Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: 2017 Australasian Simulation Congress (ASC)
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Read more: Call: 2017 Australasian Simulation Congress (ASC)Call for Submissions 2017 Australasian Simulation Congress (ASC) Monday 28 August – Thursday 31 August 2017 International Convention Centre, Sydney, Australia http://www.simulationcongress.com/ Online submissions close: Wednesday 22 March 2017 The Organising Committee is pleased to announce the Call for Submissions for the 2nd Annual Australasian Simulation Congress (ASC), hosted by Simulation Australasia (SimAust), the national body for those working in simulation throughout Australasia. The ASC will once again bring together the SimHealth, SimTecT and Serious Games streams, along with opportunities for a number of joint sessions of mutual interest. The 2017 Australasian Simulation Congress will explore the theme of People…
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Call: Journal of Posthuman Studies (and Beyond Humanism Conference)
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Read more: Call: Journal of Posthuman Studies (and Beyond Humanism Conference)Journal of Posthuman Studies: Philosophy, Technology, Media (Penn State Univ Press) Penn State University Press will publish issue 1 of the newly established “Journal of Posthuman Studies: Philosophy, Technology, Media” in 2017. The initial 2 issues will include invited papers only. It is already possible to submit your papers, which you can do via the following website: http://www.psupress.org/Journals/jnls_JPHS.html The “Journal of Posthuman Studies” will be presented officially during the 9th Beyond Humanism Conference which will take place at John Cabot University in Rome [on the 20th of July until the 22nd of July 2017; abstracts due April 1 –ML]. It…
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Call: Bodily Extensions and Performance (Avatars, Prosthetics, Cyborgs, Posthumans) – IJPADM special issue
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Read more: Call: Bodily Extensions and Performance (Avatars, Prosthetics, Cyborgs, Posthumans) – IJPADM special issueInternational Journal of Performance Arts and Digital Media Special Issue Call for Papers: Bodily Extensions and Performance (Avatars, Prosthetics, Cyborgs, Posthumans) Guest editors: Sita Popat and Sarah Whatley EXTENDED DEADLINE: 31st January 2017 Full manuscripts should be submitted by email to s.popat@leeds.ac.uk Publication: Autumn 2017 in Volume 13, Issue 2 The International Journal of Performance Arts and Digital Media is seeking contributions for a special issue on Bodily Extensions and Performance. Bodily extensions are becoming everyday occurrences for many people, e.g. contact lenses, digital avatars, prosthetic limbs. Bodily extensions attach to or connect with bodies to adjust, change, or augment…
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Call: GFF 2017: Realities and World Building
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Read more: Call: GFF 2017: Realities and World BuildingCall for Papers GFF 2017: Realities and World Building University of Vienna, September 20th-23rd 2017 Bio and abstracts due: February 28th 2017 The creation and experience of “new” worlds is a central appeal of the fantastic. From Middle Earth to variations of the Final Frontier, the fantastic provides a seemingly infinite number of fantastic “worlds” and world concepts. It develops and varies social and cultural systems, ideologies, biological and climatic conditions, cosmologies and different time periods. Its potential and self-conception between the possible and the impossible offer perspectives to nearly every field of research. The plurality and concurrent existence of…
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Call: Hypertext 2017 – 28th ACM Conference on Hypertext and Social Media
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Read more: Call: Hypertext 2017 – 28th ACM Conference on Hypertext and Social MediaCall for Papers 28th ACM Conference on Hypertext and Social Media 2017 (HT2017) July 4 – 7, 2017, Prague, Czech Republic https://ht.acm.org/ht2017/ Abstract submission for main proceedings: February 3, 2017 The ACM Conference on Hypertext and Social Media (HT) is a premium venue for high quality peer-reviewed research on theory, systems and applications for hypertext and social media. It is concerned with all aspects of modern hypertext research, including social media, adaptation, personalization, recommendations, user modeling, linked data and semantic web, dynamic and computed hypertext, and its application in digital humanities, as well as with interplay between those aspects such…
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Call: Equitable Access to Interaction with Mobile-based Virtual and Augmented Reality Systems (EquiVAR) at IEEE VR 2017
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Read more: Call: Equitable Access to Interaction with Mobile-based Virtual and Augmented Reality Systems (EquiVAR) at IEEE VR 20172017 IEEE VR Equitable Access to Interaction with Mobile-based Virtual and Augmented Reality Systems (EquiVAR) Saturday (afternoon), March 18, 2017 http://equivar.gameresearchlab.org Organized in conjunction with the IEEE Virtual Reality 2017 – Los Angeles, California on March 18-22, 2017, http://ieeevr.org/2017/ Abstract submission: February 3, 2017 Submission Deadline: February 5, 2017 DESCRIPTION Virtual and augmented reality technologies and their applications in education, engineering, healthcare, and entertainment offer potentially unprecedented benefits to society. Thus, it is important for the research community to address social and economic imbalances so that people from diverse backgrounds have similar opportunities when it comes to accessing and using…
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Call: Researching the Transgressive Aspects of Gaming and Play (Media Mutations 9 pre-conference)
