Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: 2nd Workshop on Eudaimonia in Digital Games, at FDG 2024
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Read more: Call: 2nd Workshop on Eudaimonia in Digital Games, at FDG 2024Call for Papers 2nd Workshop on Eudaimonia in Digital Games At the 2024 Foundations of Digital Games (FDG) Conference Worcester, Massachusetts, USA Workshop: May 21, 2024 https://sites.google.com/view/eudaimonia-in-games/ FDG 2024: May 21-24, 2024 https://fdg2024.org/ IMPORTANT DATES Submission deadline: March 7, 2024 AoE Notification: March 27, 2024 Camera ready: March 31, 2024 Workshop date: May 21, 2024 OVERVIEW Researchers and practitioners interested in the eudaimonic emotional experience that can arise from video game design and play are invited to submit to the 2nd Workshop on Eudaimonia in Digital Games at FDG2024. All fields and viewpoints are welcome and encouraged! Please share with…
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Call: AI Art Gallery at IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024
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Read more: Call: AI Art Gallery at IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024Call for Art Submissions CVPR AI Art Gallery 2024 The IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024 https://cvpr.thecvf.com/Conferences/2024/CallForAIArt Deadline for art submissions: March 10, 2024 Computer vision techniques have long been used to make art, with tools such as GANs, Stable Diffusion and NeRF gaining popularity in recent years to create novel aesthetics, imagine new ways of seeing the world and investigate the potential of human-machine collaboration in the arts. Apart from that, artists have been looking critically into the workings and applications of object and facial recognition, producing works that highlight the limitations of the current state…
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Call: Participation in study on XR implementation in STEM education
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Read more: Call: Participation in study on XR implementation in STEM education[From a January 22, 2024 post in the Educause Extended Reality (XR) Community] Research Study Seeking Participants – XR implementation in STEM education My name is Bhargav Upadhyay. I am a Ph.D. student at Clemson University, South Carolina, USA, and my research focuses on using extended reality (XR) technologies for education and training. Our team at Clemson University is working on a National Science Foundation (NSF) project to explore using extended reality (XR – VR, AR , MR) technologies to support STEM technician education. I am contacting educators from technical colleges and universities to request an interview regarding their approach…
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Call: The era of AI and the merging of human and machine: New perspectives on humanistic and socio-pedagogical knowledge (conference)
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Read more: Call: The era of AI and the merging of human and machine: New perspectives on humanistic and socio-pedagogical knowledge (conference)Call for Abstracts The era of artificial intelligence and the merging of human and machine: New perspectives on humanistic and socio-pedagogical knowledge September 19-21, 2024 Alghero, Italy https://philevents.org/event/show/116685 Submission deadline: May 31, 2024 The speed of socio-cultural transformations resulting from the advent of the internet, social media and artificial intelligence together with the presence of growing economic interests around data traffic poses serious questions regarding the sustainability of these changes, which have and will have increasingly an impact on the development of cognitive, critical and participation skills in the public sphere of future generations. Alongside optimistic considerations on these technologies,…
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Call: Delphi study about expert consensus on reporting human-robot interaction user studies
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Read more: Call: Delphi study about expert consensus on reporting human-robot interaction user studiesCall for Participation Delphi Study about Expert Consensus on Reporting Human-Robot Interaction (HRI) User Studies [Posted on the AI-SGES e-list on February 8, 2024] Dear colleagues, A team of global HRI researchers will be conducting a Delphi study to generate expert consensus on reporting human-robot interaction (HRI) user studies. This online study seeks to refine a checklist for conducting HRI studies, synthesized from academic publications, to enhance the standardization of reporting practices in the field. We are interested in recruiting HRI experts around the world to help us review and refine the checklist. If you have been actively working in…
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Call: Society for Phenomenology and Media 25th annual conference
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Read more: Call: Society for Phenomenology and Media 25th annual conferenceCall for Papers SPM 2024 – The Society for Phenomenology and Media 25th annual conference May 14-19, 2024 Tallinn University, Estonia https://www.societyforphenomenologyandmedia.org/call-for-papers-2024 Deadline for considerations of abstracts and panels March 1, 2024 Applications must be made through EASYCHAIR KEYNOTE SPEAKERS: Dermot Moran – Joseph Chair in Catholic Philosophy at Boston College Sara Heinämaa – Professor of Philosophy at the University of Jyväskylä Katrin Tiidenberg – Professor of Participatory Culture at the Baltic Film, Media and Arts School of Tallinn University The Society for Phenomenology and Media encourage submissions for the 25th Annual Conference of the Society for Phenomenology and Media…
