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Monthly Archives: May 2014

Call: Speech and Language for Interactive Robots – Special issue of Computer Speech and Language (CSL)

Call for Papers:
Computer Speech and Language (CSL) Special Issue on Speech and Language for Interactive Robots

AIMS AND SCOPE

Speech-based communication with robots faces important challenges for their application in real world scenarios. In contrast to conventional interactive systems, a talking robot always needs to take its physical environment into account when communicating with users. This is typically unstructured, dynamic and noisy and raises important challenges. The objective of this special issue is to highlight research that applies speech and language processing to robots that interact with people through speech as the main modality of interaction. For example, a robot may need to communicate with users via distant speech recognition and understanding with constantly changing degrees of noise. Alternatively, the robot may coordinate its verbal turn-taking behaviour with its non-verbal one such as generating speech and gestures at the same time.… read more. “Call: Speech and Language for Interactive Robots – Special issue of Computer Speech and Language (CSL)”

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Oculus Rift coming; next gen version reaches ‘new level of realism’

[From Business Insider, where the story includes another image]

Oculus Rift at Facebook F8 conference

[Image: A man tries the Oculus Rift headset at Facebook’s F8 conference. Credit: Kyle Russell/Business Insider]

Oculus Rift Will Finally Go On Sale To Consumers Next Year

Jim Edwards
Apr. 30, 2014

An Oculus Rift virtual reality headset for consumers could go on sale next year, a company representative told Business Insider at Facebook’s F8 developer conference today.

Management at Oculus VR, the Irvine, Calif.-company that Facebook bought for $2 billion earlier this year, will be “disappointed” if it doesn’t have a headset available at retail for ordinary people by 2016, according to an Oculus spokesperson.

A consumer Oculus product in 2015 will be exciting for a couple of reasons:

  • Almost everyone who tries the device is completely blown away by the experience. It’s completely different from any other audio-visual gadget you’ve ever tried — the worlds inside the headsets feel real and deep, because the company has gotten rid of the screen time “lag” that occurs when users move their heads.
read more. “Oculus Rift coming; next gen version reaches ‘new level of realism’”
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