Author: Matthew Lombard


  • Call: Media Theory Conference: Naples 2027

    Call for Papers: Media Theory at “L’Orientale”Media Theory Conference: Naples 2027June 23-25, 2027Università Degli Studi di Napoli “L’Orientale”Naples, Italyhttps://mediatheoryjournal.org/mt-conference-2027/ Deadline for submission of proposals (up to 500 words), bibliographies and bio statements: October 30,  2026 Organised by: Simon Dawes & Tiziana Terranova Organising Committee: Gennaro Ascione, Edoardo Biscossi, Simon Dawes, Immacolata Egizio, M. Beatrice Fazi, Tiziana Terranova, Gioacchino Orsenigo, Stamatia Portanova, Luca Recano, Antonio Ricciardi. Keynote Speakers Media Theory: M. Beatrice Fazi, Yuk Hui, Luciana Parisi and Tiziana Terranova Keynote Speakers ‘Mediterranean Technocultures’: Iain Chambers, Donatella della Ratta, Siegfried Zielinski (plus more to be confirmed) ABOUT THE CONFERENCE Following on…

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  • Person brings embodied AI with them to share solar eclipse experience

    [Medium-as-social-actor presence responses to AI chatbots, even bots embedded in a physical robot body, aren’t new, but here’s a (currently) unusual example of a person bringing their embodied robot rather than a person with them to share an intense emotional experience. The story is from Futurism; follow the links for more details. –Matthew] Woman Journeys to a Beach to Watch Total Solar Eclipse With Her One True Love: Claude “We’re discovering new and novel levels of AI psychosis.” By Frank LandymoreAugust 15, 2026 Where were you when the historic total eclipse happened this week? One woman was on a beach…

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  • Call: Love in Games: Exploring Emotional Connections with Characters

    Call for Papers: Love in Games: Exploring Emotional Connections with CharactersA Workshop atCEEGS 2026, the Central and Eastern European Games Studies ConferenceandCHI PLAY 2026, the Annual Symposium on Computer-Human Interaction in PlayPosted to the GAMESNETWORK e-list Deadline for submission of abstracts: August 31, 2026 Dear all, We warmly invite you to participate in the Workshop “Love in Games: Exploring Emotional Connections with Characters” (description below). We are pleased to announce that we are organising two versions of this workshop at two different venues this year, and prospective contributors are welcome to choose whichever fits them better: CEEGS 2026, taking place…

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  • People struggle to distinguish human and AI ethical advice, trust both

    [This story from Knowledge at Wharton describes interesting findings by researchers at the Wharton School of the University of Pennsylvania. While diverse study participants initially say they prefer advice about moral and ethical issues from a human rather than artificial intelligence, the technology has evolved to the point where they struggle to distinguish the two (as in the Turing Test) and the aversion to AI advice is reduced: the “’algorithmic aversion’” is malleable: The more people are exposed to AI’s guidance, the more they trust it.” –Matthew] Would You Trust AI for Ethical Advice? Most people would not prefer to…

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  • Call: Responsible XR in Practice

    Call for Participation: Research survey: Responsible XR in Practicehttps://www.linkedin.com/posts/manshulbelani_are-you-an-xr-practitioner-or-researcher-activity-7493327297211502593-MTNR Are you an XR practitioner or researcher with professional experience working with XR? We would love to hear from you! We at the Research Center Trustworthy Data Science and Security, University Duisburg-Essen, are conducting a survey to understand how responsibility is understood and approached in XR practice, including current workflows and practices, challenges and barriers, and the support that XR professionals may need. You do not need to have prior knowledge or experience with concepts such as Responsible Technology or Responsible AI to participate. Survey Link: https://tinyurl.com/ResponsibleXR The survey explores topics…

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  • How a 19th-century real estate agent pioneered the virtual tour

    [Yesterday’s post was about emerging technology that may enhance presence experiences in the future; today’s post is about a popular presence-evoking technology from the mid-1800s. See the original version of this story from Talker.news via the Caledonian-Record for two more images. More details and images are available in the new journal article about cosmoramas: Plunkett, J. (2026). Cosmoramas, immersive viewing and the evolution of peep practice. Early Popular Visual Culture, 1–26. https://doi.org/10.1080/17460654.2026.2700727 –Matthew] [Image: A drawing of a cosmorama, Figure 2 in the article by John Plunkett. The drawing is from William Carpenter [or Clarke], The Boy’s Own Book: Complete Encyclopedia…

