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PRESENCE 2006
9th Annual International Workshop on Presence
August 24-26, 2006
Cleveland, Ohio, USA
[ PROCEEDINGS ISBN: 978-0-9792217-0-5 ]
PRESENCE 2006 took place at Cleveland State University August 24-26, 2006.
Below is a list of the papers and presentations from the conference, in alphabetical order by author name, with links to Adobe Acrobat (.pdf) files containing each paper.
The complete conference proceedings are available in a large (3.8 mb) .pdf file here.
A photo from the event is below.
If you have questions or problems, please send an e-mail message to help@ispr.info.
An exploration of clinicians’ sense of presence in critical care telemedicine
L. Alem, Susan Hansen, J. Li
The effects of witness viewpoint distance, angle, and choice on eyewitness accuracy in police lineups coducted in immersive virtual environments
J. Bailenson, A. Davies, J. Blascovich, A.C. Beall, C. McCall, R.E. Guadagno
I felt like it happened to me: Television audience perceptions of televised conflict
R. Botta, J. Rudd
Presence and video games: The impact of image quality and skill level
C. Campanella Bracken, P. Skalski
The effects of presence and tactile illusion on consumers’ attitudes and intentions: The mediating role of mental imagery and the moderators’ effects
Y.K. Choi
Does “being there” improve memory: The impact of presence on recall
J. Denny, D. Atkin
“I don’t like William touching my belly”: Gender differences in affective responses to mediated social touch
C. de Nood, A. Haans, and W. IJsselsteijn, Eindhoven
VICC: Virtual Incident Command Center
J. Gyorfi, E. Buhrke, M. Tarlton, J. Lopez, and G. Valliath
Is bigger really better? An experimental study of presence and online political advertising
E. Horowitz
Understanding Instant Messaging: Gratifications and social presence
H.S. Hwang, M. Lombard
Look at or looking out: Exploring monocular cues to create a see-through experience with a virtual window
W. IJsselsteijn, W. Oosting, I. Vogels, Y. de Kort, E. van Loenen
Social presence in virtual teams
G. Jian, J. Amschlinger
A markerless augmented reality system for the treatment of phobia to small animals
M. C. Juan, D. Joele, R. Baños, C. Botella, M. Alcaniz, C. Van der Mast
The effect of static anthropomorphic images on emotion perceptions in mobile-phone communication
S. Kang, J. Watt, K. Isbister
Presence, efficacy, and the Net: Exploring patterns in political participation from a comparative perspective
M. Selcan Kaynak, C. Campanella Bracken
Demonstration: Presence considerations in music production
J. Klotz, M. Lombard
Defining presence
M. Lombard and M.T. Jones
Presence after death
M. Lombard and M.E. Selverian
Relational presence and distanced interdependent relationships
K. Maguire, S. Connaughton
Haptic thermal interface: A new technology for supporting presence in multimodal virtual environments?
C. Nam
Presence in technologically mediated environments: A research framework
C. Nam and S. Johnson
From film to the web: Presence and the medium
K. Neuendorf
Increasing the motion of users in photo-realistic virtual environments by utilising auditory rendering of the environment and ego-motion
R. Nordahl
Examining the relationship between violent video games, presence, and aggression
K. Nowak, M. Krcmar, and K.M. Farrar
Content knowledge and thematic inertia predict virtual presence
D. Nunez and E. Blake
Building tele-presence framework for performing robotic surgical procedures
P. Panfilov, F. Cardullo, H. Lewis III
The effects of fully immersed virtual reality on the learning of physical tasks
K. Patel, J. Bailenson, S. Jung, R. Diankov, R. Bajcsy
Presence: A network of reciprocal relations
P. Salvini
Mapping the way to fun: The effect of video game interfaces on presence and enjoyment
P. Skalski, R.L. Lange, R. Tamborini
What production of presence and mimesis have in common
J. Soffner
When mixing physical presence and telepresence: Analysis of a pilot study
C. Stitzlein, L. Alem
Applying telepresence robot to interpersonal communication: Implications and applications
T.C. Tsai, Y. Hsu
Projecting presence: A mimetic approach to the creation of presence
B. Unterman
Interactive simulation technologies for communication disorders
S. Williams
Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments
N. Yee and J. Bailenson