Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: ECCE 2024 Workshop in Paris on 3D Sketching Across Cognition, Design, and Art
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Read more: Call: ECCE 2024 Workshop in Paris on 3D Sketching Across Cognition, Design, and ArtCall for Papers Workshop in Paris on 3D Sketching Across Cognition, Design, and ArtPart of ECCE 2024, the European Conference on Cognitive ErgonomicsOctober 8, 2024 (ECCE 2024: October 8-11, 2024)Paris, Francehttps://www.ecce2024.telecom-paris.fr/workshop Submission deadline: July 15, 2024 We are inviting contributions to a workshop on recent research advances on sketching using extended reality technologies, and their implications for cognitive ergonomics, environmental psychology, human-computer interaction, and design. The workshop will be held as part of ECCE 2024 conference (October 8-11 2024, Paris, France) and organized as an interactive event, including short talks, group discussions, and hands-on demos. We invite position papers of 2-4 pages…
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Call: AI and warfare – Investigating the technological and political domains of current conflicts (conference)
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Read more: Call: AI and warfare – Investigating the technological and political domains of current conflicts (conference)Call for papers: AI and warfare – Investigating the technological and political domains of current conflictsAn International ConferenceOctober 16-18, 2024Berlin, Germanyhttps://www.hiig.de/en/call-for-papers-ai-and-warfare/ Submission deadline for abstracts: July 7, 2024 The Alexander von Humboldt Institute for Internet and Society (HIIG) and the Department of Media Studies, University of Bonn invite submissions to an international conference on the topic of artificial intelligence and future warfare in Berlin from 16-18 October, 2024. The deadline for the abstracts is 7 July, 2024. More information is also available at www.hiig.de/events/ai-warfare/ . DESCRIPTION Global conflicts and challenges to international security are among the most pressing issues of…
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Call: CONNECT: A Workshop on Connecting Interdisciplinary Research on Connections With and Through Technology (at IVA 2024)
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Read more: Call: CONNECT: A Workshop on Connecting Interdisciplinary Research on Connections With and Through Technology (at IVA 2024)Call for Papers CONNECT: A Workshop on Connecting Interdisciplinary Research on Connections With and Through TechnologyAt the 24th ACM International Conference on Intelligent Virtual Agents (IVA24)September 19, 2024University of Glasgow, ScotlandWorkshop: https://iva.acm.org/2024/connect/IVA 2024: https://iva.acm.org/2024 Submission deadline for short (6 page) papers: July 19, 2024 We are happy to announce the call for our workshop “CONNECT: A Workshop on Connecting Interdisciplinary Research on Connections With and Through Technology” that will be part of IVA 2024 in Glasgow). The aim of the workshop is to bring together an interdisciplinary group of people who are interested in exchanging ideas on the subject of…
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Call: EKSIG 2025: Data as Experiential Knowledge and Embodied Processes
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Read more: Call: EKSIG 2025: Data as Experiential Knowledge and Embodied ProcessesCALL FOR PAPERS AND WORKSHOPS EKSIG 2025: Data as Experiential Knowledge and Embodied ProcessesInternational Conference 2025 of the Design Research Society (DRS) Special Interest Group on Experiential Knowledge (EKSIG)May 11-13, 2025Moholy-Nagy University of Art and Design Budapest (MOME), Hungaryhttps://eksig2025.mome.hu/ Submission deadline: November 22, 2024 Over the centuries our understanding of what constitutes data has – and continues today – to shift. In the 18th century, datum, the singular of data, referred to a piece of information through which inferences could be drawn. For the scientific community, the focus shifted from receiving what is given to extracting what is not.…
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Call: Examples for Immersive Learning Research Network’s 2024 State of XR and Immersive Learning Report
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Read more: Call: Examples for Immersive Learning Research Network’s 2024 State of XR and Immersive Learning ReportCall for Examples to be Featured in2024 State of XR and Immersive Learning ReportImmersive Learning Research Network (iLRN)https://connect.educause.edu/discussion/2024-state-of-xr-and-immersive-learning-report-featured-examples-call-for-examplars [link requires EDUCAUSE access] Submission deadline: July 29, 2024 The Immersive Learning Research Network publishes an annual report on the State of XR and Immersive Learning. In preparation for the 2024 edition they have an open call for examples of XR/immersive learning projects. You can find the inaugural report here — Inaugural report: 2021 State of XR and Immersive Learning Report — and a video on the 2022 report here: 2022: iLRN State of XR and Immersive Learning Showcase (iLRN2023).…
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Call: “Media and Information Literacy Competences in Response to Advances in AI” thematic section of Revista Comunicando
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Read more: Call: “Media and Information Literacy Competences in Response to Advances in AI” thematic section of Revista ComunicandoCall for Papers “Media and Information Literacy Competences in Response to Advances in AI”Thematic Section of Revista Comunicandohttps://revistacomunicando.sopcom.pt/index.php/comunicando/announcement/view/16 Thematic editors: Ana Filipa Oliveira (Lusófona University, Portugal) and Clarisse Pessôa (European University, Portugal) Submission deadline: October 31, 2024 In recent years, artificial intelligence (AI) has revolutionised many areas, including communication and the media. From recommendation algorithms to automated content creation systems, AI is transforming the way we consume and produce information. These advances require a reassessment of media and information literacy competencies, which must also encompass access, critical understanding of and conscious interaction with AI-based technologies. Indeed, media and information literacy…
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Call: First Workshop on Advances and Future of Keyboards: Industry trends and perspectives for HCI research (at BCS HCI 2024)
