southeastern University Deadline for abstracts: October 1, 2023 PROJECT DESCRIPTION: Video games have been increasingly recognized as valuable tools for environmental storytelling and ecological simulation. In response, scholars have examined the ways specific video games depict nature, the environmental implications of game design and development, and the use of games for education and activism. Notably, Alenda Chang (2019) makes a compelling case for the study of games as ecomedia because these cultural artifacts continue to extend and challenge long traditions of environmental representations. To…
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