Month: April 2023
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Call: MUM 2023, 22nd International Conference on Mobile and Ubiquitous Multimedia
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Read more: Call: MUM 2023, 22nd International Conference on Mobile and Ubiquitous MultimediaCall for Papers MUM 2023, 22nd International Conference on Mobile and Ubiquitous Multimedia December 3-6, 2023 Vienna, Austria https://mum-conf.org/2023 Submission deadline: August 22, 2023 MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia, will be held in Vienna, Austria, December 3rd – 6th. MUM is an interdisciplinary forum for advances in research of mobile and ubiquitous multimedia systems, applications, and services. At MUM, academics and practitioners discuss challenges and achievements in this field from diverse perspectives, such as interaction techniques, user research, system development, software solutions, and devices. This edition of MUM aims to continue the tradition of…
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First-person report: Canon’s “ImmersiveCall” VR phone calling app Kokomo
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Read more: First-person report: Canon’s “ImmersiveCall” VR phone calling app Kokomo[This first-person report from TechCrunch has praise for the concept of Canon’s new platform that enables high-presence phone calls via virtual reality, while noting that in its still-early form technical issues cause too many breaks in presence. A January 2023 TechCrunch story featuring an interview with the platform’s creators includes this description: “’We support most of the popular consumer VR headsets in the market to enable people to engage in immersive calls, as we are calling them. In these calls, people can engage. They are dynamic, in living, breathing environments. You can download a companion app on a mobile phone,…
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Call: “Virtual Reality in Medical Education” for Cyberpsychology, Behavior, and Social Networking
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Read more: Call: “Virtual Reality in Medical Education” for Cyberpsychology, Behavior, and Social NetworkingCall for Special Collection Papers: “Virtual Reality in Medical Education“ Cyberpsychology, Behavior, and Social Networking https://home.liebertpub.com/cfp/call-for-special-collection-papersandnbsp-virtual-reality-in/458/ Guest Editors: Frank D. Buono, PhD, Associate Research Scientist, Yale School of Medicine, New Haven, CT, USA (buono@yale.edu) Asher Marks, MD, Associate Professor, Yale School of Medicine, New Haven, CT, USA (marks@yale.edu) Deborah Lee, PhD, Clinical Assistant Professor, University of Michigan School of Nursing, Ann Arbor, MI, USA (webdeb@med.umich.edu) Submission deadline: July 31, 2023 Virtual reality (VR) technologies have been around for over 30 years. Recent advances in hardware and software are rapidly accelerating the possibilities for impactful uses in healthcare and health education.…
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Three Orthodox Jewish women take 70,000 on virtual visit to Auschwitz
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Read more: Three Orthodox Jewish women take 70,000 on virtual visit to Auschwitz[The story below is from NoCamels (a “news site covering breakthrough innovation and technology from Israel for a global audience”). It describes how three determined women created an intense and important presence experience that takes audiences to the Auschwitz concentration camp. See the original story for four more images and four videos. The author of a Jewish News report on Triumph of the Spirit provides a separate first-person description of what it was like to watch the 360 degree video, including this: “After 50 minutes, the great, bitter-sweet irony of being able to remove the headset. To step away. And…
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Call: 2023 OkIP International Conference on Advances in Health Information Technology (AHIT)
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Read more: Call: 2023 OkIP International Conference on Advances in Health Information Technology (AHIT)Call for Abstracts and Papers 2023 OkIP International Conference on Advances in Health Information Technology (AHIT) October 2- 5, 2023 Tiako Center, Oklahoma City, OK, USA and Online https://eventutor.com/e/AHIT003 Submission deadline: May 23, 2023 Oklahoma International Publishing (OkIP) is pleased to host the 2023 International Conference on Advances in Health Information Technology (AHIT). The conference aims to bring together scholars from different disciplinary backgrounds to emphasize the dissemination of ongoing research and development in the field. Proposals describing original works in the areas (see Scientific Track areas below) and related technologies are solicited. AHIT will include a peer-reviewed program of technical, industrial,…
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In-car personal assistants: MINI introduces animated bulldog, GM adds ChatGPT
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Read more: In-car personal assistants: MINI introduces animated bulldog, GM adds ChatGPT[“MINI hopes to ‘invigorate’ the emotional connection between people and its cars” with Spike, a new virtual assistant that goes beyond voice to take the form of an animated English bulldog. The short story from Carscoops below has some of the details; the original version includes several more pictures and a 1:36 minute video (also available on YouTube) and the press release is available from BMW’s blog. A related story from Inverse says “GM Thinks ChatGPT Should Be the Future of In-Car Virtual Assistants”: “Unlike the current applications of ChatGPT, the version that GM is working on won’t just be…
