Author: Matthew Lombard
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Presence insights: Human contact is now a luxury good
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Read more: Presence insights: Human contact is now a luxury good[Without using the terms telepresence or presence, this story from The New York Times provides several important insights about it. The vivid example of Care.Coach central to the story demonstrates that even relatively simple and unrealistic stimuli can create valuable presence experiences. It also makes the larger point that as these mediated experiences are becoming more common, nonmediated ones are becoming more valued and precious, a luxury only available to those who can afford them. A logical question then is what will happen to this new kind of “digital divide” as the technologies that create presence experiences become more sophisticated…
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Call: GAME-ON’2019 – The 20th annual Simulation and AI in Games Conference
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Read more: Call: GAME-ON’2019 – The 20th annual Simulation and AI in Games ConferenceCALL FOR PAPERS GAME-ON’2019 The 20th annual Simulation and AI in Games Conference Breda University of Applied Sciences Breda, The Netherlands September 18-20, 2019 Organised by The European Technology Institute Sponsored by EUROSIS Breda University of Applied Sciences University of Skovde University of Žilina and GODAN For latest information see: www.eurosis.org or https://www.eurosis.org/conf/gameon/2019/ DEADLINES The submission period for GAME-ON’2019 starts APRIL 19th for early bird submissions and ends JUNE 5th for late submissions. You can submit papers in between those two dates. But try and aim for MAY 15TH which is the regular submission date. For more info on deadlines…
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Hermes uses AR video messages to add social presence to parcels
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Read more: Hermes uses AR video messages to add social presence to parcels[This story from Apple Must describes a new use of augmented reality to add social presence to receiving parcels. The original version includes a second image and a 0:37 minute video, and for more information including other examples of companies using AR in packaging, see coverage in Mobile Marketer. –Matthew] Hermes shows how AR is the future of home delivery By Jonny Evans February 26, 2019 A lot of people order gifts online. The problem when doing so is that the experience becomes a little less personal, now Hermes has come up with a way to make online shopping a…
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Call: 4TU.Ethics Bi-annual Conference on the Ethics of Disruptive Technologies
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Read more: Call: 4TU.Ethics Bi-annual Conference on the Ethics of Disruptive TechnologiesCall for Papers 4TUEthicsEDT: 4TU.Ethics Bi-annual Conference on the Ethics of Disruptive Technologies Technical University of Eindhoven Eindhoven, Netherlands November 7-8, 2019 https://www.easychair.org/cfp/4TUEthics-EDT Abstract registration deadline: June 15, 2019 Submission deadline: October 1, 2019 Throughout history, technology has been a driver of social change. The technologies of the industrial revolution played a crucial role in shaping modern society, and society has since then continued to be shaped by technological innovations. The conference focuses on technologies that will not just change specific domains or practices for which they were designed, but that will change our life in a much broader sense.…
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How OpenXR could glue virtual reality’s fragmenting market together
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Read more: How OpenXR could glue virtual reality’s fragmenting market together[I was thinking of the VHS vs. Betamax videotape format “war” before I got to the quote at the end of this Ars Technica story about a new open standard for VR and AR developers to use to ensure compatibility across the rapidly expanding hardware market for these presence-evoking technologies. See the original story for two more images, and for a short primer on format wars see a story on the BT website. –Matthew] [Image: OpenXR is like a girl reaching for a moon, or something…] How OpenXR could glue virtual reality’s fragmenting market together This week’s provisional release could…
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Call: Media, Communication and Cultural Studies Association Post Graduate Network Conference 2019
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Read more: Call: Media, Communication and Cultural Studies Association Post Graduate Network Conference 2019Call for Papers Media, Communication and Cultural Studies Association Post Graduate Network (MeCCSA PGN) Conference 2019 July 1-2, 2019 Bangor University, Wales, UK https://www.meccsa.org.uk/news/cfp-meccsa-pgn-conference-2019/ 200-400 word proposals due: 8th April 2019 ‘Delivery technologies become obsolete and get replaced; media, on the other hand, evolve.’ -Henry Jenkins (2006: 13) The changes that have taken place within any aspect of media over the last several decades have been immense; some areas of the field are all but unrecognisable following such drastic adaptations and alterations. It is these adaptations, these changes, the evolution of media itself that is the theme of this conference.…
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Presence for good: “Traveling While Black” VR documentary creates impactful experience
