Call for Papers:
Disability and Video Games: Practices of En-/Disabling Modes of Digital Gaming (Edited Book)
Beate Ochsner & Markus Spöhrer (University of Konstanz, Germany)
Deadline for Abstracts: 15.04.2021 (300 words)
Deadline for papers: 15.09.2021
Please submit your abstracts: markus.spoehrer@uni-konstanz.de
Concerns with the accessibility and adaptability of digital games, corresponding gaming platforms as well as peripheral devices have been uttered from different perspectives and sources during the last decades. Interestingly, subcultural or amateur DIY-accessibility practices have been documented since the mid-1970s. Counterplaying the arcade game Touch Me (Atari 1974) as a game for blind persons (cf. Kirke, 2018, p. 66; Spöhrer, 2019, p. 91), reconfiguring and adjusting Atari 2600 game controllers to left-handed persons or persons with differently abled bodies (cf. Morgenstern, 1983, p.4), the evaluation of games in terms of accessible use such as done by the Audissey magazine from 1996-2006 (cf.… read more. “Call: Disability and Video Games: Practices of En-/Disabling Modes of Digital Gaming (Edited Book)”