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Call: ISMAR 2023 – IEEE International Symposium on Mixed and Augmented Reality
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Read more: Call: ISMAR 2023 – IEEE International Symposium on Mixed and Augmented RealityCall for Papers ISMAR 2023: IEEE International Symposium on Mixed and Augmented Reality October 16 to 20, 2023 Sydney, Australia [and online] https://ismar23.org/ Abstract submission deadline: June 5, 2023 Paper submission deadline: June 12, 2023 OVERVIEW We invite you to the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR), which will be held from October 16 to 20, 2023 in Sydney, Australia. IEEE ISMAR is the premier conference for Augmented Reality (AR), Mixed Reality (MR) and Virtual Reality (VR), which attracts the world’s leading researchers from both academia and industry. ISMAR explores the advances in commercial and research…
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Psychedelic replications in virtual reality show potential in treating depressive symptoms
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Read more: Psychedelic replications in virtual reality show potential in treating depressive symptoms[Researchers are exploring the use of presence-evoking virtual reality to produce the therapeutic effects of psychedelic-assisted psychotherapy, as reported in this story from PsyPost. See the new published article and the Psyrreal website for more information (and to download the software). –Matthew] Psychedelic replications in virtual reality show potential in treating depressive symptoms By Eric W. Dolan April 15, 2023 Researchers at the University of Tartu in Estonia have developed a virtual reality (VR) experience that seeks to simulate the subjective effects of psychedelic drugs. They hope that replicating psychedelic experiences within VR will produce similar therapeutic benefits to psychedelic-assisted…
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Call: Virtual Reality Gaming: Embodiment, Presence, Immersion (book chapters)
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Read more: Call: Virtual Reality Gaming: Embodiment, Presence, Immersion (book chapters)Call for initial abstracts for Book Chapters: Virtual Reality Gaming: Embodiment, Presence, Immersion Submission deadline: August 1, 2023 Virtual Reality (VR) is not a new technology by any stretch of the imagination. Regardless of how futuristic VR might appear in popular culture, VR encompasses a rich and varied history that began to surface in the 1980s and 1990s when VPL Research produced a number of commercial devices (e.g. the DataGlove and Audiosphere). As exciting as these systems were, the technology simply could not live up to the hype (Evans, 2018). The level of ‘immersion’ associated with these developments was just…
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Inverse presence: Loewe debuts pixelated clothes that blur line between virtual and reality
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Read more: Inverse presence: Loewe debuts pixelated clothes that blur line between virtual and reality[In contrast to experiences that make the mediated seem “real,” a new fashion line from Loewe provides a good example of inverse presence, “when ‘real’ seems mediated.” The short DesignTAXI story below provides details. See the original story for six different images and for more, animated and interactive images (and the very high prices) visit the Loewe website. The second, short story from High Snobiety that follows below provides some context about similar efforts to create inverse presence in fashion. –Matthew] [Image: Source: High Snobiety] Loewe Debuts Pixelated Clothes That Blur Line Between Virtual And Reality By Alexa Heah April…
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Call: IFIP WG 13.8 Workshop on HCI for Digital Democracy and Citizen Participation
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Read more: Call: IFIP WG 13.8 Workshop on HCI for Digital Democracy and Citizen ParticipationCall for Papers Workshop on HCI for Digital Democracy and Citizen Participation IFIP Working Group 13.8 on Interaction Design and International Development Preceding INTERACT 2023 (https://interact2023.org) York, UK and online August 28 or 29, 2023 (TBC) https://ifipwg138.wordpress.com/hci-democracy/ Deadline for four-page position papers: May 31, 2023 MOTIVATION This workshop will explore and discuss how Human Computer Interaction (HCI) as a field of knowledge and practice can contribute to develop platforms for digital democracy and participation. These issues are mainly seen at two levels: (1) the optimal design of the digital environment of citizen participation platforms, and (2) explore how HCI can…
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Ignore the hype that we’ll all live in the metaverse. Let’s use virtual reality, but hardly at all
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Read more: Ignore the hype that we’ll all live in the metaverse. Let’s use virtual reality, but hardly at all[In this column for the World Economic Forum, our colleague Jeremy Bailenson makes a compelling case for reserving the use of presence-evoking virtual reality for experiences that in the real world would be “dangerous, impossible, counterproductive or expensive.” –Matthew] Ignore the hype that we’ll all live in the metaverse. Let’s use virtual reality, but hardly at all Jeremy Bailenson, Founding Director, Virtual Human Interaction Lab, Stanford University March 16, 2023 Companies like Meta are betting users will use virtual reality (VR) headsets for just about everything. Meanwhile, journalists highlight CEO Mark Zuckerberg’s inability to draw daily users to his so-called…
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