Category: Calls


  • Call: 11th Joint Workshop on Interfaces and Human Decision Making for Recommender Systems (IntRS’24) at RecSys 2024

    Call for Papers 11th Joint Workshop on Interfaces and Human Decision Making for Recommender Systems (IntRS’24)Held in conjunction with the ACM Conference on Recommender Systems (RecSys 2024)October 14-18, 2024Bari, ItalyIntRS’24: https://intrs2024.wordpress.com/RecSys 2024: https://recsys.acm.org/recsys23/ Important dates: Abstract submission deadline: August 23rd, 2024 Paper submission deadline: August 30th, 2024 Author notification: September 20th, 2024 Camera-ready version deadline: September 27th, 2024 Submission site: https://easychair.org/conferences/?conf=recsys2024workshops OVERVIEW A fundamental challenge in the design of the user interface for recommender systems lies in striking the right balance between personalization, diversity, and serendipity. While users want recommendations aligned with their tastes and past behavior, excessive personalization risks creating…

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  • Call: Figuring the Invisible. Animation and Science Outreach in Contemporary Audio-Visual Culture International Conference

    CALL FOR PAPERS Figuring the Invisible. Animation and Science Outreach in Contemporary Audio-Visual Culture International ConferenceNovember 20-21, 2024University of PaduaPadua, Italyhttps://www.consultacinema.org/2024/07/11/figuring-the-invisible-animation-and-science-outreach-in-contemporary-audio-visual-culture/ Submission deadline: October 10, 2024 The use of animated models and simulations in contemporary science outreach poses a major epistemological problem. This especially pertains the visualisations of the “invisible” sides of reality: they are mostly offered to the audience “as they are”, without any warning that they are based on non-optical evidence. Because of this, they get misunderstood for true-to-nature representations, and as such they circulate also in audio-visual entertainment, reinforcing the wrong belief that those objects would exactly…

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  • Call: HRI 2025, 20th Annual ACM/IEEE International Conference on Human Robot Interaction

    Call for Papers HRI 2025: 20th Annual ACM/IEEE International Conference on Human Robot InteractionMarch 3-6, 2025Melbourne, Australiahttps://humanrobotinteraction.org/2025/ Submission deadline for abstracts: September 24, 2024 We are excited to announce the 20th Annual ACM/IEEE International Conference on Human Robot Interaction (HRI). HRI is the annual conference for basic and applied HRI research, where researchers from across the world present their best work to exchange ideas about theory, technology, data, and science furthering the state-of-the-art in the field. There are many ways to participate in HRI 2025, including full papers archived in the ACM Digital Library and IEEE Xplore Digital Library, as…

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  • Call: “Atmospheres and Architectonics” Conference

    Call for Papers “Atmospheres and Architectonics” ConferenceFebruary 10-12, 2025Moholy-Nagy University of Art & Design, Budapesthttps://www.jiscmail.ac.uk/cgi-bin/wa-jisc.exe?A2=ind2407&L=PHD-DESIGN&P=R7658 Hosted by: Doctoral School of Moholy-Nagy University of Art & Design, Budapest & Aetmostudio (MOME) Conference Partners: Hungarian Forum for Somaesthetics; University of Naples “L’Orientale”; Somaesthetics and the Arts Center of the Academy of Fine Arts in Krakow, and the European Somaesthetics Network. Peer conference: Somaesthetics of Atmosphere at Florida Atlantic University, 7-8 November 2024, https://www.fau.edu/artsandletters/bodymindculture/uconfern/ Keynotes: Steven Holl, Richard Shusterman, Sarah Robinson, and Vittorio Gallese Conference Submission deadline: October 10, 2024 The Doctoral School of Moholy-Nagy University of Art&Design, Budapest warmly invites you to…

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  • Call: “Digital Games through Muddled Pasts and Modded History” issue of Digital Culture & Society

    Call for Papers Digital Games through Muddled Pasts and Modded HistorySpecial issue of Digital Culture & Societyhttp://digicults.org/callforpapers/cfp-digital-games-through-muddled-pasts-and-modded-history/ Edited by: Eduardo Luersen (Zukunftskolleg, Department of Literature, Art and Media Studies, University of Konstanz) and James Wilson (Zukunftskolleg, Department of History and Sociology, University of Konstanz) Submission deadline for expressions of interest/initial abstracts and short bios: August 25, 2024 “My men do not fear death, they welcome it and the rewards it brings” In recent decades, digital games have become an increasingly ubiquitous medium for popular engagement with history. For many players, these digital representations provide a deeper level of engagement with…

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  • Call: Symposia proposals for AI and the Simulation of Behaviour (AISB) Convention 2025

