Call: 19th International Conference on e-Learning & Innovative Pedagogies

Call for Papers:

Nineteenth International Conference on e-Learning & Innovative Pedagogies
Special Focus: Human-Centered AI Transformations
April 16-17, 2026
University of the Aegean, Rhodes, Greece and Online
https://ubi-learn.com/2026-conference/call-for-papers

Deadline for Regular Proposals: January 16, 2026
Deadline for Late Proposals: March 16, 2026

The e-Learning & Innovative Pedagogies Research Network is brought together around a common concern for new technologies in learning and an interest to explore possibilities for innovative pedagogies. We seek to build an epistemic community where we can make linkages across disciplinary geographic and cultural boundaries. As a Research Network we are defined by our scope and concerns and motivated to build strategies for action framed by our shared themes and tensions.

The Nineteenth International Conference on e-Learning & Innovative Pedagogies features research addressing the following annual themes and special focus:

THEMES & TENSIONS

Theme 1: Considering Digital Pedagogies
On the dynamics of learning in and through digital technologies.

Living Tensions:

  • New learning supported by new technologies: challenges and successes
  • Old learning using new technologies, for better or for worse
  • Traditional (didactic, mimetic) and new (transformative, reflexive) pedagogies, with and without new technology
  • Changing classroom discourse in the new media classroom
  • Peer to peer learning: learners as teachers
  • From hierarchical to lateral knowledge flows, teaching-learning relationships
  • Supporting learner diversity
  • Beyond traditional literacy: reading and writing in a multimodal communications environment
  • Digital readings: discovery, navigation, discernment and critical literacy
  • Metacognition, abstraction, and architectural thinking: new learning processes in new technological environments
  • Formative and summative assessment: technologies in the service of heritage and new assessment practices
  • Evaluating technologies in learning
  • Shifting the balance of learning agency: how learners become more active participants in their own learning
  • Recognizing learner differences and using them as a productive resource
  • Collaborative learning, distributed cognition and collective intelligence
  • Mixed modes of sociability: blending face to face, remote, synchronous and asynchronous learning
  • New science, mathematics and technology teaching
  • Technology in the service of the humanities and social sciences
  • The arts and design in a techno-learning environment

Theme 2: New Digital Institutions and Spaces
On the changing the institutional forms of education—classroom, schools and learning communities—in the context of ubiquitous computing.

Living Tensions:

  • Blurring the boundaries of formal and informal learning
  • Times and places: lifelong and lifewide learning
  • Always ready learnability, just in time learning, and portable knowledge sources
  • Educational architectures: changing the spaces and times
  • Educational hierarchies: changing organizational structures
  • Student-teacher relations and discourse
  • Sources of knowledge authority: learning content, syllabi, standards
  • Schools as knowledge producing communities
  • Planning and delivering learning digitally
  • Teachers as curriculum developers
  • Teachers as participant researchers and professional reflective practice

Theme 3: Technologies of Mediation
On new learning devices and software tools.

Living Tensions:

  • Ubiquitous computing: devices, interfaces, and educational uses
  • Social networking technologies in the service of learning
  • Digital writing tools; wikis, blogs, slide presentations, websites, and writing assistants
  • Supporting multimodality: designing meanings which cross written, oral, visual, audio, spatial, and tactile modes
  • Designing meanings in the new media: podcasts; digital video, and digital imaging
  • Learning management systems
  • Learning content and metadata standards
  • Designed for learning: new devices and new applications
  • Usability and participatory design: beyond technocentrism
  • Learning to use and adapt new technologies
  • Learning through new technologies

Theme 4: Designing Social Transformations
On the social transformations of technologies, and their implications for learning.

Living Tensions:

  • Learning technologies for work, civics and personal life
  • Ubiquitous learning in the service of the knowledge society and knowledge economy
  • Ubiquitous learning for the society of constant change
  • Ubiquitous diversity in the service of diversity and constructive globalism
  • Inclusive education addressing social differences: material (class, locale), corporeal (age, race, sex and sexuality, and physical and mental characteristics) and symbolic (culture, language, gender, family, affinity and persona)
  • Changing the balance of agency for a participatory culture and deeper democracy
  • From one to many, to many to many: changing the direction of knowledge flows
  • Beyond the traditional literacy basics: new media and synaesthetic meaning-making

