CALL FOR PAPERS – Special issue of Gamevironments:
GAMEVIRONMENTS OF THE PAST – Video Games and History.
Guest editors: Derek Fewster (derek.fewster@helsinki.fi) and Ylva Grufstedt (ylva.grufstedt@helsinki.fi).
The journal invites researchers to submit their work to Gamevironments (http://www.gamevironments.uni-bremen.de/) for possible publication in a special issue due December 2016.
A significant portion of video games contain historic elements of some description. In some cases, games exhibit representations of people, places and events of the past. In others, the historic element draws broadly on cultural understandings of concepts such as time, causality, continuity and change. Some games employ a self-reflexive historic discourse in making references to other games or cultural elements in general. In other words, ideas and expressions about the past in video games, range from the traditionally historiographic to historical practices with implications on related topics such as culture, religion, ethics and morality, rites and traditions, as well as intertextuality, education and politics.… read more. “Call: Gamevironments of the Past – Video Games and History (special issue)”