Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Distance Education themed issue
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Read more: Call: Distance Education themed issueCall for Proposals: Distance Education http://explore.tandfonline.com/cfp/ed/distance-education-call-for-proposals Deadline: 15 April 2016 The journal Distance Education is calling for EOIs from individuals and teams for the development of a guest-edited themed issue to go to press in May 2017. The journal publishes research and scholarly content in the field of open, flexible, distance and elearning. It is owned by the Open and Distance Learning Association of Australia, Inc., and published by the Taylor and Francis Group. It was first published in 1980, and as such it is the oldest of all journals currently being published in the field. INSTRUCTIONS FOR SUBMISSIONS Guest…
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Call: Audio Mostly 2016 – Multisensory Interaction Design
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Read more: Call: Audio Mostly 2016 – Multisensory Interaction DesignCall for Papers Audio Mostly 2016 “Multisensory Interaction Design” October 4-6 2016 Norrköping, Sweden Deadline for paper submission May 6, 2016 The Audio Mostly organising committee would like to welcome researchers, interaction designers, engineers, composers or anyone interested in sound as a medium of interaction, to the Audio Mostly 10-year anniversary conference (2006 – 2016). Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and industry that share an interest in sonic interaction and…
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Call: IUI 2017 – 22nd ACM International Conference on Intelligent User Interfaces
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Read more: Call: IUI 2017 – 22nd ACM International Conference on Intelligent User InterfacesCall for Papers 22nd ACM International Conference on Intelligent User Interfaces IUI 2017 St. Raphael Resort, Limassol, Cyprus March 13-16, 2017 http://iui.acm.org/2017 OVERVIEW ACM IUI 2017 is the 22nd annual meeting of the intelligent interfaces community and serves as a premier international forum for reporting outstanding research and development on intelligent user interfaces. The 22nd edition of the conference will be held in Limassol, Cyprus. Limassol (or Lemesos) is a multicultural bustling town, flanked by two ancient cities, Amathus and Kourion, and guarded by the Amathusian Aphrodite and Appolo Hylates. It is a town of great visual diversity and contrast…
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Call: 4th European and 7th Nordic Symposium on Multimodal Communication
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Read more: Call: 4th European and 7th Nordic Symposium on Multimodal CommunicationCall for Papers The 4th European and 7th Nordic Symposium on Multimodal Communication University of Copenhagen 29-30 September 2016 http://mmsym.org/ Deadline for abstract submissions: 6 June DESCRIPTION The 4th European and 7th Nordic Symposium on Multimodal Communication aims to provide a multidisciplinary forum for researchers from different disciplines who study multimodality in human communication as well as in human-computer interaction. The multimodal communication symposium is organised by the Centre for Language Technology (CST), Department of Nordic Research, Faculty of Humanities, University of Copenhagen. At CST we have a strong group in the research area of multimodal communication, with a strong…
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Call: Digital games and sociality – Games and Gaming minitrack at Hawaii International Conference on System Sciences (HICSS)
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Read more: Call: Digital games and sociality – Games and Gaming minitrack at Hawaii International Conference on System Sciences (HICSS)Call for Submissions: Hawaii International Conference on System Sciences (HICSS) Games and Gaming minitrack January 4-7, 2017 Waikoloa, Hawaii Deadline: June 15, 2016 The Games and Gaming minitrack at the Hawaii International Conference on System Sciences (HICSS) is looking for submissions broadly related to digital games and sociality. Qualitative, quantitative, and mixed methods papers are welcome, ranging from interviews to big data analyses, or more broadly theoretical papers looking at digital gaming practices in general. Types of games studied may include mobile, social, free to play, AAA, MMOGs, PC, console, multiplayer, and indie games. As part of the Digital and…
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Call: The screen in everyday life: Journal of Media Practice and MeCCSA Practice Network Symposium
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Read more: Call: The screen in everyday life: Journal of Media Practice and MeCCSA Practice Network SymposiumCall for Projects Journal of Media Practice and MeCCSA Practice Network Symposium Friday 10 June 2016 London, UK http://aciresearch.blogspot.co.uk/2016/03/post-screen-culturespractices.html Deadline for proposals: Monday 11 April 2016 A one-day practice/research symposium hosted by the School of Arts and Creative Industries at London South Bank University, with support from the Journal of Media Practice and the MeCCSA Practice network. With the proliferation of mobile devices the presence of the screen in every day life is ever more pervasive, personal and immersive. In the last five years, for example, the tablet has become the must-have device, with over half of UK households (54%)…
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Call: Designing Gameful and Ethical Experiences – DIS 2016 Workshop
