ISPR Presence News

Monthly Archives: March 2015

Call: Space and Place – 6th Global Meeting

Call for Papers

Space and Place
6th Global Meeting
Institution: Inter-Disciplinary.Net – Mansfield College, University of Oxford
Location: Oxford (United Kingdom)
Date: September 3-5, 2015
Deadline: May 1, 2015

Space and place affect the very way in which we experience, understand, navigate and recreate the world. Wars are fought over both real and imagined spaces; boundaries are erected against marginalised individuals, groups and populations, constructing a lived landscape of division and disenfranchisement, inclusion and exclusion — whether it be in terms of ideology, nationality, culture, economic status, religious orientation, gender or sexuality. Space and place, are also the focus of the creation and contestation of uncontainable mobilities — the continual movement and shifting of people, identities, cultures, meanings, information, finances and objects — that are disrupting the nature and constitution of the spaces and places that we have lived in; our homes, our neighbourhoods, our cities, countries and continents.… read more. “Call: Space and Place – 6th Global Meeting”

Posted in Calls | Leave a comment

The Realm: Adding physical resistance to 3D gaming

[Incorporating not just tracking, touch or vibration but physical resistance in screen-based and more immersive technologies has exciting potential applications… This is from Forbes, where the story includes other pictures and a 2:37 minute video; for more information see http://www.therealmsystem.com –Matthew ]

The Realm system

World’s First 3D Force Gaming Tech Launches Crowdfunding Campaign on Kickstarter

Jason Lim
2/18/2015

In the backyard of a terrace house in the Sydney suburb of Paddington, the world’s first gaming system that measures energy expenditure whilst using resistance, is being developed. The start-up behind it is The Realm, a tiny team with a big vision.

Many have attempted to make gaming more life-like by incorporating 4D elements of vibration like the KOR-FX and by using muscle control like the Myo. But none have taken advantage of resistance to make game play, feel physically real.

It works by strapping on a vest around the torso, with two resistance bands that connect from the waist to your hands.… read more. “The Realm: Adding physical resistance to 3D gaming”

Posted in Presence in the News | Leave a comment

Call: 21st century photography: Art, philosophy, technique

CALL FOR PAPERS

21st century photography: art, philosophy, technique
Central Saint Martins, University of the Arts London
5-6 June 2015

Abstracts due March 10, 2015

This trans-disciplinary conference aims to explore a series of themes that emerge from the understanding of contemporary photography as the basic unit of visual communication of the age of technology: online, off-line and between the lines.

The aim is to bridge the gap between aesthetic, philosophical and technological approaches to the photographic image and to prompt participants from different backgrounds (fine art, critical theory, philosophy, software/hardware) to engage with each other and to open new avenues for the critical interrogation of the roles of images in contemporary culture.

In the past decade, photography has gained momentum in public and private environments becoming one of the determining factors of contemporary life. The hyper-growth in various forms of digital imagery for screens provides a quintessential example.… read more. “Call: 21st century photography: Art, philosophy, technique”

Posted in Calls | Leave a comment

Valley of the Dolls: Nagora, Japan’s departed residents are ‘replaced’ by scarecrow replicas

[Another unusual context for social presence… this is from All Day, where there are 21 more images and the link below to a 6:30 minute documentary on Vimeo. I particularly like that you can ‘visit’ the town and its dolls via Google Earth. For a more unsettling example of this kind of thing, there’s Mexico’s Isla de las Munecas (Island of the Dolls) – see isladelasmunecas.com and the 2:34 minute video by David Maurice Smith on Vimeo. –Matthew ]

'Grandparents' in the Valley Of Dolls

Nagora, Japan: Valley Of The Dolls

By Ash M. Richter

If all of your neighbors were replaced by dolls, what would you do?

That’s the bizarre question faced by 33 of the remaining inhabitants of the small town of Nagoro in Japan. Because the 34th resident has been busily filling the increasingly empty town with hundreds of scarecrow replicas of their former friends and family.… read more. “Valley of the Dolls: Nagora, Japan’s departed residents are ‘replaced’ by scarecrow replicas”

Posted in Presence in the News | Leave a comment
  • Find Researchers

    Use the links below to find researchers listed alphabetically by the first letter of their last name.

    A | B | C | D | E | F| G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z