PRESENCE 2004

7th Annual International Workshop on Presence
October 13-15, 2004
Valencia, Spain

[ PROCEEDINGS ISBN: 84-9705-649-3 ]

PRESENCE 2004 took place October 13-15, 2004 in Valencia, Spain and was hosted by the Technical University of Valencia. It was organized by ISPR and the Medical Image Computing Laboratory, and supported by the European Commission’s FET Presence Research Initiative through the IST EMMA and IST OMNIPRES projects and by the Technical University of Valencia.

Below is a list of the papers and presentations from the conference, in alphabetical order by author name, with links to Adobe Acrobat (.pdf) files containing each paper.

The complete conference proceedings are available in a large (6.9 mb) .pdf file here.

If you have questions or problems, please send an e-mail message to help@ispr.info.


Comparing Behavioral and Self-Report Measures of Embodied Agents’ Presence in Immersive Virtual Environments.
Jeremy N. Bailenson, Eyal Aharoni, Andrew C. Beall, Rosanna E. Guadagno, Aleksandar Dimov, Jim Blascovich

Sense of Presence in Emotional Virtual Environments.
Rosa Baños, Cristina Botella, Victor Liaño, Belén Guerrero, Beatriz Rey, Mariano Alcañiz

Social Presence and Interpersonal Trust in Avatar-Based, Collaborative Net-Communications.
Gary Bente, Sabine Rüggenberg, Nicole C. Krämer

Theoretical and Empirical Support for Distinctions Between Components and Conditions of Spatial Presence.
Saskia Böcking, Andre Gysbers, Werner Wirth, Christoph Klimmt, Tilo Hartmann, Holger Schramm, Jari Laarni, Ana Sacau & Peter Vorderer

Movement, Action, and Situation: Presence in Virtual Environments.
Antonella Carassa, Francesca Morganti, Maurizio Tirassa

Quantitative Evaluation of Sensation of Presence in Viewing the “Super Hi-Vision” 4000-scanning-line Wide-field Video System.
Masaki Emoto, Kenichiro Masaoka, Masayuki Sugawara, Fumio Okano

Temporal and Spatial Variations in Presence: A Qualitative Analysis.
Maia Garau, Hila Ritter Widenfeld, Angus Antley, Doron Friedman, Andrea Brogni, Mel Slater

Heart-Rate Variability and Event-Related ECG in Virtual Environments.
Guger C., Edlinger G., Leeb R., Pfurtscheller G., Antley, A., Garau, M., Brogni A., Friedman D., Slater M.

Navigating Virtual Reality by Thought: First Steps.
Doron Friedman, Robert Leeb, Angus Antley, Maia Garau, Christoph Guger, Claudia Keinrath, Anthony Steed, Gert Pfurtscheller, Mel Slater

Exploring the Book Problem: Text Design, Mental Representations of Space, and Spatial Presence in Readers.
Andre Gysbers, Christoph Klimmt, Tilo Hartmann, Andreas Nosper, Peter Vorderer

Internal Consistency and Reliability of the Networked Minds Measure of Social Presence.
Chad Harms, Frank Biocca

Why and How Do the Telepresence Dimensions Influence Persuasive Outcome?.
Anne-Cecile Jeandrain

Effects of Physical Embodiment on Social Presence of Social Robots.
Younbo Jung, Kwan Min Lee

Personality-related Differences in Subjective Presence.
Jari Laarni, Niklas Ravaja, Timo Saari and Tilo Hartmann

Perception of Self-motion and Presence in Auditory Virtual Environments.
Pontus Larsson, Daniel Västfjäll, Mendel Kleiner

Formation of Spatial Presence: By Form or Content?
Sungkil Lee, Gerard J. Kim, Albert Rizzo, Hyungjin Park

Relaxation Island: Virtual, and Really Relaxing.
Freeman, J., Lessiter, J., Keogh, E., Bond, F.W., Chapman, K.

Presence and Sexuality.
Matthew Lombard, Matthew T. Jones

Dynamics as a Common Criterion to Enhance the Sense of Presence in Virtual Environments.
Annie Luciani

Presence and the Aura of Meaningful Places.
Blair MacIntyre, Jay David Bolter, Maribeth Gandy

Eliminating Design and Execute Modes from Virtual Environment Authoring Systems.
Gary Marsden & Shih-min Yang

Objective Presence Measures through Electric Brain Activity.
Tassos A. Mikropoulos, Evangelos Tzimas, Georgios El. Dimos

Working Memory and Presence: Reconsidering the Role of Attention in Presence.
David Nuñez

A Comparison of Two Presence Measures Based on Experimental Results.
Espen Nystad, Angelia Sebok

Probing the Sense of Place.
Shaleph O’Neill, Rod McCall, Michael Smyth, David Benyon

Spatial Presence and Emotional Responses to Success in a Video Game: A Psychophysiological Study.
Niklas Ravaja, Jari Laarni, Kari Kallinen, Timo Saari, Mikko Salminen, Jussi Holopainen, Aki Järvinen

Using Goffman´s Frameworks to explain Presence and Reality.
Ruth Rettie

Emotionally controlled Virtual Environments: A New Tool for Enhancing Presence through Media Content Manipulation.
Beatriz Rey, Mariano Alcañiz, Jose Antonio Lozano, Rosa Baños, Cristina Botella, Nuria Lasso, Jorge Osma

Enhancing the Visually Induced Self-Motion Illusion (Vection) under Natural Viewing Conditions in Virtual Reality.
Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Heinrich H. Bülthoff

Virtual Ba and Presence in Facilitating Learning from Technology Mediated Organizational Information Flows.
Timo Saari, Jari Laarni, Niklas Ravaja, Kari Kallinen, Marko Turpeinen

Towards Emotionally Adapted Games.
Timo Saari, Niklas Ravaja, Jari Laarni, Kari Kallinen, Marko Turpeinen

The Sense of Being ‘There’: A Model for the Space of Presence.
Anna Spagnolli, Luciano Gamberini

How Putting Yourself into the Other Person´s Virtual Shoes Enhances Collaboration.
Maria Spante, Ralph Schroeder, Ann-Sofie Axelsson, Michael Christie

Healing Media: The Moderating Role of Presence in Restoring from Stress in a Mediated Environment.
Anne-Mie Sponselee, Yvonne de Kort, Anneloes Mejinders

The Experiental Dimensions of Two Different Digital Games.
Jari Takatalo, Jukka Häkkinen, Jeppe Komulainen, Heikki Särkelä, Göte Nyman

Comparing Differences in Presence during Social Interaction in Augmented Reality versus Virtual Reality Environment.
Arthur Tang, Frank Biocca, Lynette Lim

Auditory Presence, Individualized Head-Related Transfer Functions, and Illusory Ego-Motion in Virtual Environment.
Aleksander Väljamäe, Pontus Larsson, Daniel Västfjäll, Mendel Kleiner

An Investigation of Presence Response across Variations in Visual Realism.
Vinoba Vinayagamoorthy, Andrea Brogni, Marco Gillies, Mel Slater, Anthony Steed

Facilitating Interconnectedness Between Body and Space for Full-bodied Presence – Utilization of “Lazy Susan” Video Projection Communication System.
Shigeru Wesugi, Yoshiyuki Miwa

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