Postdoctoral Research Position at New York University’s Game Innovation Lab
The Game Innovation Lab at New York University is looking for a postdoctoral researcher to work on game generation (the procedural generation of complete games) or other closely related topics at the intersection of artificial/computational intelligence and game design. Tasks would include collaborative research with an interdisciplinary team of faculty and PhD students at the forefront of game engineering, mentoring research students and contribute to further research proposals. The successful candidate would report to Professor Julian Togelius, and also be expected to collaborate with Professor Andy Nealen and other lab members.
The ideal candidate for this position has a PhD focusing on applying AI techniques to games, a good understanding of game design, an inquisitive and open mind, and a willingness to work on ambitious goals.
The NYU Game Innovation Lab is part of the School of Engineering and located in Downtown Brooklyn. The lab is focused on developing new technologies for games, and using technology to understand game design and playful interaction. The lab’s faculty includes leading researchers in artificial intelligence, human-computer interaction, graphics and game design. A growing body of PhD students work on research problems in all of these fields, and interdisciplinary research collaboration is strongly encouraged. The lab also enjoys strong ties to the NYU Games Center, which houses leading games scholars and designers.
The position is for one year initially.
To apply, send a mail to firstname.lastname@example.org including your CV, links to representative publications and a motivated statement. The subject of the mail should be “postdoc-nyu-2015”. The position will be kept open until a suitable candidate is found; a decision is not likely to be made before July.
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