Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
-
Watch Steven Spielberg direct a Ready Player One scene using virtual reality
Published:
Read more: Watch Steven Spielberg direct a Ready Player One scene using virtual reality[This short story from CinemaBlend explains, and includes a 2:05 minute video clip of Steven Spielberg explaining, how the director used virtual reality to bring the virtual reality described in the novel Ready Player One to life in his recent film. Here’s a quote from the clip, which explains the screenshot below: “My avatar had a virtual camera and so if I pressed a button I could either start a video recorder and do actual shots by walking through the virtual set or I could do frame grabs.” I agree with the author’s endorsement: A group of us here at…
-
New (free) report: “Evaluating Immersive User Experience and Audience Impact”
Published:
Read more: New (free) report: “Evaluating Immersive User Experience and Audience Impact”[Our friend, colleague and ISPR co-founder Jonathan Freeman and his firm i2 media research led the production of a new free report for those creating VR/AR content, based on many years of research on presence and presence-evoking technologies. See the bottom of this short story about it from Goldsmiths, University of London for the link to download the report. –Matthew] Catapulting immersive industry into the spotlight Bodies, Minds, Society, Psychology By Pete Wilton Published on 28 Jun 2018 A Goldsmiths, University of London spin-off firm has produced a new report, working with Nesta and the Digital Catapult, aimed at those…
-
Presence and deepfake video: The dangers ahead
Published:
Read more: Presence and deepfake video: The dangers ahead[As if the political currents around the world, and specifically in the U.S. as it celebrates Independence Day today, aren’t disturbing enough, presence scholars, policy makers and everyone else should be deeply concerned about how presence-evoking technologies are enabling increasingly dangerous and harmful deceptions. The story below from The Associated Press (AP) describes some of the threats in the realm of politics, and there is much more press coverage on this topic: IEEE Spectrum reports on a wager among experts on whether there will be a successful deepfake video scandal during the upcoming 2018 U.S. midterm elections – even those…
-
Free virtual reality app drops users in the heart of historic Armenia
Published:
Read more: Free virtual reality app drops users in the heart of historic Armenia[Presence can play a key role in preserving cultural heritage, and not just when sites are under threat. This story from Smithsonian.com describes a new free app designed to “bring the value of Armenian cultural heritage out of the abstract and into the lives of millions.” See the original story for more images. –Matthew] [Image: Khachkars are prominently visible in front of the Noravank monastery. Credit: Sossi Madzounian, My Armenia Program.] This Free Virtual Reality App Drops Users in the Heart of Historic Armenia Painstaking imaging of cultural heritage sites worldwide has the potential to usher in a new era…
-
Do Brexit and Trump show that we’re living in a computer simulation?
Published:
Read more: Do Brexit and Trump show that we’re living in a computer simulation?[Recent events have me thinking again about the argument, offered even before the 2016 U.S. elections (see this ISPR Presence News post), that the rise of Donald Trump is evidence that we’re living in a computer simulation. It’s either a cruel experiment or prank by our digital overlords or some kind of glitch. The column below from The Conversation makes the counterargument to the first possibility by noting that any society that survives long enough to develop the capability to create such a sophisticated simulation would have had to develop a moral code that would prevent such cruelty. Of course…
-
Will you watch the next World Cup on your coffee table in 3-D? New tech impresses
Published:
Read more: Will you watch the next World Cup on your coffee table in 3-D? New tech impresses[This story from King5 TV in Seattle describes a new system that may be a glimpse of how we’ll experience a greater sense of presence in future sports broadcasts. See the original version of the story for a 2:04 minute video report. Coverage in ZDNet includes additional information and this assessment: “While still in an early development stage, the results are compelling enough to suggest there could be a real future in this kind of system for home sports viewing — and it could come sooner rather than later. … Unlike most newfangled 3D entertainment, this is something I can…
-
VR pilot training now comes with a sense of touch
Published:
