ISPR Presence News

Monthly Archives: April 2010

ISPR News: New ways to receive ISPR Presence News

There are now three ways to receive ISPR Presence News via email:

Individual items (NEW): Each item is sent in a separate e-mail message, with the topic identified in the subject line.

Daily digest: A single digest of News items each weekday (at 10 am EST) (the current format of ISPR Presence News)

Weekly digest (NEW): A single digest of News items each Saturday (at 10 am EST) containing a list of links to the previous week’s News items

To subscribe to any of these services, click here (to unsubscribe to any of them, follow the link at the bottom of your email).

ISPR Presence News is also available via RSS feed, Twitter, and at https://smcsites.com/ispr (more details are here).

If you have any questions or problems, please send an e-mail to ispr@ispr.inforead more. “ISPR News: New ways to receive ISPR Presence News”

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Call: Special issue on Artificial Intelligence in Virtual Reality and Distributed Virtual Environments

International Journal of Intelligent Decision Technologies

Call For papers

Special Issue on: “Artificial Intelligence in Virtual Reality and Distributed Virtual Environments”

Guest Editors:
Dr. Minhua Ma, University of Derby, UK
Prof. Nikolaos Antonopoulos, University of Derby, UK
Prof. Fionn Murtagh,  Science Foundation Ireland, Ireland; Royal Holloway, University of London, UK

Aims and Scope 

The field of Virtual Reality (VR) is growing rapidly due to recent advances in Artificial Intelligence (AI), computer graphics, and a network-centric environment that can deliver the technology. VR environments allow the development of promising tools in many application domains. VR applications usually integrate multiple local or distributed components, e.g. input device drivers, real-time simulation, and user interaction, into a framework. Aggregating components requires extra efforts on the software side as well as hardware. For instance, new complex input devices increase the number of components to manage and the need for parallel processing.… read more. “Call: Special issue on Artificial Intelligence in Virtual Reality and Distributed Virtual Environments”

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The future of the human-machine interface

[From Pocket-lint (“the largest independent gadget news and reviews site in the UK”)]

The touchy feely future of the user-interface

FUTURE WEEK: How the machines will come out and meet us in 2015

31 March 2010 12:00 GMT / By Dan Sung

The user interface is big business right now. In truth, it always was, but it’s taken the mass popularisation of the iPhone to bring it the public agenda. Until then, a good interface was one which you didn’t notice. If no one mentioned it, then it was doing its job. It was allowing the user to perform the task they’re looking to do with minimal fuss, but when the famous talky tablet turned up, it brought with it something that would change this principle for consumers everywhere – a touchscreen.

Of course, Apple was by no means the first to use a touchscreen but it was the first to get it right.… read more. “The future of the human-machine interface”

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