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Read more: Call: Designing Gameful and Ethical Experiences – DIS 2016 WorkshopCall for Papers: Designing Gameful and Ethical Experiences Workshop 4th June 2016 to be held in association with Designing Interactive Systems (DIS) 2016 Conference 4th -8th June, Brisbane, Australia Important Dates: Submissions by: April 7th 2016 Notifications: April 21st, 2016 Workshop: June 4th, 2016 (Part of DIS2016, June 4th-8th) Organisers: Zachary Fitz-Walter, Sarah-Kristin Thiel, and Cody Phillips Workshop website: http://dis2016.gamificationdesigns.com DIS2016 website: http://dis2016.org This workshop aims to discuss the effective and ethical design of gamification, gameful and persuasive human-computer interactions. The workshop is open to both researchers and industry practitioners with an interest in gamification, gameful and persuasive computing.…
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Call: ICMI 2016, the 18th International Conference on Multimodal Interaction
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Read more: Call: ICMI 2016, the 18th International Conference on Multimodal InteractionCall for Long and Short Papers ICMI 2016, the 18th International Conference on Multimodal Interaction November 12-16, 2016 Tokyo, Japan Full details including Calls for Demos, Grand Challenges, Workshops and Doctoral Consortium can be found at http://icmi.acm.org/2016/ The 18th International Conference on Multimodal Interaction (ICMI 2016) will be held in Tokyo, Japan. ICMI is the premier international forum for multidisciplinary research on multimodal human-human and human-computer interaction, interfaces, and system development. The conference focuses on theoretical and empirical foundations, component technologies, and combined multimodal processing techniques that define the field of multimodal interaction analysis, interface design, and system development. This…
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Call: Videogame Cultures – 8th Global Meeting
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Read more: Call: Videogame Cultures – 8th Global MeetingVideogame Cultures 8th Global Meeting Call for Presentations 2016 Monday 5th September – Wednesday 7th September 2016 Mansfield College, Oxford, United Kingdom This year’s Videogame Cultures will explore various ways in which videogame culture and genres develop within the framework of five thematic tracks. As the videogame development and videogame cultures are highly complex and variant phenomenon, this often leads to the overlap of the issues across themes, so we are inviting participants of all backgrounds (academic, developer, producer, player, fan etc.) to submit their proposals. The potential participants are encouraged to think broadly within and across thematic tracks; the…
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Call: Simulation Summit 2016
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Read more: Call: Simulation Summit 2016Simulation Summit 2016 St. John’s Convention Centre, St. John’s Newfoundland and Labrador, Canada October 14-15, 2016 Full details: http://www.royalcollege.ca/portal/page/portal/rc/events/simulationsummit 2016 Call for Submissions Call for workshops: Deadline for submission: April 13, 2016 The call for workshop submissions is now open. Download the submission form and instructions here. Call for abstracts: Deadline for submission: May 13, 2016 The call for research abstracts is now open. Download the submission form and instructions here. Call for Emerging Investigators: Deadline for submission: May 13, 2016 The call for Emerging Investigator presentations is now open. Download the submission form and instructions here. Call for video…
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Call: Contextual Collaboration: Where Automation and People Meet – COOP 2016 Workshop
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Read more: Call: Contextual Collaboration: Where Automation and People Meet – COOP 2016 WorkshopCALL FOR PARTICIPATION: One-day Workshop on Contextual Collaboration: Where Automation and People Meet in conjunction with COOP 2016 http://www.coop2016.unitn.it May 23rd, 2016 Trento, Italy Workshop Website: https://hci.sbg.ac.at/coop2016-automation Important dates: March 26th, 2016: Submission of Position Papers March 31st, 2016: Notification of acceptance April 22nd, 2016: Camera-ready version May 23rd, 2016: Workshop at COOP TOPIC AND AIM: This day-long workshop will focus on collaboration with autonomous systems and in automated environments. Due to trends towards autonomous driving and smart industrial automation (e.g., Internet of Things and cyber-physical systems), people are more and more surrounded by (semi-) autonomous systems. The way people…
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Call: 4th ICSRiM Student Conference on Music, Multimedia and Electronics (iscMME 2016)
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Read more: Call: 4th ICSRiM Student Conference on Music, Multimedia and Electronics (iscMME 2016)iscMME 2016 4th ICSRiM Student Conference on Music, Multimedia and Electronics (iscMME) http://www.iscmme.leeds.ac.uk/ Tuesday 14th June 2016 School of Music, University of Leeds, Leeds LS2 9JT, United Kingdom Deadline for submission: 28th April 2016 Call for Proposals iscMME 2016 welcomes the submission of a wide range of Sci-Arts research with particular focus on Music, Multimedia and Electronics. Submissions fall into three categories: (i) papers & presentations; (ii) demonstrations or installations (iii) performances. Details and requirements for each category are specified below. All submissions will be reviewed by the iscMME programme committee. Proposals for categories (i), (ii), and (iii) should be…
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