Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Conference on Social Robots in Institutional Interaction
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Read more: Call: Conference on Social Robots in Institutional InteractionCall for Abstracts Conference on Social Robots in Institutional Interaction: Exploring HRI in Service, Healthcare or Educational Contexts 2-3 April 2020 Bielefeld University https://ekvv.uni-bielefeld.de/blog/soziologie/entry/call_for_papers_for_conference Organizers: Indra Bock & Florian Muhle Submission deadline: 10 January 2020 Humanoid robots and virtual agents are expected to interact with humans in a natural and sociable way. However, for many years humanoid technical systems were mainly used as research platforms in laboratories and HRI was investigated dominantly with experimental methods. That is, for a long time humans could only encounter robotic systems under artificial and controlled laboratory conditions, but not in natural situations. This has…
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Call: QoMEX 2020 – The 12th International Conference on Quality of Multimedia Experience
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Read more: Call: QoMEX 2020 – The 12th International Conference on Quality of Multimedia ExperienceCALL FOR PAPERS QoMEX 2020 The 12th International Conference on Quality of Multimedia Experience May 26th – 28th 2020 Athlone, Ireland Conference website: www.QoMEX2020.ie Follow us for weekly updates on: www.twitter.com/QoMEX2020 https://www.facebook.com/Qomex2020 https://www.instagram.com/qomex_conference/ PDF: Call for Papers: http://qomex2020.ie/downloads/QoMEX2020CallforPapers.pdf PDF: Call for Special Session proposals: http://qomex2020.ie/downloads/QoMEX2020CallforSpecialSessions.pdf Paper submission deadline: 29th January, 2020 The 12th International Conference on Quality of Multimedia Experience will be held from May 26th to 28th, 2020 in Athlone, Ireland. QoMEX 2020 will provide a warm welcome to leading experts from academia and industry to present and discuss current and future research on multimedia quality, quality of experience…
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Call: “Pretense and Imagination from the Perspective of 4E Cognitive Science” issue of Phenomenology and the Cognitive Sciences
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Read more: Call: “Pretense and Imagination from the Perspective of 4E Cognitive Science” issue of Phenomenology and the Cognitive SciencesCall for Papers: “Pretense and Imagination from the Perspective of 4E Cognitive Science” Special Issue of Phenomenology and the Cognitive Sciences https://philevents.org/event/show/78442 Guest Editors: Zuzanna Rucińska, Centre for Philosophical Psychology, University of Antwerp, Belgium https://www.zuzannarucinska.com/ Martin Weichold, Institute for Philosophy, University of Regensburg, Germany https://www.uni-regensburg.de/philosophie-kunst-geschichte-gesellschaft/praktische-philosophie/personen/martin-weichold/ Submission deadline: August 1, 2020 4E Cognitive Science understands cognition as embodied, embedded, enactive, and extended, though the list of “E”’s can be extended to conceiving of cognition as ecological, enculturated and emotional as well. While there are important differences between these approaches, they all agree that there is more to cognition than what goes…
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Call: Exemplar projects for 2020 EDUCAUSE Horizon Report
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Read more: Call: Exemplar projects for 2020 EDUCAUSE Horizon ReportCall for exemplar projects for the 2020 EDUCAUSE Horizon Report [From the EDUCAUSE Learning Initiative (ELI), a “collaborative community committed to advancing learning through IT innovation,” via the ELICOURSES e-list. –ML] Submission deadline: December 4, 2019 As you know, EDUCAUSE has been working closely with the expert panel to prepare the 2020 Horizon Report. We have recently concluded the voting for the six most important emerging technologies and practices for teaching and learning in higher ed. For 2020, we will continue the long-standing tradition of reaching out to the community for projects that illustrate these technologies and practices in action.…
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Call: “Understanding UX through Implicit and Explicit Feedback” issue of Multimodal Technologies and Interaction
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Read more: Call: “Understanding UX through Implicit and Explicit Feedback” issue of Multimodal Technologies and InteractionCall for Papers Understanding UX through Implicit and Explicit Feedback Special issue of Multimodal Technologies and Interaction In collaboration with the MDPI journal “Multimodal Technologies and Interaction”, we are bringing researchers together to contribute to a Special Issue on: Understanding UX through Implicit and Explicit Feedback Guest Editors: Dr. ir. Bruce Ferwerda, Jonkoping University, Jonkoping, Sweden Dr. ir. Mark Graus, Maastricht University, Maastricht, the Netherlands https://www.mdpi.com/journal/mti/special_issues/UX_feedback Submissions are ongoing with the final submission deadline for manuscripts to be considered on 31 March 2020. This special issue aims to explore the opportunities and challenges of combining implicit and explicit feedback to…
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Call: “New trends in HCI for improving communication, education and integration of people with disabilities” for Universal Access in the Information Society journal
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Read more: Call: “New trends in HCI for improving communication, education and integration of people with disabilities” for Universal Access in the Information Society journalCall for Papers: Universal Access in the Information Society International Journal Special issue: New trends in HCI for improving communication, education and integration of people with disabilities Guest Editors: Julio Abascal, University of the Basque Country, Spain (julio.abascal@ehu.eus) Myriam Arrue, University of the Basque Country, Spain (myriam.arrue@ehu.eus) Nestor Garay-Vitoria, University of the Basque Country, Spain (nestor.garay@ehu.eus) https://www.springer.com/journal/10209/updates/17359480 Submission deadline: 15th January 2020 AIMS AND SCOPE OF THIS SPECIAL ISSUE The impact of the information technologies and the expansion of the Internet are rapidly changing the way in which information and services are accessed by people, as well as the way…