Read more: VR pilot training now comes with a sense of touch[Virtual reality offers advantages over traditional physical mock-up flight simulators, but until now also the important disadvantage of minimal haptic feedback. This (lightly edited) Wired story explains how that’s being addressed. See the original story for two more images, and for more information see the Go Touch VR website. –Matthew] VR Pilot Training Now Comes With A Sense Of Touch Ric Adams June 26, 2018 Aviation simulators—the most valuable training tool pilots have—have to get things right. The instrument panel. The wind and the rain. The response of the aircraft when you flip a switch or pull on the yoke.…
-
Regulating presence and sex: Making laws and claims without evidence
Published:
Read more: Regulating presence and sex: Making laws and claims without evidence[As the story below from Motherboard notes, the evolution of technology raises important ethical and legal questions about how “sex dolls, robots, and artificial intelligence will be regulated in the future, and whether legislators are ready to consider the nuances of sex with humanoids.” For two recent related stories see “We Have No Idea What Having Sex With Robots Might Do to Us” in Futurism and “One of the World’s Most Famous Sex Robots Can Now Revoke Her Consent” in Dazed. All of these stories emphasize the need for more research. Here’s an excerpt from the Futurism article: “Several companies are…
-
The Weather Channel uses “immersive mixed reality” to simulate a tornado hitting the studio
Published:
Read more: The Weather Channel uses “immersive mixed reality” to simulate a tornado hitting the studio[The Weather Channel’s new use of mixed reality to engage viewers and educate them about how to stay safe during tornadoes is pretty compelling. This story about it is from AR Post, where the original version includes more images and the full 7:45 minute video segment. –Matthew] The Weather Channel Launches Mixed Reality Broadcasts The Weather Channel incorporates immersive mixed reality into their broadcast to demonstrate the power of a tornado. Gergana Mileva June 22, 2018 This week The Weather Channel was hit by a tornado—a virtual cataclysm brought forth through immersive mixed reality technology. It was meteorologist Jim Cantore…
-
Dave & Buster’s Jurassic World VR ride goes for safe thrills
Published:
Read more: Dave & Buster’s Jurassic World VR ride goes for safe thrills[The latest Jurassic World movie just had a successful opening weekend (as reported by CNN); the story below from CNET reviews a new VR-based attraction tied to the film that’s available at over 100 Dave & Buster’s entertainment centers. Both as an experience and from a marketing the standpoint, the verdict is positive. See the original story for a second image and a 1:49 minute video, and for more information see the press release via PR Newswire. –Matthew] Dave & Buster’s Jurassic World VR ride goes for safe thrills Mini theme park attraction or massive arcade game? By Scott Stein…
-
How eye tracking in VR can be a valuable tool for researchers and designers
Published:
Read more: How eye tracking in VR can be a valuable tool for researchers and designers[Because it can evoke presence, virtual reality represents a powerful venue for researchers if we have the tools to measure user responses during the experience; this story from Forbes describes one such tool and its potential. See the original story for a second image and follow the link to Tobii Pro for more information. –Matthew] Looking Through Your User’s Eyes With Virtual Reality Gaze Tracking Alice Bonasio, CONTRIBUTOR – I cover the intersection between business and immersive technologies June 21, 2018 Eye-tracking technology is nothing new in itself, but it is gaining rapidly both in scope and popularity as immersive virtual…
-
VR and presence are helping chemists discover new life-enhancing drugs
Published:
Read more: VR and presence are helping chemists discover new life-enhancing drugs[This story from Wired describes how biochemists are using virtual reality and the sense of presence it creates to better understand and manipulate the structure of molecules and improve the process of discovering effective drugs. See the original story for a 1:29 minute video. –Matthew] [Image: Credit: C4X Discovery] Virtual reality is helping chemists discover new life-enhancing drugs What one thing do scientists really need to help them discover new life-saving drugs? Virtual reality By Phoebe Braithwaite 13 June 2018 Blue skies, streaked with clouds – an unending expanse of grid to stand on – and one massive molecule: in…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- March 2026 (28)
- February 2026 (40)
- January 2026 (41)
- December 2025 (36)
- November 2025 (38)
- October 2025 (45)
- September 2025 (42)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: Playing Between The Lines: The Pleasures (and Despair) of Real and Virtual Football
- AI videos and images of Iran war spread widely, distorting perceptions of reality
- Call: Future of Human-Computer Interaction Conference
- In new lab, dental hygiene students get “real experience” with virtual patients
- Call: Operationalising the Audiovisual Turn in Digital Journalism