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Monthly Archives: January 2012

Call: SMC 2012 – 9th Sound and Music Computing Conference

SMC 2012
9th Sound and Music Computing Conference
12-14th July 2012, Aalborg University Copenhagen

http://smc2012.smcnetwork.org/

The SMC Conference is the forum for international exchanges around the core interdisciplinary topics of Sound and Music Computing. SMC 2012 is organized by the Medialogy section, Department of Architecture, Design and Media Technology, Aalborg University Copenhagen.

The general theme for the SMC 2012 conference is “Illusions”.

We welcome scientific contributions, demonstrations, installations and performances which are connected to the idea of sonic or multisensorial illusions.

SMC 2012 will feature lectures, posters/demos, musical/sonic works, tutorials and other types of events.

The SMC Summer School will take place just before the Conference with the theme “Multimodality”. The school will aim at giving an opportunity to young researchers interested in the field to learn about some of the core interdisciplinary topics and to share their own experiences with other young researchers.… read more. “Call: SMC 2012 – 9th Sound and Music Computing Conference”

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“The Sims” designer creating new game for real life

[From Reuters]

“The Sims” designer creating new game for real life

By John Gaudiosi
RALEIGH, North Carolina | Mon Jan 2, 2012

(Reuters) – Will Wright, the designer behind successful video game simulations including “SimCity”, “The Sims” and “Spore”, is at it again. Only this time, rather than controlling virtual people or creating space creatures, the protagonist of “HiveMind” is the actual player.

“HiveMind,” a group of cross-platform, cross-media online applications, is designed to turn a gamer’s everyday life into part of the interactive experience by building upon Alternate Reality Games (ARGs) and tapping into streams of personal information on phones, tablets, social networks and computers.

While the technology and data collection is in place, the game doesn’t yet have a release date. Nevertheless, Wright is enthusiastic about his new project and eager to discuss the lifestyle implications “HiveMind” could have on casual gamers.… read more. ““The Sims” designer creating new game for real life”

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Call: GameDays 2012 in conjunction with Edutainment 2012

Call for Papers: GameDays 2012 in conjunction with Edutainment 2012

GameDays 2012, 3rd International Conference and 8th Science meets Business Workshop on Serious Games for Training, Education, Health and Sports
Edutainment 2012, 7th International Conference on E-Learning and Games

September 18-20, 2012, Darmstadt, Germany
http://www.gamedays2012.de, http://www.edutainment2012.de

Deadline for submissions: April 1, 2012

The Conference Proceedings will be published as a volume in Lecture Notes in Computer Science, Springer (EI). Further, selected papers will be recommended to submit their extended full version for possible publication in Transactions on Edutainment, the International Journal of Game-based Learning (IJGBL) or the International Journal for Computer Science and Sports (IJCSS).

The GameDays have been established in 2005 as “Science meets Business” event in the field of Serious Games, taking place on annual basis in Darmstadt, Germany. The principle aim is to bring together academia and industry and to discuss the current trends, grand challenges and potentials of Serious Games for different application domains.… read more. “Call: GameDays 2012 in conjunction with Edutainment 2012”

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Foam-covered ball camera captures a panorama when you throw it in the air

[From MIT’s Technology Review, where the story includes a 1:13 minute video]

Eye Ball

A globe studded with cameras captures a panorama if you throw it in the air.

By Stephen Cass

If you toss this foam-covered ball skyward, an accelerometer inside determines when it has reached its maximum height. At that moment, 36 cameras are triggered simultaneously, creating a mosaic that can be downloaded and viewed on a computer as one spherical panoramic image. The ball was created by researchers at the Technische Universität Berlin after one of them, Jonas Pfeil, labored to create panoramas while on vacation in Tonga. On that trip, he tried a cumbersome process that required snapping pictures in different directions and stitching them together later in a photo-editing program. Now he hopes to license the camera-ball technology for commercial production.… read more. “Foam-covered ball camera captures a panorama when you throw it in the air”

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