    Call for Symposia Proposals Artificial Intelligence and the Simulation of Behaviour (AISB) Convention 2025January 14-16, 2025University of the West of England UWE, Bristol, UKhttps://aisb.org.uk/aisb-convention-2025/ Submission deadlines: August 2, 2024 (priority); August 30, 2024 (regular) The society for the study of Artificial Intelligence and the Simulation of Behaviour (the AISB) annual convention will be held at UWE Bristol, UK on 14-16 January 2025. The convention will follow the same overall structure as previous conventions, namely a set of co-located, parallel symposia, as well as invited and plenary lectures and sessions. We are currently seeking proposals for these symposia. Typical symposia last…

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  • Call: Digital Battlefields issue of Journal of Communication Technology

    [Note: See especially the second-to-last bullet-pointed topic. –Matthew] Call for Papers Digital Battlefields: Communication Technology, Conflict, and the Struggle for Global Attention Journal of Communication Technologyhttps://www.joctec.net/special-issue-calls Submission deadline: September 1, 2024 The Journal of Communication Technology (ISSN 2694-3883), the official journal of the Communication Technology division of the Association for Education in Journalism and Mass Communication, is pleased to announce a Special Call for Papers for an issue on Digital Battlefields.  Note: If you submitted a manuscript to the previous special issue call on “The Digital Armed Conflict: The Battle for Ukraine Online,” please submit it again to be considered…

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  • Call: “Sense of Reality: Reality Monitoring in Perception and Cognition” free hybrid Workshop

    Call for Abstracts “Sense of Reality: Reality Monitoring in Perception and Cognition” WorkshopSeptember 26-27, 2024Institut Jean-Nicod, Paris (and online)https://sites.google.com/view/sense-reality-workshop-2024 Submission deadline: August 1, 2024 Dear colleagues, On behalf of the organizers, Lucas Battich (Ecole Normale Supérieure), Francesca Righetti (RUB), and myself (Sofiia Rappe, RUB), I would like to announce a call for papers for the upcoming hybrid workshop “Sense of Reality: Reality Monitoring in Perception and Cognition.” There is more to perception than mere sensory contents: we typically have the feeling that what we perceive is real and not, for example, merely imagined. We have a sense of reality.…

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  • Call: “Body Augmentation: Possibilities of Identities and Technology in/of Video Games” Conference

    Call For Abstracts Body Augmentation: Possibilities of Identities and Technology in/of Video Games ConferenceOrganized by MultiPlay – The Network for Multidisciplinary Research on Digital Play and GamesFree and onlineOctober 28, 2024https://multiplaynetwork.org/call-for-papers/ Submission deadline: August 30, 2024 As is tradition for MultiPlay, we have a special horror related conference for the end of October. This time we are focusing on the monstrous (and liberational!) possibilities of body augmentation through video games. We welcome abstracts from utopian and dystopian perspectives, on the real life hardware capabilities or upon representations of augmentation within games. We are currently seeking abstracts related to body augmentation,…

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  • Call: The 8th Image Schema Day Workshop

    Call for Papers and AbstractsThe 8th Image Schema Day Workshop (ISD8)At the 23rd conference of the Italian Association of Artificial Intelligence (AI*IA)November 25-28, 2024Bozen-Bolzano, Italyhttps://isd8.imageschema.net/ Submission deadline: September 1, 2024 The ISD workshop series has had 7 amazing previous editions and as chairs of The Image Schema Network are very happy to announce that the 8th edition has been accepted to the workshop program of the 23rd conference of the Italian Association of Artificial Intelligence (AI*IA). As in previous years, ISD8 is a networking event that invites researchers on image schemas, conceptual primitives and spatiotemporal reasoning from various scientific disciplines…

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  • Call: Immersive Experience Network Summit 24

    Call for Participation and Contributors Immersive Experience Network Summit 24October 21, 2024Londonhttps://immersiveexperience.network/huddle-events/live-immersive-experience-summit-24/https://immersiveexperience.network/immersive-summit-24-contributors/ IMMERSIVE EXPERIENCE SUMMIT 24 A gathering of creators of live immersive, interactive and playable experiences to meet, exchange knowledge and foster new collaborations and connections. THE SUMMIT Join us at the Immersive Experience Network Summit 24, an event designed as a catalyst for growth within the live immersive sector by providing a space for our collaborative community to share knowledge and create new connections. Following on from the success of our Immersive Design Symposium, we’re growing and doubling the size of the venue to allow more creators to…

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  • Call: Persuasive 2025: 20th International Conference on Persuasive Technology

    Call For Papers Persuasive 2025: The 20th International Conference on Persuasive TechnologyMay 5-7, 2025Limassol, Cyprushttps://2025.persuasivetech.org/call-for-papers/ Submission deadlines: Papers: January 3, 2024 Workshop and tutorial proposals: December 1, 2024 Workshop papers, posters, demos, artefacts, and doctoral consortium: March 1, 2025 In a world in which technology is increasingly present in people’s lives, and changing human behavior and attitudes is often the key to solving many societal and personal problems, studying how technology might be used to influence humans (in their behavior, attitudes and information processing), is paramount. Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design, development and…

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