Category: Calls


  • Call: Artifact: Journal of Design Practice

    Call for Papers Artifact: Journal of Design Practice Artifact: Journal of Design Practice aims to publish high-quality academic papers focused on practice-based design research that explores conditions, issues, developments and tasks pertaining to design in a broad sense. As an international design research journal, Artifact targets the global design research community with the aim of strengthening knowledge sharing and theory building of relevance to design practice. All articles and research notes are subject to double-blind peer-review. The journal is cross-disciplinary in scope and welcomes contributions from all fields of design research including product design and visual communication, user experience, interface,…

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  • Call: IUI 2019 – 24th International Conference on Intelligent User Interfaces

    Call for Papers ACM IUI 2019: 24th International Conference on Intelligent User Interfaces Los Angeles, CA, USA March 17-20, 2019 http://iui.acm.org/2019/ Paper abstract deadline: October 1, 2018 Workshop proposal deadline: August 14, 2018 ACM IUI 2019 is the 24th annual meeting of the intelligent interfaces community and serves as a premier international forum for reporting outstanding research and development on intelligent user interfaces. ACM IUI is where the Human-Computer Interaction (HCI) community meets the Artificial Intelligence (AI) community, with contributions from related fields such as psychology, behavioral science, cognitive science, computer graphics, design, the arts, and more. Our focus is…

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  • Call: Chapters for “Social Robots: An Interdisciplinary Compendium on Technological, Societal and Ethical Aspects”

    Call for Springer Book on Social Robots Social Robots. An Interdisciplinary Compendium on Technological, Societal and Ethical Aspects Abstract submission deadline: August 15 Overview: Social robots not only work with humans in collaborative workspaces – they start accompanying us into personal settings like home and health care. Does this imply that social robots should become more human, for example by enabling them to interpret and respond to human emotions? Should they even simulate emotions? The book covers the phenomenon of social robots from the historic roots over today’s best practices to future perspectives. It is an interdisciplinary compendium: while focusing…

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  • Call: Game Studies Area: 2019 PCA/ACA National Conference

    Call for Papers and Panels Game Studies Area: 2019 PCA/ACA National Conference April 17th through April 20th, 2019 Washington, DC https://pcaaca.org/ Submission deadline: October 1, 2018 The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers and panels on games and game studies for the Popular Culture Association/American Culture Association National Conference to be held April 17th through April 20th, 2019 at the Washington Marriott Wardman Park in Washington, DC. The database for proposal submissions is now open. I. TOPICS OF INTEREST The organizers seek proposals and papers covering all…

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  • Call: 2nd Workshop on Augmented Reality for Intelligent Vehicles (with AutoUI 2018)

    Call for REFLECTION STATEMENTS (1-2p. CHI EA format) and INTEREST 2nd Workshop on Augmented Reality for Intelligent Vehicles colocated with AutoUI 2018 (http://www.auto-ui.org/18) September 23, 2018 Toronto, Canada http://www.andreasriener.com/AutoUI18WS_ARV/ Submission deadline: August 6, 2018 Augmented reality (AR) has the potential to improve road safety, support more immersive (non-) driving related activities, and finally enhance driving experience. AR may also be the enabling technology to help on the transition towards automated driving. However, augmented reality still faces a number of technical challenges when applied in vehicles, and also several human factors issues need to be solved. In this workshop, we will…

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  • Call: IS&NLG2018 – Workshop on Intelligent Interactive Systems and Language Generation

    CALL FOR PAPERS 2IS&NLG2018 – Workshop on Intelligent Interactive Systems and Language Generation Part of the 11th International Conference on Natural Language Generation (INLG2018) November 5-8 Tilburg, The Netherlands https://sites.google.com/view/2is-nlg2018 Paper deadline: August 31st, 2018 Language generation appears to be promising and to have a central role in a variety of intelligent interactive systems, as current research trends in conversational interaction and interfaces are demonstrating. In order to raise constructive discussion from an interdisciplinary perspective and define the research challenges to be addressed, the workshop 2IS&NLG seeks to gather researchers and practitioners working on language generation, human-computer interaction, conversational agents,…

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  • Call: IEEE VR 2019: 26th IEEE Conference on Virtual Reality and 3D User Interfaces