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Read more: Presence for good: “Traveling While Black” VR documentary creates impactful experience[This story from MediaPost is a first-person report that illustrates the encouraging potential of presence-evoking technology to create empathy, understanding and maybe even change. An excerpt from the Forbes story mentioned within it follows below (that story includes another picture and a 0:41 minute trailer, also available via YouTube). –Matthew] COMMENTARY A Time Machine Documentary by Steven Rosenbaum, Featured Contributor March 19, 2019 As I headed over to the West Side of Manhattan, I wasn’t sure exactly what to expect. I’d been promised a time machine. I’d been told to use the password “arcade” at the door. The building was…
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Call: “Interactive Assistants: How does their increasing ubiquity and intelligence impact users’ lives?” ACM IVA 2019 Workshop
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Read more: Call: “Interactive Assistants: How does their increasing ubiquity and intelligence impact users’ lives?” ACM IVA 2019 WorkshopCall for Papers Interactive Assistants: How does their increasing ubiquity and intelligence impact users’ lives? Workshop at ACM IVA 2019 Paris July 2nd, 2019 https://www.techfak.uni-bielefeld.de/ags/soa/IVA-workshop/ Submission deadline for 2-page position papers: April 15, 2019 TOPIC After several decades of developments and research that was mostly restricted to laboratories and academic realms, intelligent agents now finally they enter people’s homes. Autonomous systems using artificial intelligence (AI) to communicate with humans will soon be a part of everyday life. Systems like Siri, Alexa or Cortana can already be found in numerous households, enabling the whole family to operate home applications (e.g., switching…
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“Rembrandt Reality” uses AR to let you join doctors in Rembrandt’s most famous painting
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Read more: “Rembrandt Reality” uses AR to let you join doctors in Rembrandt’s most famous painting[The new free app described in this artnet News story appears to evoke effective presence illusions; see the original story for more pictures and a 2:01 minute video (also available via YouTube), and see coverage in UploadVR for more information and a 4:29 minute video (also available via YouTube). –Matthew] You Can Now Join Doctors as They Dissect a Corpse in Rembrandt’s Most Famous Painting Through Augmented Reality New technology is bringing Old Masters to life. Sarah Cascone March 19, 2019 As institutions in the Netherlands ramp up celebrations to mark the 350th anniversary of the death of Rembrandt van…
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Call: “AI and ubiquitous smart technologies” issue of Evental Aesthetics
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Read more: Call: “AI and ubiquitous smart technologies” issue of Evental AestheticsCall for Papers: Evental Aesthetics Themed issue: AI and ubiquitous smart technologies Deadline: 31 March 2019 Evental Aesthetics is an independent, double-blind peer-reviewed journal dedicated to philosophical and aesthetic intersections. The journal is open-access, and there are no publication fees. The Editors seek submissions for a themed issue in the summer of 2019. Traditional conceptual distinctions between online and offline worlds are losing their explanatory grip. For half of the global population, being connected on a range of smart portable devices is now part and parcel of everyday experience and practices. So much so that it seems no longer appropriate…
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Facebook can make VR avatars look – and move – exactly like you
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Read more: Facebook can make VR avatars look – and move – exactly like you[Will Facebook’s “social presence laboratory” create “convincingly human avatars within four years”? The prospects – and both positive and negative possible applications – are discussed in this story from Wired. See the original version for a 1:02 minute video and 4 large animated gifs that demonstrate the technology; CBS News has more coverage that includes a 3:07 minute video report. –Matthew] [Image: Research assistant Autumn Trimble sits inside “Mugsy,” one of the capture facilities Pittsburgh’s Facebook Reality Lab uses to create “codec avatars.” Credit: Lavender Leigh] Facebook Can Make VR Avatars Look—And Move—Exactly Like You Peter Rubin March 13, 2019…
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Japanese service creates wearable super realistic replicas of your pet’s head
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Read more: Japanese service creates wearable super realistic replicas of your pet’s head[Here’s a very unusual example of presence. It’s from Grape, where the story includes many more pictures and the mentioned 9:37 minute video (also available via YouTube). –Matthew] Japanese Service Creates Wearable Super Realistic Replicas Of Your Pet’s Head February 27, 2019 Ultra-realistic animal masks seem to strike the surreal sweet spot between “terrifying” and “adorable”, as seen with Japan’s viral gigantic wearable felt cat heads, but the minds at creative planning office Shindo Rinka and modeling workshop 91 (pronounced kyuu-ii) is taking things a step further by making that creepy/cute blend a service. If you’re willing to pay, you…
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Recent Posts
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