ISPR Presence News

Monthly Archives: March 2014

Call: Matters of Play – Special issue of Traces on games and materiality

Call for Contributions

Tracés – Human sciences journal

Matters of play

Deadline: June the 30th, 2014

For an English version of the CfC in PDF, click here.
For a French version of the CfC, click here.
For a Spanish version of the CfC, click here.

Abstract

This issue of the Tracés journal questions the relationships between play and games, on the one hand, and materiality, on the other – i.e. materials, objects, interfaces and infrastructures, as well as bodily aspects involved in play and games. Various forms of play and games can be studied in that perspective, such as gambling, board games, children’s games, role play and video games, among others. Contributors are invited to explore the role of materiality in play, to tackle the industrial, political, economic or legal dimensions of the materiality of games, their aesthetic or symbolic aspects, or to embrace the material aspects of “non playful” functions sometimes attached to games.… read more. “Call: Matters of Play – Special issue of Traces on games and materiality”

Posted in Calls | Leave a comment

Interactive VR in 3-D, the newest learning tool

[From Fast Company, where the story includes a photo gallery and the referenced 2:20 minute video]

Chaotic Moon's periodic table sim

Interactive Virtual Reality In 3-D, The Newest Learning Tool

Watch what happens when the Oculus Rift headset and the Leap Motion 3-D gesture controller are combined to help kids learn the periodic table.

By Ariel Schwartz
February 27, 2014

Remember the days when students would come to class armed with only a notebook and a textbook? In some places, that time is long gone, as laptops and iPads make their way into schools. Now a creative technology studio has come up with a platform for classrooms that makes digital textbooks look ancient.

Chaotic Moon’s immersive 3-D experience allows students to manipulate virtual objects and experience whatever they’re studying firsthand. The platform marries a Leap Motion gesture controller with an Oculus Rift virtual reality headset so that students can experience scenarios arguably more memorable than anything they’d read in a book.… read more. “Interactive VR in 3-D, the newest learning tool”

Posted in Presence in the News | Leave a comment
  • Find Researchers

    Use the links below to find researchers listed alphabetically by the first letter of their last name.

    A | B | C | D | E | F| G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z