Author: Matthew Lombard


  • Call: Mental Models in Human-AI Interaction

    Call for Papers: Workshop on Mental Models in Human-AI Interaction: Methods and Challenges in the Generative and Agentic AI EraAt ACM IUI 2027: 31st Annual ACM Conference on Intelligent User InterfacesFebruary 8, 2027Helsinki, FinlandWorkshop: https://mentalmodelsofai.vercel.app/IUI 2027: https://iui.acm.org/2027/ Deadline for submission of papers: November 9, 2026 The mental model construct is widely used in HCI to refer to the knowledge structure people hold to reason about computing systems. Yet the construct is often used interchangeably with related concepts (e.g. folk theories, sensemaking) and methods of studying it are many and diverse. Generative and agentic AI systems further complicate mental model formation…

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  • How VR is changing brain-training technology

    [Neurofeedback (a type of biofeedback) provides real time visual or auditory cues about a person’s brain activity to help them alter that activity – to ‘train their brain.’ Although it doesn’t directly consider the role of presence, a new meta analysis described in this PsyPost story tentatively indicates that the technique is more effective when the visual and auditory cues are not simple graphs and tones, but vivid and meaningful changes in an immersive virtual or mixed reality experience. Follow the link to the new publication for more details.  –Matthew] [Image: Figure 1 from the research review: The two different…

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  • Call: Blue Sky Ideas track at AAMS 2027

    Call for Blue Sky Ideas: The 26th International Conference on Autonomous Agents and Multiagent Systems (AAMS 2027)May 3-7, 2027Hanoi, Vietnamhttps://warwick.ac.uk/fac/sci/dcs/aamas2027/calls/call-for-blue-sky-ideas/ Deadline for submission of abstract: November 5, 2026Deadline for submission of papers: November 12, 2026 The Blue Sky Ideas special track is intended to present and provoke visionary ideas, long-term challenges, new research opportunities, and debate. It serves as an incubator for innovative, risky, and provocative research directions, and aims to provide a forum for publishing and presenting these without being constrained by the result-oriented standards followed in the review process of the main track of the conference. Research visions…

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  • Airline launches inter-airport remote passenger support via telepresence robots

    [Here are two short stories, from Japan’s The Mainichi and the UK’s Travelling for Business, about what sounds like a clever use of telepresence robots at airports in Japan. –Matthew] [Image: An All Nippon Airways Co. staff member (on screen) at Kansai International Airport provides assistance with check-in and other procedures remotely via a Newme robot at Hiroshima Airport in Mihara, Hiroshima Prefecture, on Aug. 21, 2026. Credit: Kyodo News via The Mainichi] ANA launches inter-airport remote passenger support via telepresence robots September 6, 2026 OKYO (Kyodo) — All Nippon Airways Co. has begun rolling out telepresence robots enabling skilled…

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  • Call: Debates and Emerging Futures in Journalism, Media and Comm.

    Call for Chapters: Debates and Emerging Futures in Journalism, Media and CommunicationRoutledge: Taylor and Francis Grouphttp://commlist.org/archive/all/2026-all/msg01116.html Editor: Dr Abdulgaffar Arikewuyo Deadline for submission of chapter abstracts: September 30, 2026 Journalism, media and communication are continually being reshaped by technological innovation, political and economic transformations, cultural change, evolving professional practices, and shifting relationships between media institutions and their audiences. From the transformation of traditional journalism to social media, platformisation, artificial intelligence and synthetic media, the boundaries of journalism, media and communication are being continuously redefined. Debates and Emerging Futures in Journalism, Media and Communication is an edited scholarly volume that seeks…

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  • 9/11 spawned the digital media era

    [This abridged version of a comprehensive essay in Vanity Fair describes how then-new breakthroughs in media technologies and the horrific events of September 11, 2001 “ushered in the age of global simultaneity” and brought billions of people closer to those events, their aftermath, and each other. The author cites two theorists to note potential positive implications of the new technologies – the recognition of our common humanity in an interconnected global community – and negative ones that seem all too prevalent in 2026: the rise of cultures consumed by media spectacle, and uncertainty about, and polarized misperceptions of, reality. See…