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Call: Time and HCI issue of Human-Computer Interaction
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Read more: Call: Time and HCI issue of Human-Computer InteractionCall for Papers for the Special Issue of Human-Computer Interaction journal on: Time and HCI More information about the special issue: http://showhow.fxpal.com/hcij/publicInfo/cfp_time.pdf Journal Website: https://www.tandfonline.com/toc/hhci20/current Special Issue Editors: Amon Rapp, University of Torino Daniela Petrelli, Sheffield Hallam University William Odom, Simon Fraser University Larissa Pschetz, University of Edinburgh Proposals due: 15th December 2019 Time is a fundamental dimension of the human condition, affecting the ways we experience the world and construct our identity. In Western societies there is a strong tendency to regard time as universalized, external to human practices and independent of the individual’s subjectivity. It comes as no…
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Call: IGDA Games User Research Summit and Advanced Researchers Workshop
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Read more: Call: IGDA Games User Research Summit and Advanced Researchers WorkshopCall for Presentations, Panels, Roundtables, & More Games User Research Summit Montreal May 14, 2020 https://gamesurconf.com/us/ Submission deadline: November 25, 2019 Games user research (gamesUR or GUR) is an academic and professional field focusing on the study of player behavior and motivations in digital games, usually to identify user experience issues and support game design efforts. The Games Research and User Experience (GRUX) Special Interest Group (SIG) of the International Game Developer’s Association (IGDA) is hosting its 10th annual conference, the #gamesUR Summit, in Montreal at the Palais des congrès de Montréal (Montreal Convention Centre) on May 14, 2020. For…
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Call: Robophilosophy 2020
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Read more: Call: Robophilosophy 2020Call for Papers Robophilosophy 2020 International Research Conference Culturally Sustainable Social Robotics: Challenges, Methods and Solutions August 18-21, 2020 Aarhus University, Denmark http://www.robophilosophy-conference.org/ Paper submission deadline: February 1, 2020 Workshop descriptions deadline: January 15, 2019 FOCUS Once we place so-called ‘social robots’ into the social practices of our everyday lives and lifeworlds, we create complex, and possibly irreversible, interventions in the physical and semantic spaces of human culture and sociality. The long-term socio-cultural consequences of these interventions is currently impossible to gauge. While the use of ‘social’ robots in service functions, i.e. within the care-, education-, and entertainment sector, promises…
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Call: Interaction Design and Children (IDC) 2020 conference
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Read more: Call: Interaction Design and Children (IDC) 2020 conferenceCALL FOR PAPERS Interaction Design and Children (IDC) 2020 conference June 21-24 London, UK https://idc.acm.org/2020/call-for-papers/ Deadline for submission of paper abstracts: January 13, 2020 We welcome and encourage contributions to Interaction Design and Children (IDC) 2020 conference, held on June 21-24. IDC is the premiere international conference for researchers, educators and practitioners to share the latest research findings, innovative methodologies and new technologies in the areas of inclusive child-centered design, learning and interaction. LOCATION IDC 2020 will be held in the heart of London, UK in Bloomsbury. THEME AND GENERAL TOPICS The theme for ACM IDC 2020 is “Designing for…
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Call: VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual
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Read more: Call: VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval VirtualCall for Papers VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual April 22-24, 2020 Place de Hercé Laval, France http://www.laval-virtual.com/ ; https://easychair.org/cfp/VRIC-ConVRgence2020 Abstract registration deadline: January 10, 2020 Submission deadline: January 17, 2020 The annual ConVRgence (VRIC) – Laval Virtual scientific conference – is a global forum for researchers and engineers from industry, academia and research institutes to discuss and exchange ideas, methods and results on Virtual Reality, Augmented Reality, Mixed Reality, new usage scenarios and emerging technologies. The scope of the conference covers a variety of topics ranging from theoretical developments to industrial applications and case…
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Call: HRI 2020 Late-Breaking Reports, Videos, Demos, alt.HRI, Student Design Competition
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Read more: Call: HRI 2020 Late-Breaking Reports, Videos, Demos, alt.HRI, Student Design CompetitionCall For Late-Breaking Reports, Videos, Demos, alt.HRI, Student Design Competition 15th ACM/IEEE International Conference on Human-Robot Interaction (HRI 2020) March 23-26, 2020 Cambridge, UK http://humanrobotinteraction.org/2020/ Submission deadline: December 10, 2019 The ACM/IEEE International Conference on Human-Robot Interaction is a premier, highly-selective venue presenting the latest advances in Human-Robot Interaction. The 15th Annual HRI conference theme is “Real World Human-Robot Interaction”. The conference seeks contributions from a broad set of perspectives, including technical, design, behavioural, theoretical, methodological, and metrological, that advance fundamental and applied knowledge and methods in human-robot interaction.…
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