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Call: ICAIR 2024 – 4th International Conference on AI Research
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Read more: Call: ICAIR 2024 – 4th International Conference on AI ResearchCall for Papers ICAIR 2024 – 4th International Conference on AI Research (formally the European Conference on the Impact of Artificial Intelligence and Robotics) December 5-6, 2024 Universidade Lusófona, Lisbon, Portugal https://www.academic-conferences.org/conferences/icair/ Abstract submission deadline: May 15, 2024 The International Conference on AI Research (ICAIR) is an opportunity for academics, practitioners, and consultants from around the world who are involved in the study, management and development of artificial intelligence related issues in education, in business or in the public sector to publish and present their research. There are several strong strands of research and interest that are developing in the area including…
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Call: Stories of/by/for the Field of Play Study
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Read more: Call: Stories of/by/for the Field of Play StudyCall for Participation Stories of/by/for the Field of Play Study https://press.etc.cmu.edu/blog/Stories_of_by_for_the_Field_of_Play Please help define and reflect on the field of play by participating in an exploratory qualitative study led by Drew Davidson at Carnegie Mellon University. You are invited to participate in a questionnaire to help explore the current state of the field around play, specifically in games and related areas (mixed reality, themed entertainment, tech, etc.). The concept of play is rather broad and diverse—from social studies to health and enjoyment, from education and learning to games and technology, and more. As such, this is less a focus on…
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Call: “Transformative Games Revisited” issue of GAME – Games as Art, Media, Entertainment
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Read more: Call: “Transformative Games Revisited” issue of GAME – Games as Art, Media, EntertainmentCall for Papers “Transformative Games Revisited” Special issue of G|A|M|E – Games as Art, Media, Entertainment The Italian Journal of Game Studies https://www.gamejournal.it/n122024-transformative-games-revisited/ Edited by Kristine Jørgensen, Doris C. Rusch, Astrid Ensslin, Riccardo Fassone Full paper submission deadline: May 1, 2024 Games designed for a purpose beyond entertainment and recreation have a long history, spanning educational games, newsgames, and critical games. With the maturation of the medium, there has also been an emergence of games that invite ethical reflection and self- critical involvement, such as Spec Ops: The Line (Yager Entertainment 2012) and Shadow of the Colossus (Team Ico 2006),…
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Call: Storytellers + Machines 2024
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Read more: Call: Storytellers + Machines 2024Call for Papers, Artwork or Performance Proposals STORYTELLERS + MACHINES 2024 July 2-4, 2024 School of Digital Arts, Manchester Metropolitan University Manchester, UK https://storytellersandmachines.xyz/ Submission deadline: February 15, 2024 Following on from the series symposium in June 2023, Storytellers + Machines 2024 will be a two-day conference shaping debate on AI narrative, art and media at the School of Digital Arts (SODA) at Manchester Metropolitan University in the UK. Theme of the conference is “Controlling the Narrative: agency, interaction and influence in creative AI”. Storytellers+Machines 2024 is a transdisciplinary conference that champions the contributions of artists, creative practitioners and technologists,…
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Call: AI Ethics & Human-Computer Interaction: Theoretical and Empirical Approaches to AI Ethics (conference)
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Read more: Call: AI Ethics & Human-Computer Interaction: Theoretical and Empirical Approaches to AI Ethics (conference)Call for Abstracts AI ETHICS & HUMAN-COMPUTER INTERACTION Theoretical and Empirical Approaches to AI Ethics March 6-7, 2024 University of Graz, Austria https://philevents.org/event/show/119158 INVITED SPEAKERS Joanna Bryson (Hertie School, Berlin) Bertram Malle (Brown University) Sven Nyholm (LMU Munich) Submission of abstracts: February 4, 2024 TOPIC The conference focuses on topics in Ethics of AI and empirical moral Human-Computer Interaction (HCI). Interdisciplinary approaches drawing on philosophy, psychology, social computer science and law are encouraged. The topics include, though are not limited to: Value alignment, trust in and reliance on AI, algorithmic bias and fairness, AI explainability, moral responsibility in CHI, autonomous…
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Call: IMX 2024 – ACM International Conference on Interactive Media Experiences
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Read more: Call: IMX 2024 – ACM International Conference on Interactive Media Experiences[Note: See the IMX 2024 website for more Calls. –ML] Call for Papers IMX 2024 – ACM International Conference on Interactive Media Experiences Stockholm, Sweden June 12-14, 2024 https://imx.acm.org/2024/ https://imx.acm.org/2024/authors/call-for-papers/ Submission deadline (extended): February 9, 2024 The ACM International Conference on Interactive Media Experiences (IMX) is the leading international conference for presentation and discussion of research into interactive media experiences. It brings together researchers and practitioners from a wide range of disciplines, from human-computer interaction, multimedia engineering and design, to media studies, media psychology and sociology. IMX 2024 will be held in Stockholm, Sweden, from June 12 to 14, 2024.…
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