SPECIAL FOCUS: HUMAN-CENTERED AI TRANSFORMATIONS

In an era defined by rapid advances in artificial intelligence, the Nineteenth International Conference on e-Learning & Innovative Pedagogies invites educators, researchers, technologists, and policymakers to reimagine AI as a catalyst for pedagogical innovation and human-centered learning. Far from viewing learners as passive recipients of machine outputs, this conference centers on AI as a collaborative, ethical partner in knowledge creation—one that enhances, rather than displaces, the expertise of educators and the agency of students. We explore how AI can personalize learning at scale, support multimodal and inclusive learning environments, and contribute to new forms of formative feedback, assessment, and scholarly engagement. At the same time, we critically examine the risks of bias, opacity, automation of cultural work, and the deepening of educational inequities. Through interdisciplinary dialogue and global collaboration, we aim to shape a future where digital learning systems empower, rather than replace, human pedagogical relationships. Together, we ask: What does it mean to design AI for, with, and by people?

PARTICIPATE AS A PRESENTER

For over 15 years, we’ve offered a place to define an emerging field. Ubiquitous learning is a new educational paradigm made possible in part by the affordances of digital media. We welcome returning and new members to add their voices to the conversation.

IN-PERSON: In-Person presentations will be delivered onsite. We offer innovative formats for a range of presentation styles.

ONLINE ONLY: online presentations will be delivered and viewed online as asynchronous digital media. Online Only presenters also have discussion boards to structure conversations and access to other online activities.

CONFERENCE AS ARCHIVE: we’ll capture and add as much content as possible on the conference microsite. While it’s a requirement for online-only presenters, we strongly encourage in-person presenters to pre-record and upload their presentations to the conference microsite. The conference microsite becomes an archive to which delegates and Research Network members can return anytime.

With this step-by-step guide, we walk you through the new phases pre/during/post-conference to ensure you have a productive conference.

PARTICIPATE AS AN AUDIENCE MEMBER

Audience Passes are for those who want to benefit from the content, connect with presenters, and join the discussion. Audience members will also be recognized in the program for their participation. We welcome returning and new members to add their voices to the conversation.

IN-PERSON: participate in innovative in-person formats, plenaries, talking circles, garden conversations, and on a human scale. You will also have access to all online-only content.

ONLINE ONLY: gain access to live and recorded presentations, welcome addresses, plenaries, and curated thematic content — from any place and in your own time.

CONFERENCE AS ARCHIVE: we’ll capture and add as much content as possible on the conference microsite. And you can help here too. If you do not see digital media on a presenter page, you can request it from the presenter. You can also add comments to discussion boards of all content. The conference microsite becomes an archive to which delegates and Research Network members can return anytime.

PUBLICATION OPPORTUNITIES

All accepted proposals are eligible to be submitted to Ubiquitous Learning: An International Journal. And authors, reviewers, and Research Network members gain subscriber access to the journal.

We are working to change how knowledge is produced, validated, and shared within member-based Research Networks.

The Arts in Society Journal Collection offers pathways to transform your presentation into formal research objects. We also offer several affordable Open Access pathways to allow maximum flexibility to support principles of open research and funder mandates.

2026 IMPORTANT DATES

We welcome the submission of proposals at any time of the year. The dates below serve as a guideline for proposal submission based on our corresponding registration deadlines. All proposals will be reviewed within two to four weeks of submission.

PROPOSAL & REGISTRATION DATES:

Proposal Deadlines:
Advance Proposal Deadline: 16 June 2025
Early Proposal Deadline: 16 September 2025
Regular Proposal Deadline: 16 January 2026
Late Proposal Deadline: 16 March 2026

Registration Deadlines:
Advance Registration Deadline: 16 July 2025
Early Registration Deadline: 16 October 2025
Regular Registration Deadline: 16 March 2026
Late Registration Deadline: 16 April 2026

DIGITAL MEDIA DEADLINE:

All Presenters (In-Person and Online Only) are asked to upload Digital Media (a video of the presentation as embed code, MP4, PowerPoint, or PDF) to their Presentation pages. This content will be delivered and viewed online as asynchronous digital media. We require presenters to add their digital media to their Presenter Page at least one week before the conference start date, as our Program Development Team will review all media.

Tips on how to upload digital media to you your CGScholar Presenter Page. Take the link to the Event Microsite Guide to find out more.

Digital Media Deadline: 9 April 2026

You do not need to commit either to a place-based or virtual presentation at the time of submission. You can present both ways, or change your mode of presentation if your preferences change.

SUBMISSION AND REGISTRATION

For more information and to submit proposals or register for the conference, please visit the conference website:
https://ubi-learn.com/2026-conference


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