[In a recent (February 2020) post here about virtual reality and accessibility I was struck by this comment:
“[A] woman I interviewed told me that after struggling for years with gender dysphoria, the experience of putting on a headset and inhabiting not just another place, but another body of a sort, led instead to a sense of ‘gender euphoria.’ It was, paradoxically, the first time she said she had really felt like herself. Toward the end of our conversation, she mentioned that a lot of her peers seemed to choose different genders and races for their virtual avatars, surmising that many found comfort in adding another layer of separation between their ‘real world body’ and their virtual one, whatever their identity. As we chatted about how much the technology has evolved, she sounded a note of disappointment: that a family member with muscular dystrophy still couldn’t use VR.”… read more. “Using VR and presence to question and explore gender”