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Read more: Call: First Workshop on Advances and Future of Keyboards: Industry trends and perspectives for HCI research (at BCS HCI 2024)Call for Participation First Workshop on Advances and Future of Keyboards: Industry trends and perspectives for HCI researchAt BCS HCI 2024, the 37th International BCS Human-Computer Interaction ConferenceJuly 15, 2024University of Central Lancashire, Preston, UKWorkshop: http://laurapruszko.com/research/AFK/BCS HCI 2024: https://bcshci.org/ [Submission deadline: None indicated] We invite HCI researchers and practitioners to participate in the upcoming workshop on ”Advances and Future of Keyboards: Industry trends and perspectives for HCI research”. This half-day workshop aims to bring together experts from diverse areas of HCI, including haptics, AR/VR, shape-changing UIs, and tangible interactions, to discuss industry trends in keyboard technologies, and their opportunities and challenges…
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Call: Webinar recording: “Revolutionizing Cultural Heritage: XR and Generative AI for Inclusive Engagement”
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Read more: Call: Webinar recording: “Revolutionizing Cultural Heritage: XR and Generative AI for Inclusive Engagement”Call for Participation Webinar recording available:“Revolutionizing Cultural Heritage: XR and Generative AI for Inclusive Engagement” By James Hutson, Lead XR Disruptor at Lindenwood University, St. Charles, Missouri, USAOrganized by Balboa Park Online Collaborative (BPOC)https://youtu.be/OhMfWqSoF9w Dear Colleagues, As part of Balboa Park Online Collaborative (BPOC)’s ‘Dreaming of AI’ series, we invited Dr. James Hutson to present on “Revolutionizing Cultural Heritage: XR and Generative AI for Inclusive Engagement” on June 20th, 2024. Dr. Hutson did a deep dive into case studies of extended reality and generative AI in cultural heritage settings where he discussed the evolution of virtual reality and immersive technologies,…
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Call: Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society (conference)
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Read more: Call: Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society (conference)Call for Papers Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized SocietySeptember 30 – October 2, 2024International conference at the University of Bremen, Germanyhttps://beyondplay2024.org Submission deadline: June 30, 2024 Digital Games and gaming are carriers, accelerators and subjects of change in media culture and society. In this capacity they serve as an interlink between media industries, digital technologies, media cultures, and social practices, making them ideal cases to analyze contemporary transformation processes in the context of (deep) mediatization, digitalization, and datafication. This conference call hence builds on the premise that to understand the significance of digital…
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Call: Where No Proxy has Gone Before: Avatars and Responsibility Frameworks Workshop
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Read more: Call: Where No Proxy has Gone Before: Avatars and Responsibility Frameworks WorkshopCall for Abstracts Where no proxy has gone before: Avatars & responsibility frameworksResponsibility Matters Workshop Series (RMWS) 2024October 10-11, 2024Faculty of Philosophy, University of Bucharest, Romaniahttps://avataresponsibility.ccea.ro/current-edition/ Submission deadline: August 15, 2024 Avatars in the form of digital or robotic embodied representations of a person in virtual or physical environments are being deployed in fields such as healthcare, education, social interaction or workspace. Alternatively termed as digital/robotic twins, clones or duplicates of real humans, personal avatars can be coupled with AI technologies such as (personalized/small/large) Language Models to the extent that their human users do not control them in real time.…
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Call: Artificial Atmospheres and Unexpected Media: Exploring Media Art and Machine Learning conference
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Read more: Call: Artificial Atmospheres and Unexpected Media: Exploring Media Art and Machine Learning conferenceCall for Abstracts International ConferenceArtificial Atmospheres and Unexpected Media: Exploring Media Art and Machine LearningOctober 16-17, 2024NOVA University Lisbon, Portugalhttps://ifilnova.pt/en/artificial-atmospheres-and-unexpected-media-exploring-media-art-and-machine-learning/ Submission deadline: June 30, 2024 (extended) Technology shapes our sensory experiences and extends our cognitive and bodily capabilities. Its pervasive influence coupled with the ever-expanding reach of artificial intelligence across diverse facets of society underscores the urgent need for comprehensive exploration, experimentation, and discussion. Machine learning advancements, while offering unprecedented tools and opportunities, also raises profound ethical dilemmas, blurring the boundaries between reality and artificiality. It is urgent that this technology be explored and experimented with and discussed from various…
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Call: “How will AI Change the Field of Academic Aesthetics?” – Contemporary Aesthetics special volume
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Read more: Call: “How will AI Change the Field of Academic Aesthetics?” – Contemporary Aesthetics special volumeCall for Papers Contemporary Aesthetics Special VolumeHow will AI Change the Field of Academic Aesthetics?https://contempaesthetics.org/call-for-papers/ Guest editors: Gioia Laura Iannilli (Bologna University) and Ossi Naukkarinen (Aalto University), with co-editor Enrico Glerean (Aalto University) Deadline for submissions: June 30, 2024 Over the past few years, Artificial Intelligence, AI, has increasingly entered our everyday lives and different versions of it are changing our political, medical, economic, creative, recreational and many other practices. It is impossible not to use and be affected by AI because our cars, smartphones, factories, and electrical networks, for example, are dependent on it. The broad field of aesthetics,…
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Recent Posts
- Call: “From Journalism’s Roots to the AI Frontier: Media and Politics in the New Era” Workshop and ITJ
- Step into her shoes: VR highlights sexual harassment on trains
- Call: “Global Myth and Magic around AI: Enchanted Determinism and Folk Theories in Public Discourses on AI” for International Journal of Press/Politics
- Clubbing in virtual reality: New trend immerses young people in a virtual world of drugs and music, often alone
- Call: 26th International Conference on Principles and Practice of Multi-Agent Systems (PRIMA 2025)