Month: December 2022
-
Call: Psychologically Inspired Cognitive Systems – Special issue of Cognitive Systems Research
Published:
Read more: Call: Psychologically Inspired Cognitive Systems – Special issue of Cognitive Systems ResearchCall for papers Psychologically Inspired Cognitive Systems Special Issue of Cognitive Systems Research https://www.sciencedirect.com/journal/cognitive-systems-research/about/call-for-papers Manuscript submission deadline: April 30, 2023 SPECIAL ISSUE INFORMATION: We live in a rapidly changing world. The current challenge for artificial cognitive systems, including virtual and physical artifacts, is to rise to the human level of social-emotional intelligence and become socially acceptable for humans. Therefore, this special issue is intended to promote, facilitate, and integrate studies from many disciplines, unified by the challenge of developing psychologically inspired cognitive systems. Solutions in the form of embodied agents are expected based on symbolic cognitive modeling, deep learning models,…
-
Loving a fake person: Redefining romance for the virtual age
Published:
Read more: Loving a fake person: Redefining romance for the virtual age[Hiroshima University psychologist Mayu Koike and her colleagues are studying the potential positive effects of relationships with computer generated personae; they hope to “cultivate a new field named ‘romantic anthropomorphism,’ bridging the gap between anthropomorphism and relationship science.” Interesting details are reported in this story from WebMD. –Matthew] Loving a Fake Person: Redefining Romance for the Virtual Age By Bill Stieg December 2, 2022 When a young man finds himself falling for a 300-year-old cyborg in the 2019 sci-fi film Alita: Battle Angel, they share the following exchange: “Does it bother you,” the cyborg (Alita) asks, “that I’m not completely…
-
Call: GSGS 2023 – 8th International conference on Gamification & Serious GameS
Published:
Read more: Call: GSGS 2023 – 8th International conference on Gamification & Serious GameSCall for Contributions GSGS 2023 – 8th International conference on Gamification & Serious GameS June 26-30, 2023 Neuchâtel, Switzerland https://gsgs.ch Submission deadline: January 27, 2023 CONTEXT The GSGS addresses the demand of really user-centered products by falling within the needs of the industrial fabric and the innovation produced by the applied research. This annual event backs the fundamental relation between pragmatic academy and economy, at a regional scale for short and dynamic projects as well as at a national or global scale to set up long-term synergies. CONCEPT OF INDUSTRIAL GAMIFICATION The main idea consists in answering the real needs…
-
How virtual reality training may improve ‘blind’ surgery to treat female urinary incontinence
Published:
Read more: How virtual reality training may improve ‘blind’ surgery to treat female urinary incontinence[This story from Virginia Commonwealth University describes an ideal use case for presence-evoking virtual reality: a common medical procedure that’s difficult to perform and expensive and risky to learn with human patients. The story also makes clear the importance of having an interdisciplinary university (or other) infrastructure supporting this kind of valuable project. More information is available on the website of VCU’s Launching Excellent in VR (LEVR) Center. –Matthew] [Image: Credit: Karl Steinbrenner] How virtual reality training may improve ‘blind’ surgery to treat female urinary incontinence VCU’s Lauren Siff leads interdisciplinary effort to build a virtual-reality training application to help…
-
Call: First Workshop on Human-AI Interaction through Play – at FDG 2023
Published:
Read more: Call: First Workshop on Human-AI Interaction through Play – at FDG 2023Call for Papers The First Workshop on Human-AI Interaction through Play Held in conjunction with the Foundations of Digital Games (FDG) 2023 Conference April 11-14 ,2023 Lisbon, Portugal Workshop: https://sites.google.com/view/hai-play-2023-workshop/home FDG 2023: http://fdg2023.org IMPORTANT DATES: Submission date: January 27, 2023 Notifications sent: February 17, 2023 Camera-ready: March 3, 2023 Workshop Date: April 11, 2023 MOTIVATION AND GOALS Human-AI Interaction is a rapidly growing research area. As Artificial intelligence (AI) and machine learning (ML) increasingly take over tasks previously performed only by humans, it leads to more situations where humans and machines need to cooperate. Compared to their traditional supportive role,…
-
ChatGPT, the best AI chatbot ever released to the general public, inspires awe and concern
Published:
Read more: ChatGPT, the best AI chatbot ever released to the general public, inspires awe and concern[The latest artificial intelligence-chatbot, ChatGPT, is impressing experts and the public but also raising serious concerns, as reported in the story below from The New York Times (where the original includes examples of chat transcripts). Coverage from Slate characterizes the progress ChatGPT represents this way: “[W]e’ve come a long way from the early days of the chatbot hype wave. Not long ago, Facebook promised these bots would be its next big platform, Microsoft pitched them as fun companions, and others raced to claim credit for leading the revolution. But these chatbots were so bad that people stopped using them.…
-
Job: Lecturer in Digital Cultures (games, eSports and/or VR/AR) at University of Sydney
Published:
