Category: Calls


  • Call: MuseumNext 2013

    MuseumNext 2013 Amsterdam, May 2013 CALL FOR PAPERS What’s next for museums? Now in its fifth year MuseumNext looks to bring together the leading themes, trends and related best practice from the digital side of museums, with the aim of providing a clear insight into how technology and media are shaping our institutions and the world around us. This year MuseumNext will focus on ‘What’s Next’ and will use this call for papers to create a programme that is structured around eight key themes. These will be directed by the proposals submitted from our community to highlight the direction in…

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  • Call: Workshop on Affective Computational Intelligence (WACI 2013)

    Workshop on Affective Computational Intelligence WACI’2013 http://waci.lip6.fr/ part of the next IEEE Symposium Series on Computational Intelligence SSCI’2013, http://www.ieee-ssci.org that will take place in Singapore, on April 15-19, 2013. Topics of interest for WACI 2013 include but are not limited to: Theories of emotions from psychology and their application to computer sciences Computational models and architecture for processing emotions and other affective states Multimodal emotional corpora Automatic emotion recognition from physiological signals, facial expressions, body language, speech Emotion mining in texts, images, videos, film, multimedia data Affective interaction with virtual agents and robots …

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  • Call: Society for Cognitive Studies of the Moving Image (SCSMI) 2013 conference

    The Society for Cognitive Studies of the Moving Image SCSMI 2013 Conference June 12-15, 2013 Berlin University of the Arts — Berlin, Germany Click here for preliminary information The Society for Cognitive Studies of the Moving Image is an interdisciplinary organization made up of scholars interested in cognitive, philosophical, aesthetic, neuro‐physiological, and evolutionary psychological approaches to the analysis of film and other moving‐image media. Members of SCSMI seek to understand, among other things, the ways in which perceptual, psychological and neural processes relate to spectators’ affective responses, to their comprehension of narratives and other film forms, and to the saliency…

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  • Call: Editorial Board of International Journal of Game-Based Learning (IJGBL)

    In response to continual increases in the volume of manuscript submissions it receives, the International Journal of Game-Based Learning (IJGBL), is seeking expressions of interest from qualified individuals to join its editorial board. The International Journal of Game-Based Learning (IJGBL) is devoted to the theoretical and empirical understanding of Game-Based Learning. To achieve this aim, the journal publishes theoretical manuscripts, empirical studies, and literature reviews. The journal publishes this multidisciplinary research from fields that explore the cognitive and psychological aspects that underpin successful educational video games. The target audience of the journal is composed of individuals working in the fields…

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  • Call: ACTC 2013 – Third Asian Conference on Technology in the Classroom

    ACTC 2013 – The Third Asian Conference on Technology in the Classroom 25th to 28th April 2013 Osaka, Japan Enquiries: actc@iafor.org Web address: http://actc.iafor.org/index.html CONFERENCE THEME: “The Impact of Innovation: Technology and You” Organized by the International Academic Forum, in partnership with its global affiliates, including The Cultural Studies Association of Australasia, Auburn University College of Arts and Sciences (USA), Birkbeck, University of London (UK), Hong Kong Institute of Education, Hong Kong (HKSAR), University of Lincoln (UK), The National Institute of Education (Singapore), The National University of Tainan (Taiwan), Waseda University (Japan), and Zagreb University (Croatia). Dear Colleagues, Technology is…

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  • Call: International Simulation and Gaming Association (ISAGA) 2013 Conference

    Call for Papers International Simulation and Gaming Association 2013 Conference Gaming simulation has gained a phenomenal popularity over the last decades, building upon a long history in war gaming, policy exercises and soft systems methodology. Today’s grand challenges in sustainability, livability and inclusive growth make the need for the gaming method even more urgent, as it is one of the most powerful methods to teach, research, test and design complex sociotechnical systems in society. The aim of the conference is to contribute to the methodological advancements in the gaming simulation domain. The last years have shown that gaming, simulation, visualisation…

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  • ISPR News: ISPR 2012 Presence Live conference registration open

    ISPR 2012 Presence Live: Registration and conference details at http://presencelive.info We’re looking forward to the latest in a series of productive and enjoyable ISPR Presence conferences, ISPR 2012, which will take place October 24-26 in Philadelphia, Pennsylvania. This year’s event will showcase ISPR researchers and research studies to not only a diverse academic community in communication, computer science, psychology, philosophy, the arts, business, education and other fields, but to researchers and professionals in commercial, government, educational and other industry sectors. Taking place at Temple University’s Center City Philadelphia campus, ISPR Presence Live 2012 will retain the single-track format and pleasant…

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  • Call: ‘New classroom/distance instructional technologies’ panel at Eastern Communication Association 2013

    For the 104th Eastern Communication Association Convention (April 24-28, 2013, Pittsburgh), I am planning a panel submission exploring the uses (and possible misuses) of new classroom/distance instructional technologies. Specifically, I am looking for panelists who plan to have completed research related to new instructional technologies before the convention. For my part, I will be presenting a paper exploring the use of Ving! for delivering media-rich lecture content, organizing instructional materials, creating compliance checks, and assessing retention. Please note: this is not a GIFTs panel. Submission should focus on pedagogical uses of technology and not individual teaching ideas.…

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  • Call: International Communication Association (ICA) 2013 conference

    International Communication Association (ICA) 2013 Annual Conference in London, UK Theme: Challenging Communication Research 17-21 June 2013 Deadline for submission: Thursday, 01 November 2012 at 23:00 hours (11:00 PM) EST Paper submission site: http://www.icahdq.org/cfp/ Read the full Call for Papers now as a PDF or on the web. The ICA 2013 Conference theme, Challenging Communication Research, provides communication researchers an opportunity to reflect on the field’s multifaceted and increasingly open character in an era of shifting social relations, formations, and technologies. We must consider the challenges these developments pose for us as researchers, teachers, citizens, creative professionals, and cultural participants.…

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  • Call: xCoAx 2013 – 1st International Conference on Computation, Communication, Aesthetics and X

    xCoAx 2013: 1st International Conference on Computation, Communication, Aesthetics and X Dates: 27-28 June 2013 Location: University of Bergamo, Bergamo Città Alta, Italy Website: http://xcoax.org/ Deadline for submissions: 31 December 2012 The development of computational tools and media has been radically transforming the landscape for the practice of design, the arts and numerous cultural manifestations. Recognizing this, xCoAx is designed as a multi-disciplinary and nomadic enquiry on arts, computers, computation, communication and the elusive x factor that connects them all. xCoAx is a forum for the exchange of ideas and the discovery of new and profitable synergies. It is an…

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  • Call: Storytelling: Global Reflections on Narrative

    Call for Presentations 4th Global Conference STORYTELLING Tuesday 21st May – Friday 24th May 2013 Prague, Czech Republic Human life is conducted through story, which comes naturally to us. Sharing stories is arguably the most important way we have of communicating with others about who we are and what we believe; about what we are doing and have done; about our hopes and fears; about what we value and what we don’t. We learn about and make sense of our lives by telling the stories that we live; and we learn about other lives by listening to the stories told…

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  • Call: AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12)

    Call for Participation: AAAI invites you to participate in the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) will be held October 8-12, 2012 at Stanford University, Palo Alto, California. AIIDE-12 is intended to be the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. One of the highlights of the conference is the invited speaker series. This year, invited speakers include: Rich Hilleman, VP and Chief Creative Director at Electronic Arts Dr. Zoran Popovic, U. Washington, principal investigator of the Fold-It crowdsourcing game Dr. Marek Michalowski, Co-founder of…

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