ISPR Presence News

Monthly Archives: August 2013

Study: Higher quality court videolinks will improve justice outcomes

[From The Conversation]

Videolink in Victoria courtroom

[Image: The courtroom in the County Court of Victoria as used for the study’s experiment. Credit: Emma Rowden]

Higher quality court videolinks will improve justice outcomes: study

Jul 03, 2013
Alexia Attwood
Editor, The Conversation

Poor lighting, bad camera angles and technical glitches in videolink testimonies can affect justice outcomes in court, a new study has found, with researchers urging courts to adopt standardised videoconferencing guidelines.… read more. “Study: Higher quality court videolinks will improve justice outcomes”

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Call: ISPR 2014 in Vienna – August 30 deadline approaching (too) fast

[Uh-0h, just under a month until the August 30 deadline for submitting work for the next wonderful, productive and fun ISPR conference, ISPR 2014 next spring in Vienna.

For the latest information see the conference web site and Facebook group.

And please help spread the word by distributing this post to your social networks…

–Matthew Lombard]

ISPR 2014

Call for Papers

ISPR 2014: The 15th International Conference on Presence
International Society for Presence Research

Vienna, AUSTRIA
March 17th – 19th 2014

Web site: http://presence2014.univie.ac.at
Facebook group: … read more. “Call: ISPR 2014 in Vienna – August 30 deadline approaching (too) fast”

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Call: Florida Artificial Intelligence Research Society 2014 conference (FLAIRS-27)

Call for Papers: (FLAIRS-27

In cooperation with the Association for the Advancement of Artificial Intelligence, the 27th International FLAIRS Conference (FLAIRS-27; http://www.flairs-27.info/) will be held May 21-23, 2014, at the Hilton Pensacola Beach Gulf Front in Pensacola Beach, Florida, USA.  FLAIRS-27 continues a tradition of presenting and discussing state of the art artificial intelligence and related research in a sociable atmosphere within a beautiful setting. Events will include invited speakers, special tracks, discussion panels, and presentations of papers, posters, and awards. Traditionally, FLAIRS features not only some of the world’s leading researchers but also quality submissions from students. Submissions are now invited for full papers (6 pages), short papers to be presented as a poster (4 pages), and poster abstracts (250 words). The proceedings will be published by the AAAI. The conference is hosted by the Florida Artificial Intelligence Research Society in cooperation with AAAI.… read more. “Call: Florida Artificial Intelligence Research Society 2014 conference (FLAIRS-27)”

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Nostalgic PaperDude VR is modern, immersive version of Paperboy game

[From TechCrunch; for more information and a 1:58 minute video visit the Globacore project page]

Man playing Paperdude VR

Old Enough To Remember Paperboy For NES? Now You Can Live It With Oculus Rift

July 31, 2013

Old school gamers will remember Paperboy, an arcade game — later ported to home systems like the NES and Atari ST — that let you savour the pleasure of virtually breaking your neighbours’ windows by tossing a rolled up newspaper through their front room as you powered past on your bike. Because that’s what passed for entertainment in 1984. Well, time and technology has moved on but creative tech company Globacore, which builds these sort of gaming mash-up installations, has decided to do an updated version of the Paperboy concept, because, well, why not?

PaperDude VR — as it’s called its updated creation — has been hacked together using an actual bike, a Wahoo Fitness KickR indoor resistance bike trainer, an Oculus Rift virtual reality head-set, and Microsoft’s gesture-recognising Kinect peripheral as the key parts of the puzzle.… read more. “Nostalgic PaperDude VR is modern, immersive version of Paperboy game”

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