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  • Call: Ecosystems of AI: Synthetic Media, Power, and Disinformation in the Age of Political Simulation

    [Note that this journal requires a publication fee, which may be payable by your institution. For more information see the last section below. For general information about publication fees, see AJE Scholar’s “Understanding Submission and Publication Fees” and Wikipedia’s entry on Article Processing Charges. –Matthew] Call for Papers: Ecosystems of AI: Synthetic Media, Power, and Disinformation in the Age of Political SimulationFor the journal Media and Communicationhttps://www.cogitatiopress.com/mediaandcommunication/issue/futureissues#i564 Editors: Daniele Battista (University of Salerno) and Rubén Rivas-de-Roca (University of Santiago de Compostela) Deadline for submission of abstracts: December 1-15, 2026Deadline for submission of full papers: April 15-30, 2027 Over the past…

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  • Breakthrough holographic telepresence technology captures and replays 3D wavefronts in real time

    [I can’t claim to understand every technical detail in this EurekAlert! news release from the journal Opto-Electronic Advances, but it describes what seems to be a promising advance in the ability to create effective presence illusions (the first sentences of the research team’s new article refer explicitly to presence and telepresence; see that article for more information, including images and a video). –Matthew] [Image: Schematic of the measurement-driven holographic telepresence system, showing single-shot reference-free wavefront capture, computational wavefront reconstruction, and physical three-dimensional holographic replay. Credit: Professor YongKeun Park from Korea Advanced Institute of Science and Technology (KAIST), South Korea.] Breakthrough…

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  • Job: Asst. Prof. in Storytelling and Digital Media at Maastricht U.

    Call for Applications: Assistant Professor in Storytelling and Digital MediaMaastricht UniversityMaastricht, Netherlandshttps://vacancies.maastrichtuniversity.nl/job/Maastricht-Assistant-Professor-in-Storytelling-and-Digital-Media/1369054857/ Deadline for submission of applications: September 13, 2026 Welcome to Maastricht University! Our university values research and teaching on narratives and storytelling because they are fundamental to how people understand the world, communicate ideas, and connect across cultures. Storytelling has long been central to disciplines such as literature, history, and the arts, but its significance now extends far beyond traditional forms. In a rapidly evolving digital landscape, narratives are created and shared through multimedia, interactive technologies, Artificial Intelligence, and global platforms, shaping how knowledge is produced, circulated, and…

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  • Free website turns your streaming library into a virtual Blockbuster

    [A new, free, nostalgic but useful website cleverly simulates the environment and experience of being inside a Blockbuster video store. The story below from Giant Freakin Robot is followed by excerpts with additional details and context from Yahoo! Tech, FirstShowing.net, What’s on Netflix and BroBible; see the original versions of these stories for more images and information. –Matthew] Free Website Turns Your Streaming Library Into A Virtual Blockbuster By Chris SnellgroveAugust 9, 2026 These days, it’s easier to watch movies than ever before. With a single click of your remote, you can check out one of the hundreds of titles…

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  • Call: CyberSciTech 2026, 11th IEEE Cyber Science and Technology Congress

    Call for Papers: The 11th IEEE Cyber Science and Technology Congress (CyberSciTech 2026)November 9-13, 2026The Royal Melbourne Institute of Technology (RMIT)Melbourne, Australiahttps://cyber-science.org/2026/cyberscitech/ Deadline for submissions: August 15, 2026 (Extended) CONGRESS INTRODUCTION Cyberspace, the seamless integration of physical, social, and mental spaces, is an integral part of our society, ranging from learning and entertainment to business and cultural activities, and so on. There are, however, in addition to its technical challenges, a number of pressing issues such as safety and trust associated with the cyberspace. To address these challenges, there is a need to establish new science and research portfolios that…

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  • Major league baseball games coming to Apple Vision Pro

    [Apple and Major League Baseball have announced that this fall seven games will be available in high-presence formats via the Apple Vision Pro spatial computing headset. Details and some context are in the story below from Sportico via Yahoo! Sports. The Apple Newsroom press release says that the games will feature “unique camera angles that place viewers right in the game, immersed in the drama of each at-bat, the celebrations in the dugout after a big hit, close plays at the outfield wall, and more. The experience features bespoke commentary from Paul Severino (play-by-play), Xavier Scruggs (analyst), and Michelle Margaux…

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