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  • Call: Heritages 2027: UNESCO Perspectives: Cultural Pasts – Urban Futures

    Call for Papers: Heritages 2027UNESCO Perspectives: Cultural Pasts – Urban FuturesJuly 6-8, 2027University of Porto, Portugalhttps://amps-research.com/conference/porto-heritages/ Deadline for submission of abstracts: December 10, 2026 This conference marks the fifty fifth anniversary of the UNESCO World Heritage Convention. Taking the Convention as its starting point, it picks up on the continually evolving definition of heritage UNESCO has offered throughout this time: artistic, natural, cultural and, more recently, through the lens of communities, tourism, technologies, medias, cultural industries and local economies. It now includes what some define as traditional forms of art, architectural and social history, as well as emerging practices in…

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  • Why Erika Woolsey sees VR tech as an ocean conservation tool

    [The story below is about how marine biologist Erika Woolsey is using presence-evoking technologies to educate and build empathy that “make the ocean more accessible to the masses so that they might strive to protect it.” It’s part of TIME magazine’s “TIME Trailblazers: Designing and Making the Future” series; the original version includes a short video. –Matthew] [Image: Credit: Xander Peterson] Why Erika Woolsey Sees Virtual Reality Tech as an Ocean Conservation Tool By Alison Van HoutenSeptember 2, 2026 Marine biologist Dr. Erika Woolsey once led a 450-person dive on the kaleidoscopic coral reefs of Palau, a tropical archipelago nation…

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  • Call: How Comm. Tech. Mediates Death, Dying, and Grief

    Call for Abstracts: How Communication Technology Mediates Death, Dying, and GriefSpecial Issue of the Western Journal of Communicationhttps://docs.google.com/document/d/1zzqRnqTtAPTDgBXw3qVxoe3Krs2_eqUz/edit Guest Editors:Dr. Marco Dehnert, University of ArkansasDr. Nicole Costantini, Savannah College of Art and Design Deadline for submission of extended abstracts: October 31, 2026 The Western Journal of Communication invites submissions for a special issue, “How Communication Technology Mediates Death, Dying, and Grief.” Issues of grief, death, and dying are increasingly experienced and mediated through digital avenues, with social media and blogs serving as digital legacy spaces, digital spaces providing social support during times of loss, artificial intelligence unsettling the finality of…

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  • Venice Immersive’s first decade demonstrates presence trends

    [This story from the news section of the Golden Globes website describes the technological, creative, industry-related and philosophical evolution of presence-evoking experiences presented during the first ten years of the Venice Immersive section of the Venice International Film Festival. Note the summary statement at the end: “the old boundary between watching a story and entering one is slowly disappearing.” I added the links to sites with additional information. –Matthew] [Image: Screenshot from Nevatars. Credit: Venice Immersive, Courtesy La Biennale di Venezia] Venice Immersive Event Puts the Viewer in the Middle of the Action By Federica PolidoroSeptember 1, 2026 For a…

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  • Call: IAAPA Expo Europe 2026

    [A message from the Immersive Experience Network…  –Matthew] Call for Participation: Discover What’s Next for Immersive Experiences atIAAPA Expo Europe 2026Education: September 21-25, 2026Show floor: September 22-24, 2026London, United Kingdomhttps://iaapa.org/expos-and-events/expo-europe As immersive entertainment continues to evolve, operators are trying to deliver experiences that feel more engaging, interactive, and memorable than ever before. Whether you operate an immersive art space, digital attraction, experiential venue, or location-based entertainment concept, staying ahead of visitor expectations has become essential for long-term growth. That is why IAAPA Expo Europe is set to be one of the most valuable industry gatherings of the year. Taking place…

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  • Beyond headsets: Spatial computing’s future

    [In this essay from DEVELOP3D, an industry expert alludes to presence in arguing that “The future is not the headset. It is spatial computing – the ability to experience and interact with digital information in three dimensions in a more human way, much like we experience the physical world.” He believes spatial computing can only be successful when people in businesses identify use cases and workflows that demonstrate its value and lead to incremental changes in habits and behaviors that lead to mass adoption. –Matthew] Beyond headsets: Spatial computing’s future Spatial computing is about much more than VR headsets. As…

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