Read more: Job: Lecturer in Digital Cultures (games, eSports and/or VR/AR) at University of SydneyCall for Applications Lecturer in Digital Cultures School of Art, Communication and English University of Sydney Camperdown Campus Job requisition ID: 0100006 https://usyd.wd3.myworkdayjobs.com/USYD_EXTERNAL_CAREER_SITE/job/Camperdown-Campus/Lecturer-in-Digital-Cultures_0100006-1 Full-time, continuing position Exciting opportunity to join the Digital Cultures Program within the rapidly growing and highly successful Media and Communications discipline Academic Level B position base salary $113,284 – $134,403 p.a + 17% superannuation Applications close: January 11, 2023 ABOUT THE OPPORTUNITY The School of Art, Communication and English (SACE) is a vibrant, outward facing school whose pedagogic practice, research profile and external engagements are shaped by synergies between the disciplines of Art History, English, Media…
-
At Walmart, Sam Walton’s hologram hints at future of dead founders, patriarchs and presidents mingling among us
Published:
Read more: At Walmart, Sam Walton’s hologram hints at future of dead founders, patriarchs and presidents mingling among us[This Washington Post story describes a partnership between Storyfile and Proto, two companies that create technologies to evoke presence (and which have been the subject of previous ISPR Presence News posts). The story says a new life-like hologram of Walmart founder Sam Walton at the company’s museum in Arkansas “hints at a new frontier, one in which long-dead icons mingle among us, head-spinningly erasing the line between not just virtual and real but present and past, dead and alive.” –Matthew] [Image: A hologram of Walmart founder Sam Walton holds court in front of a room in Bentonville, Ark., right before…
-
Holiday presence: Microsoft is selling an ugly holiday sweater featuring OG Windows legend Clippy
Published:
Read more: Holiday presence: Microsoft is selling an ugly holiday sweater featuring OG Windows legend Clippy[A loathed and more recently loved virtual assistant built into an early version of Windows is now available on a holiday sweater (!), as reported by Mashable. –Matthew] Microsoft is selling an ugly holiday sweater featuring an OG Windows legend It’s only $75! By Alex Perry November 15, 2022 This’ll surely spice up your family’s holiday party. Ugly holiday sweaters feel like a decidedly early-2010’s trend, but that hasn’t stopped Microsoft from introducing one that’s actually pretty good. For the “low” price of $75 on the Xbox merchandise store, you can get a festive sweater depicting the OG Microsoft Office…
-
New Disney Research tool uses AI to convincingly age and de-age actors with just a few clicks
Published:
Read more: New Disney Research tool uses AI to convincingly age and de-age actors with just a few clicks[This Gizmodo story is widely cited in coverage of a new tool developed by Disney Research that can more easily, quickly and economically create illusions that age and ‘de-age’ actors. Coverage from Nerdist provides this succinct summary: “Similar to the system used in The Irishman, which Netflix and ILM developed, this system doesn’t require an actor’s face to be covered in tracking dots. It also doesn’t require visual effects artists to spend weeks erasing (or adding) wrinkles in every frame. The video [in the original story and on YouTube] shows off the simple interface, where all you have to do…
-
Call: Ludo2023 – Twelfth European Conference on Video Game Music and Sound
Published:
Read more: Call: Ludo2023 – Twelfth European Conference on Video Game Music and SoundCall for Papers Ludo2023 – Twelfth European Conference on Video Game Music and Sound University of Edinburgh, Scotland [and online; see below] March 23-25, 2023 https://www.ludomusicology.org/2022/11/11/ludo2023-call-for-papers/ Abstract submission deadline: January 6, 2023 The Ludomusicology Research Group is pleased to announce the Ludo2023 Twelfth European Conference on Video Game Music and Sound, to be held at the University of Edinburgh, 23-25 March next year. The organizers of Ludo2023 are now accepting proposals for research presentations. We welcome proposals on all aspects of sound and music in games. This year, we are particularly interested in papers that support the conference theme of ‘Sound and Music Beyond the…
-
Driving sustainable development and climate action through virtual reality and interactive 360-degree videos
Published:
Read more: Driving sustainable development and climate action through virtual reality and interactive 360-degree videos[The United Nations System Staff College (UNSSC) is an inter-agency institution that “respond[s] to the learning, training and knowledge management needs of UN staff and relevant partners.” Without using the term presence, this first-person blog post describes how and why the UNSSC has shifted from offering traditional to “more immersive and experiential learning” opportunities to their clients. Follow the links within and at the bottom of the post for more information. –Matthew] Driving sustainable development and climate action through virtual reality and interactive 360-degree videos By Paulyn Duman, Knowledge Management, Communications, and Reporting Officer at the United Nations System Staff…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- April 2025 (24)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: Audiovisual Essays for Journal of Science and Technology of the Arts
- Researchers from Japan pioneer a technology that uses real-world doors to connect the real and virtual worlds
- Call: “Digital Intimacies, Young People and Everyday Life” International Conference
- I tested the AI that calls your elderly parents if you can’t bothered
- Call: 10th Anniversary of Games & Gaming mini-track at HICSS 2026