ISPR Presence News

Monthly Archives: March 2018

Call: “Automated Driving: A Human-Centered Design Perspective” – iCom special issue

Call for Papers

SPECIAL ISSUE of iCom – Journal of Interactive Media (De Gruyter)
Automated Driving: A Human-Centered Design Perspective
Guest Editors: Andreas Riener, Alexander Mirnig

Submission deadline: June 15, 2018

SCOPE OF THE SPECIAL ISSUE

Automotive user interfaces and automated vehicle technology pose several challenges to support all diverse facets of user needs. These range from inexperienced, thrill-seeking, young novice drivers to elderly drivers with a mostly opposite set of preferences together with their natural limitations.

Implementation-wise, the automotive industry is currently focusing on pushing in-vehicle technology towards fully automated driving, with tech companies joining these efforts to raise the technology to the readiness level as quickly as possible. Consequently, commercial research toward automated driving systems (ADS) is mainly focusing on an innovation-driven and technology-centered perspective, frequently focusing on just novelty-related factors. Aspects such as user experience, acceptance and trust are often neglected or reduced to a secondary status and, thus, underresearched.… read more. “Call: “Automated Driving: A Human-Centered Design Perspective” – iCom special issue”

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U. of Illinois students crowdfunding VR films to increase understanding about police-minority relations

[This story from the Naperville Sun describes a current effort by University of Illinois students to use virtual reality and presence for good. The GoFundMe page for the project includes a 2:35 minute video, Chicago’s WCAI-TV has a short news story on the project, and more information is available on the website of the students’ YouMatter Studios. –Matthew]

[Image: Jewel Ifeguni, of Naperville, top left, hopes to raise enough money to make a virtual reality film with fellow University of Illinois students, Mia Ruggiero, bottom left, Katie Mimnaugh, top right, and Apurva Chakravorty, bottom right. (Credit: Jewel Ifeguni)]

U. of I. student from Naperville crowdfunding virtual reality film about Sandra Bland

Suzanne Baker, Naperville Sun

Jewel Ifeguni has a high-tech way for people to experience the old adage of walking a mile in another’s shoes before judging them: virtual reality.… read more. “U. of Illinois students crowdfunding VR films to increase understanding about police-minority relations”

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Call: 2018 International Conference on Cyberworlds (CW 2018)

2018 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW 2018)
Singapore, 3-5 October, 2018
Organized by Fraunhofer Singapore
In cooperation with ACM, ACM SIGGRAPH, Eurographics Association,
and International Federation for Information Processing
Conference web page: www.cyberworlds-conference.org

Papers submission deadline: Monday 7 May, 2018

CW 2018 SCOPE:
Created intentionally or spontaneously, cyberworlds are information spaces and communities that use computer technologies to augment the way we interact, participate in business and receive information throughout the world. CW 2018 is the 17th conference organized annually since 2002. CW 2018 will consider the following tracks and topics:

GENERAL TRACK:
Applications of virtual and augmented reality; Networked and shared virtual worlds; Virtual collaborative spaces; Shape modeling for cyberworlds; Virtual humans and avatars; Multimodal interaction and rendering; Computer vision for augmented and mixed reality; Social computing; Online communities; Cyber-learning; Multi-user web games; Art and heritage in cyberspace; Cyber-museums; Cyberethics and cyberlaws; Welfare in cyberworlds; Data mining and warehousing in cyberworlds; Visual analytics in cyberworlds

COGNITIVE HUMAN-MACHINE INTERACTION:
Cognitive informatics; Human factors in transportation, maritime, industry 4.0; Neurorehabilitation and neuroplasticity; Affective computing; Mobile BCI; Machine and deep learning for EEG-based algorithms; Multi-modal Interfaces; Neurofeedback systems and games; BCI applications; Human-robot interaction; Game innovation for active living; EEG-based neuroimaging; Mobile and adaptive BCIs; Machine-assisted cognitive enhancement; Emotion artificial intelligence

CYBERSECURITY AND BIOMETRICS:
Security protocols; Authentication protocols; Privacy protocols; Password security; Security of personal data; Content protection and digital rights management; Risk and reputation management; Identity and trust management; Information hiding and anonymity; Privacy, security and trust in social media; Security of embedded systems; Behavioral biometrics; Performance evaluation of biometric systems; Multi-biometrics; Quality of biometric data; Biometric template protection; Presentation attack detection; Emerging biometrics

CYBER CITIES AND CYBER MANUFACTURING:
Real-time analytics, modelling, and simulation for the future smart cities and urban mobility; 3D city modelling, processing and simulation; Generation of building/city models; Predictive analytics and machine learning for smart cities and smart manufacturing; Computer vision for industry 4.0 / smart manufacturing; Optical inspection for industry 4.0 / smart manufacturing; Virtual and Augmented Reality for smart cities and smart manufacturing

KEYNOTE TALKS:
“From Augmented Reality to Personalized Reality”
by Kiyoshi Kiyokawa, Nara Institute of Science and Technology, Japan

“Show Me How You Type on a Keyboard, and I will Guess Who You Are”
by Christophe Rosenberger, Normandy University, France

“Internet-based Design Informatics in New Product Development”
by Chen Chun-Hsien, Nanyang Technological University, Singapore… read more. “Call: 2018 International Conference on Cyberworlds (CW 2018)”

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Explore history of immersive media in new immersive exhibits at UK National Science and Media Museum

[A new virtual reality installation and a display of items from the evolution of immersive media will be on display in Bradford in the UK through May. This story is from The Telegraph & Argus and more information is available from the Thresholds page on the Museum’s website. I want to go! –Matthew]

[Image: Inside the virtual reality environment of Thresholds, a replica of William Henry Fox Talbot’s 1839 photography exhibition]

Time-travelling through virtual reality

Emma Clayton, Leisure and Lifestyle Editor
23rd February

In 1839 the world’s first major public exhibition of photographs took place at King Edward’s School in Birmingham, presenting examples created by founding father of photography, William Henry Fox Talbot.

From March 2 to May 7, this historic event will be re-staged at the National Science and Media Museum in a striking virtual reality installation; Thresholds. Artist Mat Collishaw plunges visitors into Talbot’s event, nearly 180 years ago, through an immersive portal to the past.… read more. “Explore history of immersive media in new immersive exhibits at UK National Science and Media Museum”

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