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Monthly Archives: January 2011

Call: REWIRE – Fourth International Conference on the Histories of Media Art, Science and Technology

Media Art History 2011 – REWIRE

Fourth International Conference on the Histories of Media Art, Science and Technology

Liverpool, 28th September – 1st October 2011

Call For Papers now open – Deadline Monday, January 31st 2011

Host: FACT (Foundation for Art and Creative Technology), Liverpool

In collaboration with academic partners: Liverpool John Moores University, CRUMB at the University of Sunderland, the Universities of the West of Scotland and Lancaster, and the Database of Virtual Art at the Dept. for Image Science, Danube University.

Following the success of Media Art History 05 Re:fresh in Banff, Media Art History 07 Re:place in Berlin and Media Art History 09 Re:live in Melbourne, Media Art History 11 Rewire will host three days of keynotes, panels and poster sessions.

We are looking for original research on:

  • The relations between art, science, technology and industry, both historically and now
  • New paradigms and alternative discourses for media art and media art history, such as, for example, craft, design, social media, or cybernetics
  • Local histories and practices of media art, including (but not limited to) Britain
  • Colonial experiences and non-Western histories of media art, science and technology
  • Media art history in relation to the biological, biomedical and ecological sciences
  • Relations between the histories of media art and those of computing and new technologies
  • Writing art history in a technologised and scientific culture, including the documentation of media art and how it is changed in a technologised and scientific culture
  • How the field of science and technology studies (STS) can offer useful models for new paradigms for art history
read more. “Call: REWIRE – Fourth International Conference on the Histories of Media Art, Science and Technology”
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2D architectural plans become 3D virtual worlds

[From The University of Derby Connected Online]

[Image: A 3D image produced by the VisiDeck system]

Games Technology ‘Virtually’ Advances Architecture

7 December 2010 

Architects’ two-dimensional plans are set to be turned into highly realistic three dimensional (3D) virtual worlds you can walk through and interact with, thanks to a joint hi-tech project between the University of Derby and one of its graduates.

Tony Coates, a student on the University’s BSc (Hons) Architectural Technology and Practice degree course, and software consultant Andy Yelland, who worked on the popular computer game Spiderman 2 among others, established company VisiDeck Ltd.

The company provides hi-tech services to architects and designers, to bring their creations to life on the computer screen.

Now VisiDeck is set to collaborate with the University of Derby on the next generation of this technology.… read more. “2D architectural plans become 3D virtual worlds”

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