    Call for Papers IEEE VR 2019: The 26th IEEE Conference on Virtual Reality and 3D User Interfaces March 18-22, 2019, Osaka, Japan http://ieeevr.org/2019 IEEE VR 2019 seeks original, high-quality Conference Papers in all areas related to virtual reality (VR), including augmented reality (AR), mixed reality (MR), and 3D user interfaces (3DUIs). Important Dates: November 22, 2018: Paper abstracts due (REQUIRED) November 29, 2018: Paper submissions due February 5, 2019: Notification of results February 19, 2019: Camera-ready material due Each research paper should be a validated contribution covering one or more of four styles of papers methodological, technology, applications, or systems.…

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  • Call: CHI PLAY 2018 Forum on Video Games for Mental Health

    Call for Papers CHI PLAY 2018 FORUM on Video Games for Mental Health October 28, 2018 Melbourne, Australia https://chiplaymhforum.wordpress.com/ Submission Deadline: August 15, 2018 The Forum on Video Games for Mental Health invites researchers and practitioners working on mental health, video games, and/or digital health care to discuss their work under the auspices of the annual CHI PLAY conference. Participants can also look forward to three thought provoking keynotes, addressing the use of video games in therapy, issues with the clinical implementation of digital health technologies, and the production of games for mental health. We particularly welcome contributions on: Innovative…

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  • Call: 11th International Workshop on Human Friendly Robotics (HFR 2018)

    Call for Papers HFR 2018 11th International Workshop on Human Friendly Robotics Shenzhen, China 13-14 November 2018 www.hfr2018.org Important Dates: Submission deadline:  July 20, 2018 Notification of acceptance:  September 15, 2018 Early registration deadline:  October 27, 2018 Submission Site: http://www.hfr2018.org/papersubmission.html The growing need to automate daily tasks, combined with new robot technologies, is driving the development of a new generation of human-friendly robots, i.e., safe and dependable machines, operating in the close vicinity to humans or directly interacting with them in a wide range of domains. The technological shift from classical industrial robots, which are safely kept away from humans…

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  • Call: 3rd Multiple Approaches to Game Analysis Workshop (MAGAW 2018)

    Call for Proposals 3rd Multiple Approaches to Game Analysis Workshop (MAGAW 2018) 8th – 9th of November 2018 University of Lincoln, UK Submission deadline: August 26th Queries about the workshop, email: magaw2018@gmail.com Emmanuel Guardiola (Cologne Game Lab, TH Köln), Jussi Holopainen (Lincoln Games Research Network, University of Lincoln), and Curtis Maughan (Cologne Game Lab, TH Köln, Vanderbilt University) invite you to apply to a two-day, hands-on game analysis workshop. Workshop Goal: In an attempt to develop a multidisciplinary game analysis toolkit, we are seeking a diverse spectrum of approaches to game analysis. By game analysis we refer to a systematic…

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  • Call: 16th New Zealand Conference on Human-Computer Interaction (CHINZ 2018)

    Call for Papers CHINZ 2018 16th New Zealand Conference on Human-Computer Interaction University of Waikato, Hamilton, New Zealand 19th November, 2018 https://www.cs.waikato.ac.nz/chinz2018/ Part of the CHINZ Conference series, organised by SIGCHI NZ, the New Zealand Chapter of ACM SIGCHI Co-located with the 20th International Conference On Asia-Pacific Digital Libraries (ICADL 18) Submission deadline: 7 September 2018 The 16th New Zealand Conference on Human-Computer Interaction will provide a forum for researchers and practitioners involved with Human Computer Interaction in New Zealand and in other parts of the world. It aims to bring together people interested in any aspect of HCI and…

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  • Call: Academic Mindtrek 2018

    Call for Papers, Posters, Demonstrations and Workshops Academic Mindtrek 2018 10th to 11th October, 2018 Tampere, Finland https://www.mindtrek.org/2018/events/academic/ In cooperation with ACM, ACM SIGMM, and ACM SIGCHI. Contributions will be published in the ACM digital library. Deadline for full papers, posters, demonstrations and workshops: July 15, 2018 (extended) We are pleased to invite you to the 22nd International Academic Mindtrek conference, 10th to 11th October 2018. Academic Mindtrek is a meeting place where researchers, experts and thinkers present results from their latest work regarding the development of novel technology, media and digital culture for the society of tomorrow. Academic Mindtrek…

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