Month: March 2015
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Call: Student Conference on Music, Multimedia and Electronics (iscMME 2015)
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Read more: Call: Student Conference on Music, Multimedia and Electronics (iscMME 2015)iscMME 2015 The Interdisciplinary Centre for Scientific Research in Music (ICSRiM) Student Conference on Music, Multimedia and Electronics (iscMME) School of Music, University of Leeds, Leeds LS2 9JT, United Kingdom Monday 15th June 2015 Call for Proposals iscMME 2015 welcomes the submission of a wide range of Sci-Arts research with particular focus on Music, Multimedia and Electronics. Submissions fall into four categories: (i) papers & presentations; (ii) demonstrations or installations (iii) performances. Details and requirements for each category are specified below. All submissions will be reviewed by the iscMME programme committee. Proposals for categories (i), (ii), and (iii) should be…
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New VR system from HTC and Valve: Glowing hands-on reviews
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Read more: New VR system from HTC and Valve: Glowing hands-on reviews[Several reporters who experienced a demo of the Valve and HTC collaboration Vive VR system at recent conferences have written mostly glowing reviews (see stories in BBC News, PC World, Re/Code, Venture Beat and a review roundup in the Christian Science Monitor). The most enthusiastic, and the one that most explicitly mentions presence, is in Gizmodo – here’s an excerpt: “What this headset nails—and I mean f***ing nails—is a sense of presence. A sense that you’re not just seeing a different world, but that your actual body is being transported there. Strap on the Vive and you are somewhere else.…
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Call: International Conference Series in Games and Literary Theory – Third Annual Conference
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Read more: Call: International Conference Series in Games and Literary Theory – Third Annual ConferenceInternational Conference Series in Games and Literary Theory Third Annual Conference Hosted by Loyola University New Orleans, Department of English & School of Mass Communication New Orleans, Louisiana USA November 20-22, 2015 The Games and Literary Theory Conference Series addresses the scope and appeal of interdisciplinary approaches to the study of games and games’ impact on other fields in the Humanities. It began in 2012 as a PhD seminar and workshop arranged by the Department of English at the University of Malta in collaboration with IT University of Copenhagen and subsequently expanded into an annual conference. The inaugural Games and…
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Never break presence: New AMD technology platform for immersion and responsiveness in VR environments
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Read more: Never break presence: New AMD technology platform for immersion and responsiveness in VR environments[As I mentioned in a post in the ISPR Members Facebook group yesterday, I’ve noticed what seems to be an increase in the use of the term presence in the tech industry and press; here’s a good example from AMD; this is the company’s press release but it’s been covered in venues like Slashgear and Forbes, and Sasa Marinkovic, the head of software marketing for AMD’s computing and graphics group, writes about it in detail in a new piece in TechCrunch titled “First Rule of VR: Don’t Break the Presence.” –Matthew ] AMD Takes Aim at Exceptional Content, Comfort and…
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Call: Space and Place – 6th Global Meeting
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Read more: Call: Space and Place – 6th Global MeetingCall for Papers Space and Place 6th Global Meeting Institution: Inter-Disciplinary.Net – Mansfield College, University of Oxford Location: Oxford (United Kingdom) Date: September 3-5, 2015 Deadline: May 1, 2015 Space and place affect the very way in which we experience, understand, navigate and recreate the world. Wars are fought over both real and imagined spaces; boundaries are erected against marginalised individuals, groups and populations, constructing a lived landscape of division and disenfranchisement, inclusion and exclusion — whether it be in terms of ideology, nationality, culture, economic status, religious orientation, gender or sexuality. Space and place, are also the focus of…
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The Realm: Adding physical resistance to 3D gaming
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Read more: The Realm: Adding physical resistance to 3D gaming[Incorporating not just tracking, touch or vibration but physical resistance in screen-based and more immersive technologies has exciting potential applications… This is from Forbes, where the story includes other pictures and a 2:37 minute video; for more information see http://www.therealmsystem.com –Matthew ] World’s First 3D Force Gaming Tech Launches Crowdfunding Campaign on Kickstarter Jason Lim 2/18/2015 In the backyard of a terrace house in the Sydney suburb of Paddington, the world’s first gaming system that measures energy expenditure whilst using resistance, is being developed. The start-up behind it is The Realm, a tiny team with a big vision. Many have…
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Call: 21st century photography: Art, philosophy, technique
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Read more: Call: 21st century photography: Art, philosophy, techniqueCALL FOR PAPERS 21st century photography: art, philosophy, technique Central Saint Martins, University of the Arts London 5-6 June 2015 Abstracts due March 10, 2015 This trans-disciplinary conference aims to explore a series of themes that emerge from the understanding of contemporary photography as the basic unit of visual communication of the age of technology: online, off-line and between the lines. The aim is to bridge the gap between aesthetic, philosophical and technological approaches to the photographic image and to prompt participants from different backgrounds (fine art, critical theory, philosophy, software/hardware) to engage with each other and to open new…
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Valley of the Dolls: Nagora, Japan’s departed residents are ‘replaced’ by scarecrow replicas
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Read more: Valley of the Dolls: Nagora, Japan’s departed residents are ‘replaced’ by scarecrow replicas[Another unusual context for social presence… this is from All Day, where there are 21 more images and the link below to a 6:30 minute documentary on Vimeo. I particularly like that you can ‘visit’ the town and its dolls via Google Earth. For a more unsettling example of this kind of thing, there’s Mexico’s Isla de las Munecas (Island of the Dolls) – see isladelasmunecas.com and the 2:34 minute video by David Maurice Smith on Vimeo. –Matthew ] Nagora, Japan: Valley Of The Dolls By Ash M. Richter If all of your neighbors were replaced by dolls, what would…
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