Month: February 2012


  • Job: 3-year Doctoral Studentships at Centre for HCI Design, City University London

    Centre for HCI Design, City University London 3-year Doctoral Studentships Closing date for applications: 9th March 2012 City University London is continuing its investment in academic excellence by offering up to 70 fully-funded, full-time, 3-year Doctoral Studentships for entry in October 2012. As part of this initiative, the Centre for HCI Design (HCID) in the School of Informatics invites applications from well-qualified candidates wishing to join our vibrant research community.  We are looking for applicants who are interested in undertaking innovative and inspirational research in areas including: Novel interfaces: mobile and pervasive interactive systems, inclusive interaction for users with disabilities,…

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  • A mirrored installation lets you crawl up walls like Spider Man

    [From Co.Design, where the post includes additional images] A Mirrored Installation Lets You Crawl Up Walls Like Spider-Man “Bâtiment (Building)” uses simple mirrors instead of digital trickery to create a vertigo-inducing illusion. By John Pavlus Augmented reality! Kinect hacks! Enormous video projections! We’ve seen all kinds of wacky digital ways of making immersive, arty illusions. Here’s what we love about Bâtiment (Building) by Leandro Erlich: It just uses mirrors. To do what? How about float in midair, scale a building like Spider-Man, or defy gravity like someone in an Escher drawing (or David Bowie in Labyrinth).…

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  • Call: Journal of Virtual Worlds issue on Law and Virtual Worlds

    CFP Journal of Virtual Worlds Issue on Law and Virtual Worlds A Special Issue edited by: Melissa de Zwart, Adelaide Law School, Australia Greg Lastowka, Rutgers School of Law-Camden, USA Dan Hunter, New York Law School. USA The Journal of Virtual Worlds Research (http://www.jvwresearch.org/) is an online, open access academic journal that engages a wide spectrum of scholarship and welcomes contributions from the many disciplines and approaches that intersect virtual worlds research. The field of virtual worlds research is a continuously evolving area of study that spans across many disciplines and the JVWR editorial team looks forward to engaging a…

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  • Distraction and presence in painkilling SnowWorld

    [Excerpts from an article in GQ; an audio interview with the author is available from NPR] [Image: Ari Hollander/Hunter Hoffman] Burning Man On his first tour of duty in Afghanistan, Sam Brown was set on fire by an improvised explosive device. He survived, only to find himself, like thousands of other vets, doomed to a post-traumatic life of unbearable pain. Even hallucinogen-grade drugs offered little relief, and little hope. Then his doctors told him about an experimental treatment, a painkilling video game supposedly more effective than morphine. If successful, it would deliver Brown from his living hell into a strange…

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  • Call: Craft Research

    CRAFT RESEARCH CALL for SUBMISSIONS for the FOURTH ISSUE of CRAFT RESEARCH Editors Dr Kristina Niedderer, University of Wolverhampton, UK email: k.niedderer@wlv.ac.uk Dr Katherine Townsend, Nottingham Trent University email: katherine.townsend@ntu.ac.uk Submission The final date for submission of contributions for the fourth issue is Friday 1 June 2012. For guidance notes or further information, or to submit an article or review, please contact the editors or visit the journal’s website for details: http://www.intellectbooks.co.uk/journals/view-Journal,id=172/ Aims & Scope Craft Research is the first peer-reviewed academic journal dedicated to the development and advance of contemporary craft practice and theory through research. The aim of…

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  • Petros Vrellis makes Van Gogh’s ‘Starry Night’ interactive

    [From The Huffington Post] Petros Vrellis Makes Van Gogh’s ‘Starry Night’ Interactive Posted: 02/10/2012 4:08 pm Imagine being Vincent Van Gogh. Imagine giving form to “Starry Night” with your hands. With the help of Petros Vrellis, playing the artist instead of the observer is now possible. The Greek artist created an interactive template of “Starry Night” — through the use of open source C++ toolkit openFrameworks, Vrellis made a touch interface that allows the viewer to repaint the piece of art.…

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  • Call: Machine Question: AI, Ethics, and Moral Responsibility – AISB/IACAP Symposium

