ISPR Presence News

Monthly Archives: June 2014

Call: “Videogame Communication. Expression, Engagement and Experience” – Special issue of Comm and Society

Call for Papers for a special journal issue of the Journal of Communication and Society, nº27, ISSN: 1645-2089, to be published during the 1st semester of 2015, on the theme of,

Videogame Communication. Expression, Engagement and Experience

Editors: Nelson Zagalo, Miguel Sicart and Emmanoel Ferreira

We’re pleased to announce an upcoming issue of the Journal of Communication and Society dedicated to the studies of communication on the media of videogames.

SCOPE

For the past fifteen years videogames have thoroughly been researched from a myriad of academic angles – psychology, education, anthropology, computer science, economy, arts, etc. – In this special issue it is our intention to proceed with the study of the medium, now focused on the questions of communication. As much as older media, such as literature, printing press, photography and film, in recent years videogames have been used as a means of communication and expression in several areas, including: Advertising (advergames); Journalism (newsgames); Political Communication (serious games and political games), among others.… read more. “Call: “Videogame Communication. Expression, Engagement and Experience” – Special issue of Comm and Society”

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Virtual Reality brings Big Data visualization to life

[From Silicon Angle, where the story includes more pictures and a 16:47 minute video]

Microsoft data visualization

[Image: Microsoft]

Virtual Reality brings Big Data visualization to life

Mike Wheatley | May 29th 2014

Data visualization tools have made it somewhat easier to glean intelligence from a mass of information. But today’s tools are still extremely inefficient, as they fail to incorporate the science of human visual perception into their data visualization techniques. This results in tools that deliver great “eye candy” but poor human comprehension of the data.

Traditional tools also tend to visualize what we already know about the data, rather than the unknown. The ideal data visualization tool would let people find things that they don’t know, but should. Helping people find outliers, expose hidden trends or clusters, and dive deep into fast changing data sets is where visualization provides real value.… read more. “Virtual Reality brings Big Data visualization to life”

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