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Read more: Call: Researching the Transgressive Aspects of Gaming and Play (Media Mutations 9 pre-conference)Call for Abstracts Researching the Transgressive Aspects of Gaming and Play (Media Mutations 9 pre-conference) Bologna, Italy May 22, 2017 Abstracts deadline: February 15, 2017 Diverting from a focus on games and gaming, game studies currently pays growing attention to play, playfulness, and play practices. The idea that games and play are about the fun and the safe has repeatedly been challenged from different angles. While the average game experience is often characterized by failure and frustration related to increasingly difficult challenges, children’s play often change from laughter to crying in a heartbeat, and playfulness is at the core of…
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Call: Communicating with Machines: Interventions with Digital Agents – ICA 2017 Pre-Conference
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Read more: Call: Communicating with Machines: Interventions with Digital Agents – ICA 2017 Pre-ConferenceCall for Papers Communicating with Machines: Interventions with Digital Agents International Communication Association (ICA) Pre-Conference May 25, 2017 in San Diego, CA (8:30 – 16:00) San Diego Hilton Bayfront (on-site) https://hmc2017.wordpress.com) Submission deadline: January 31, 2017 Digital interlocutors are increasingly standing in for humans in communication contexts. This pre-conference focuses on communication with and between humans and digital interlocutors that has the potential to engage, alter, and disrupt “normal” events, practices, and phenomena. We invite scholars from across ICA’s divisions and a variety of epistemological and methodological backgrounds to discuss their work related to Human-Machine Communication (HMC) interventions, which encompasses…
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Call: 2017 International Conference on Virtual Rehabilitation (ICVR 2017)
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Read more: Call: 2017 International Conference on Virtual Rehabilitation (ICVR 2017)Call for Papers / Posters / Workshops 12th INTERNATIONAL CONFERENCE ON VIRTUAL REHABILITATION Montreal, Canada, June 19-22, 2017 http://www.virtual-rehab.org Submission deadline extended to January 20 ICVR is an international conference series that provides an in-depth presentation of novel technologies and clinical developments in the field of virtual reality and associated topics applied to rehabilitation. We invite submissions for papers, posters, demonstrations and workshops related to: Motor and/or cognitive rehab Sensory Rehab Gaming and low cost systems Haptic interfaces Tele-rehabilitation Knowledge translation Brain computer interfaces Vestibular and balance rehab Rehabilitation robotics Virtual / Mixed / Augmented reality Psychological and environmental rehab…
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Call: WSCG 2017 International Conference on Computer Graphics, Visualization and Computer Vision
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Read more: Call: WSCG 2017 International Conference on Computer Graphics, Visualization and Computer VisionCall for Papers WSCG 2017 – 25 Anniversary Conference: WSCG International Conference on Computer Graphics, Visualization and Computer Vision May 29 – June 2, 2017 http://www.wscg.cz, http://www.wscg.eu Venue: Primavera Congress Center, http://www.primaverahotel.cz/ Pilsen [Plzen] (City of Beer) close to Prague [Praha], Czech Republic Pilsen 2015 – European Capital of Culture Workshop and session proposals due: January 20 Papers due: February 20, 2017 MAIN TOPICS (BUT NOT LIMITED TO – SEE WEB FOR DETAILS) Computer graphics, scientific and medical visualization, computer vision, image processing, pattern recognition, GPU graphics, graphical human computer interfaces, geometric modeling, rendering and animation, virtual reality, haptic systems, medical imaging,…
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Call: Designing for Systems of Smart Things – International Journal of Design Special Issue
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Read more: Call: Designing for Systems of Smart Things – International Journal of Design Special IssueCALL FOR PAPERS International Journal of Design Special Issue on Designing for Systems of Smart Things http://www.ijdesign.org/ojs/index.php/ijdesign/announcement Full Paper Due: 15 April 2017 Systems of smart things, or IoT systems, have entered our everyday life and are shaping and enriching it in many ways. Yet design and design research have lagged behind in exploring the fascinating qualities of these systems of connected things, with their inherent complexities and emerging properties. Our next special issue of the International Journal of Design, therefore, aims at establishing a platform for design research on systems of smart things. We hope this platform will become…
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Call: 7th Irish Conference on Game-Based Learning (iGBL 2017)
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Read more: Call: 7th Irish Conference on Game-Based Learning (iGBL 2017)Call for Participation iGBL 2017 The 7th Irish Conference on Game-Based Learning Cork City, Ireland 22nd – 23rd June 2017 http://www.igbl-conference.com/ Abstract submission deadline: 22nd of February The 7th Irish Conference on Game-Based Learning (iGBL2017) will be hosted in Cork City at the Clayton Hotel on the 22nd and 23rd June 2017. Contributions are welcomed from a wide range of topics and may be research or practitioner-based. We welcome abstracts from a wide range of stakeholders, including researchers, instructors, or students, who will have the opportunity to conduct workshops, present research results, or provide insights on how they managed to…
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