    Machine Question: AI, Ethics, and Moral Responsibility Symposium for AISB / IACAP World Congress 2012 – Alan Turing 2012 In recognition of the Turing Centenary, the Society for the Study of Artificial Intelligence and the Simulation of Behaviour (AISB) will convene a joint meeting with the International Association of Computing and Philosophy (IACAP) on 2-6 July 2012 at the University of Birmingham, Birmingham, UK. As part of this meeting, we are hosting a symposium titled The Machine Question: AI, Ethics, and Moral Responsibility. The symposium, which will take place 3-4 July 2012, seeks to bring philosophers, AI scientists, robotics engineers,…

    Read more: Call: Machine Question: AI, Ethics, and Moral Responsibility – AISB/IACAP Symposium
  • Man plays with dog from work with robotic surrogate

    [From Geek-O-System via Telepresence Options;  a 4:55 minute video is available here] Man Plays With Dog From Work With Robotic Surrogate by Max Eddy | February 11th, 2012 Jordan Correa and his wife had a problem. Because they both worked full-time jobs, they weren’t able to spend time at home during the day with their new dog Darwin. Instead of painfully readjusting their lives, Correa did what any man with training in robotics and engineering would do: He built a telepresence robot surrogate that he could control from work to play with his dog. You know, the obvious solution.…

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  • Call: SMPTE 2012 Technology Summit on Cinema: Advances in Image and Sound

    SMPTE 2012 Technology Summit on Cinema: Advances in Image and Sound Date: Sat, 04/14/2012 – 9:00am – Sun, 04/15/2012 – 5:00pm SMPTE will hold its annual Technology Summit On Cinema: Advances in Image and Sound (formerly Digital Cinema Summit) at the NAB Show on 14-15 April 2012 at the Las Vegas Convention Center. Cinema Technology has historically been in the forefront of motion imaging invention.  Over the years, revolutionary new technologies were first tested and proven in the movie theater, only later to become mainstream in television broadcast or gaming.  Examples include the introduction of sound, color, widescreen, stereo, computer…

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  • India’s “Sixth Sense” 6D theatre

    [From The Hindu] With the heart in your mouth Shilpa Nair Anand Kochi, February 1, 2012 A snake hissing in the face, feeling its breath on the back of the neck and wondering if it IS a snake near the feet…it is the ultimate ‘6D’ experience at the recently opened ‘Sixth Sense’ digital studio at Abad Nucleus Mall. It is an entirely different movie viewing experience. It is a heady mix for the senses. Twenty-four seats, 3D glasses, phones on mute, handbags on the aisle…why handbags? “It is safer,” says an attendant. Safer? Prudence questions, ‘this is just some short…

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  • Call: Euro-Mediterranean Conference (EUROMED 2012) – Cultural heritage

    4th International Euro-Mediterranean Conference – EUROMED 2012 October 29th – November 3rd, 2012 Limassol, Cyprus http://www.euromed2012.eu Dear colleagues, We are glad to invite you to the 4th Int. Euro-Mediterranean Conference (EUROMED 2012) which will be held in Limassol (Cyprus) October 29th to November 3rd, 2012 at the Amathus-Limassol hotel. The 4th EUROMED conference brings together researchers, policy makers, professionals, fellows and practitioners to explore some of the more pressing issues concerning Cultural Heritage today. In particular, the main goal of the conference is to focus on interdisciplinary and multi-disciplinary research on tangible and intangible Cultural Heritage, using cutting edge technologies…

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  • Sci-fi-infused videos show off Keiichi Matsuda’s vision of the future

    [From Wired’s Underwire blog, which includes videos and additional images] [Image: Keiichi Matsuda’s video “Augmented (hyper)Reality: Domestic Robocop” shows off his sci-fi view of the future] Sci-Fi-Infused Videos Show Off Keiichi Matsuda’s Vision of the Future By Matt Fisher January 19, 2012 We are living in the future — Keiichi Matsuda knows that. Working from London and Tokyo, the 27-year-old designer and filmmaker creates innovative videos that blend architecture, virtual reality, social networking and sci-fi, offering a glimpse into how augmented reality could play out in the coming years. His two most recognized films, “Augmented (hyper)Reality: Domestic Robocop” and “Augmented…

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